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GPU: Avoid compile error if ARM64=1 specified.
If it's specified, but incorrect, we would compile incorrectly. We're moving away from it anyway.
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1 changed files with 2 additions and 1 deletions
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@ -23,6 +23,7 @@ enum CheckAlphaResult {
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CHECKALPHA_ANY = 4,
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};
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#include "ppsspp_config.h"
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#include "Common/Common.h"
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#include "Common/Swap.h"
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#include "Core/MemMap.h"
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@ -46,7 +47,7 @@ void DoUnswizzleTex16Basic(const u8 *texptr, u32 *ydestp, int bxc, int byc, u32
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#define DoUnswizzleTex16 DoUnswizzleTex16Basic
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// For ARM64, NEON is mandatory, so we also statically link.
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#elif PPSSPP_ARCH(ARM64) || defined(ARM64)
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#elif PPSSPP_ARCH(ARM64)
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#define DoQuickTexHash QuickTexHashNEON
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#define StableQuickTexHash QuickTexHashNEON
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#define DoUnswizzleTex16 DoUnswizzleTex16NEON
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