From 2a1279b521ae2d78a9f2a1c733135ebfccd1a167 Mon Sep 17 00:00:00 2001 From: "Unknown W. Brackets" Date: Sun, 21 Dec 2014 23:46:38 -0800 Subject: [PATCH] dx9: Don't force alpha to 1. This was removed from GLES also. Depal ends up using this shader for flipped blits, and it screws up alpha. --- GPU/Directx9/helper/global.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/GPU/Directx9/helper/global.cpp b/GPU/Directx9/helper/global.cpp index 93940164ab..1864b31f4f 100644 --- a/GPU/Directx9/helper/global.cpp +++ b/GPU/Directx9/helper/global.cpp @@ -35,7 +35,6 @@ static const char * pscode = "};\n" "float4 main( PS_IN In ) : COLOR {\n" " float4 c = tex2D(s, In.Uv);\n" - " c.a = 1.0f;\n" " return c;\n" "}\n";