GPU: Avoid compile error if ARM64=1 specified.

If it's specified, but incorrect, we would compile incorrectly.  We're
moving away from it anyway.
This commit is contained in:
Unknown W. Brackets 2020-08-29 08:18:54 -07:00
parent 7426e2a8f8
commit 2be8f86286

View file

@ -23,6 +23,7 @@ enum CheckAlphaResult {
CHECKALPHA_ANY = 4,
};
#include "ppsspp_config.h"
#include "Common/Common.h"
#include "Common/Swap.h"
#include "Core/MemMap.h"
@ -46,7 +47,7 @@ void DoUnswizzleTex16Basic(const u8 *texptr, u32 *ydestp, int bxc, int byc, u32
#define DoUnswizzleTex16 DoUnswizzleTex16Basic
// For ARM64, NEON is mandatory, so we also statically link.
#elif PPSSPP_ARCH(ARM64) || defined(ARM64)
#elif PPSSPP_ARCH(ARM64)
#define DoQuickTexHash QuickTexHashNEON
#define StableQuickTexHash QuickTexHashNEON
#define DoUnswizzleTex16 DoUnswizzleTex16NEON