Ignore alpha when writing to display.

This commit is contained in:
Unknown W. Brackets 2013-06-15 17:32:35 -07:00
parent f836517853
commit 5dd9ece98b

View file

@ -40,6 +40,7 @@ static const char tex_fs[] =
"varying vec2 v_texcoord0;\n"
"void main() {\n"
" gl_FragColor = texture2D(sampler0, v_texcoord0);\n"
" gl_FragColor.a = 1.0;\n"
"}\n";
static const char basic_vs[] =