dx9: Don't force alpha to 1.

This was removed from GLES also.  Depal ends up using this shader for
flipped blits, and it screws up alpha.
This commit is contained in:
Unknown W. Brackets 2014-12-21 23:46:38 -08:00
parent c88e9f74aa
commit 2a1279b521

View file

@ -35,7 +35,6 @@ static const char * pscode =
"};\n"
"float4 main( PS_IN In ) : COLOR {\n"
" float4 c = tex2D(s, In.Uv);\n"
" c.a = 1.0f;\n"
" return c;\n"
"}\n";