SW : revert multiple with 2.0

This commit is contained in:
raven02 2013-07-06 22:48:24 +08:00
parent 23a22a4931
commit 5ecaf4b8bc

View file

@ -717,7 +717,7 @@ void TransformDrawEngine::SoftwareTransformAndDraw(
memcpy(&transformed[index].u, uv, 3 * sizeof(float));
if (gstate_c.flipTexture)
transformed[index].v = 1.0f - transformed[index].v;
transformed[index].v = 1.0f - transformed[index].v * 2.0f;
for (int i = 0; i < 4; i++) {
transformed[index].color0[i] = c0[i] * 255.0f;