From 5dd9ece98b13286eb16c36f6c48d1ed21040e3dc Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Sat, 15 Jun 2013 17:32:35 -0700 Subject: [PATCH] Ignore alpha when writing to display. --- GPU/GLES/Framebuffer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/GPU/GLES/Framebuffer.cpp b/GPU/GLES/Framebuffer.cpp index 860b2e29fd..2f83bb05fa 100644 --- a/GPU/GLES/Framebuffer.cpp +++ b/GPU/GLES/Framebuffer.cpp @@ -40,6 +40,7 @@ static const char tex_fs[] = "varying vec2 v_texcoord0;\n" "void main() {\n" " gl_FragColor = texture2D(sampler0, v_texcoord0);\n" + " gl_FragColor.a = 1.0;\n" "}\n"; static const char basic_vs[] =