From 4650a288cdd7fb264211c014aef5c4c7d1d8cdc7 Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Fri, 6 May 2016 19:54:50 -0700 Subject: [PATCH] Vulkan: Fix auto tex scaling reload. --- GPU/Vulkan/TextureCacheVulkan.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GPU/Vulkan/TextureCacheVulkan.cpp b/GPU/Vulkan/TextureCacheVulkan.cpp index ccf2fefee6..f370dd0b56 100644 --- a/GPU/Vulkan/TextureCacheVulkan.cpp +++ b/GPU/Vulkan/TextureCacheVulkan.cpp @@ -1092,7 +1092,7 @@ void TextureCacheVulkan::SetTexture(VulkanPushBuffer *uploadBuffer) { } } - if (match && (entry->status & TexCacheEntry::STATUS_TO_SCALE) && g_Config.iTexScalingLevel != 1 && texelsScaledThisFrame_ < TEXCACHE_MAX_TEXELS_SCALED) { + if (match && (entry->status & TexCacheEntry::STATUS_TO_SCALE) && standardScaleFactor_ != 1 && texelsScaledThisFrame_ < TEXCACHE_MAX_TEXELS_SCALED) { if ((entry->status & TexCacheEntry::STATUS_CHANGE_FREQUENT) == 0) { // INFO_LOG(G3D, "Reloading texture to do the scaling we skipped.."); match = false;