Vulkan: Fix auto tex scaling reload.

This commit is contained in:
Unknown W. Brackets 2016-05-06 19:54:50 -07:00
parent 844d96f055
commit 4650a288cd

View file

@ -1092,7 +1092,7 @@ void TextureCacheVulkan::SetTexture(VulkanPushBuffer *uploadBuffer) {
}
}
if (match && (entry->status & TexCacheEntry::STATUS_TO_SCALE) && g_Config.iTexScalingLevel != 1 && texelsScaledThisFrame_ < TEXCACHE_MAX_TEXELS_SCALED) {
if (match && (entry->status & TexCacheEntry::STATUS_TO_SCALE) && standardScaleFactor_ != 1 && texelsScaledThisFrame_ < TEXCACHE_MAX_TEXELS_SCALED) {
if ((entry->status & TexCacheEntry::STATUS_CHANGE_FREQUENT) == 0) {
// INFO_LOG(G3D, "Reloading texture to do the scaling we skipped..");
match = false;