mirror of
https://github.com/hrydgard/ppsspp.git
synced 2025-04-02 11:01:50 -04:00
Reformat chunk_file. Don't usually reformat whole files, but this was too ugly to work on :P
This commit is contained in:
parent
ca6865b323
commit
14a263d5b6
2 changed files with 123 additions and 143 deletions
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@ -3,63 +3,67 @@
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#include "file/zip_read.h"
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#include "file/file_util.h"
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//#define CHUNKDEBUG
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// #define CHUNKDEBUG
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ChunkFile::ChunkFile(const char *filename, bool _read) {
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data=0;
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fn = filename;
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numLevels=0;
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read=_read;
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pos=0;
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didFail=false;
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inline uint32_t flipID(uint32_t id) {
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return ((id >> 24) & 0xFF) | ((id >> 8) & 0xFF00) | ((id << 8) & 0xFF0000) | ((id << 24) & 0xFF000000);
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}
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fastMode = read ? true : false;
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ChunkFile::ChunkFile(const char *filename, bool readMode) {
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data_ = 0;
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filename_ = filename;
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depth_ = 0;
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readMode_ = readMode;
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pos_ = 0;
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didFail_ = false;
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fastMode = readMode_ ? true : false;
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if (fastMode) {
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size_t size;
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data = (uint8_t *)VFSReadFile(filename, &size);
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if (!data) {
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data_ = (uint8_t *)VFSReadFile(filename, &size);
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if (!data_) {
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ELOG("Chunkfile fail: %s", filename);
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didFail = true;
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didFail_ = true;
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return;
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}
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eof = (int)size;
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eof_ = (int)size;
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return;
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}
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file = openCFile(filename, "wb");
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if (file) {
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didFail = false;
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eof = 0;
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} else {
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didFail = true;
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didFail_ = false;
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eof_ = 0;
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} else {
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didFail_ = true;
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}
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}
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ChunkFile::ChunkFile(const uint8_t *read_data, int data_size) {
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data = new uint8_t[data_size];
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memcpy(data, read_data, data_size);
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ChunkFile::ChunkFile(const uint8_t *data, int dataSize) {
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data_ = new uint8_t[dataSize];
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memcpy(data_, data, dataSize);
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fastMode = true;
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numLevels = 0;
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read = true;
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pos = 0;
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didFail = false;
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eof = data_size;
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depth_ = 0;
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readMode_ = true;
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pos_ = 0;
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didFail_ = false;
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eof_ = dataSize;
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}
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ChunkFile::~ChunkFile() {
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if (fastMode) {
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delete[] data;
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delete[] data_;
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} else {
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fclose(file);
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}
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}
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int ChunkFile::readInt() {
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if (data && pos<eof) {
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pos += 4;
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if (data_ && pos_ < eof_) {
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pos_ += 4;
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if (fastMode)
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return *(int *)(data + pos - 4);
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return *(int *)(data_ + pos_ - 4);
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else {
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int i;
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if (fread(&i, 1, 4, file) == 4) {
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@ -72,66 +76,65 @@ int ChunkFile::readInt() {
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void ChunkFile::writeInt(int i) {
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fwrite(&i, 1, 4, file);
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pos += 4;
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pos_ += 4;
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}
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//let's get into the business
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// let's get into the business
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bool ChunkFile::descend(uint32_t id) {
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if (numLevels > 30)
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if (depth_ > 30)
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return false;
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id = flipID(id);
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if (read) {
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if (readMode_) {
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bool found = false;
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//save information to restore after the next Ascend
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stack[numLevels].parentStartLocation = pos;
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stack[numLevels].parentEOF = eof;
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// save information to restore after the next Ascend
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stack[depth_].parentStartLocation = pos_;
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stack[depth_].parentEOF = eof_;
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ChunkInfo temp = stack[numLevels];
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ChunkInfo temp = stack[depth_];
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int firstID = 0;
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//let's search through children..
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while(pos<eof) {
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stack[numLevels].ID = readInt();
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if (firstID == 0) firstID=stack[numLevels].ID|1;
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stack[numLevels].length = readInt();
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stack[numLevels].startLocation = pos;
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// let's search through children..
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while (pos_ < eof_) {
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stack[depth_].ID = readInt();
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if (firstID == 0) firstID = stack[depth_].ID | 1;
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stack[depth_].length = readInt();
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stack[depth_].startLocation = pos_;
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if (stack[numLevels].ID == id)
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{
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if (stack[depth_].ID == id) {
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found = true;
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break;
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} else {
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seekTo(pos + stack[numLevels].length); //try next block
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seekTo(pos_ + stack[depth_].length); // try next block
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}
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}
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}
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//if we found nothing, return false so the caller can skip this
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// if we found nothing, return false so the caller can skip this
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if (!found) {
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#ifdef CHUNKDEBUG
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ILOG("Couldn't find %c%c%c%c", id, id>>8, id>>16, id>>24);
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ILOG("Couldn't find %c%c%c%c", id, id >> 8, id >> 16, id >> 24);
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#endif
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stack[numLevels]=temp;
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seekTo(stack[numLevels].parentStartLocation);
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stack[depth_] = temp;
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seekTo(stack[depth_].parentStartLocation);
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return false;
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}
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//descend into it
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//pos was set inside the loop above
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eof = stack[numLevels].startLocation + stack[numLevels].length;
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numLevels++;
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// descend into it
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// pos was set inside the loop above
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eof_ = stack[depth_].startLocation + stack[depth_].length;
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depth_++;
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#ifdef CHUNKDEBUG
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ILOG("Descended into %c%c%c%c", id, id>>8, id>>16, id>>24);
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ILOG("Descended into %c%c%c%c", id, id >> 8, id >> 16, id >> 24);
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#endif
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return true;
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} else {
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#ifndef DEMO_VERSION //if this is missing.. heheh
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//write a chunk id, and prepare for filling in length later
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#ifndef DEMO_VERSION // if this is missing.. heheh
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// write a chunk id, and prepare for filling in length later
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writeInt(id);
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writeInt(0); //will be filled in by Ascend
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stack[numLevels].startLocation=pos;
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numLevels++;
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writeInt(0); // will be filled in by Ascend
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stack[depth_].startLocation = pos_;
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depth_++;
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return true;
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#else
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return true;
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@ -143,97 +146,77 @@ void ChunkFile::seekTo(int _pos) {
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if (!fastMode) {
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fseek(file, 0, SEEK_SET);
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}
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pos = _pos;
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pos_ = _pos;
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}
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//let's ascend out
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// let's ascend out
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void ChunkFile::ascend() {
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if (read) {
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//ascend, and restore information
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numLevels--;
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seekTo(stack[numLevels].parentStartLocation);
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eof = stack[numLevels].parentEOF;
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if (readMode_) {
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// ascend, and restore information
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depth_--;
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seekTo(stack[depth_].parentStartLocation);
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eof_ = stack[depth_].parentEOF;
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#ifdef CHUNKDEBUG
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int id = stack[numLevels].ID;
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ILOG("Ascended out of %c%c%c%c", id, id>>8, id>>16, id>>24);
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int id = stack[depth_].ID;
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ILOG("Ascended out of %c%c%c%c", id, id >> 8, id >> 16, id >> 24);
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#endif
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} else {
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numLevels--;
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//now fill in the written length automatically
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int posNow = pos;
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seekTo(stack[numLevels].startLocation - 4);
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writeInt(posNow-stack[numLevels].startLocation);
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} else {
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depth_--;
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// now fill in the written length automatically
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int posNow = pos_;
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seekTo(stack[depth_].startLocation - 4);
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writeInt(posNow - stack[depth_].startLocation);
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seekTo(posNow);
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}
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}
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//read a block
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// read a block
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void ChunkFile::readData(void *what, int count) {
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if (fastMode) {
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memcpy(what, data + pos, count);
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memcpy(what, data_ + pos_, count);
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} else {
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if (fread(what, 1, count, file) != (size_t)count) {
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ELOG("Failed to read complete %d bytes", count);
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}
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}
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pos+=count;
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pos_ += count;
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count &= 3;
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if (count) {
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count=4-count;
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count = 4 - count;
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if (!fastMode) {
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if (fseek(file, count, SEEK_CUR) != 0) {
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ELOG("Missing padding");
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}
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}
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pos+=count;
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pos_ += count;
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}
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}
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//write a block
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// write a block
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void ChunkFile::writeData(const void *what, int count) {
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fwrite(what, 1, count, file);
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pos+=count;
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char temp[5]={0,0,0,0,0};
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count &= 3;
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if (count)
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{
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count=4-count;
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pos_ += count;
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char temp[5] = { 0,0,0,0,0 };
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count &= 3;
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if (count) {
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count = 4 - count;
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fwrite(temp, 1, count, file);
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pos+=count;
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pos_ += count;
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}
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}
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/*
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void ChunkFile::writeWString(String str) {
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wchar_t *text;
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int len=str.length();
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#ifdef UNICODE
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#error
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text = str.getPointer();
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#else
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text = new wchar_t[len+1];
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str.toUnicode(text);
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#endif
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writeInt(len);
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writeData((char *)text, len * sizeof(wchar_t));
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#ifndef UNICODE
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delete [] text;
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#endif
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}
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*/
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// Takes utf-8
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void ChunkFile::writeWString(const std::string &str) {
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unsigned short *text;
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int len = (int)str.length();
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text = new unsigned short[len+1];
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text = new unsigned short[len + 1];
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for (int i = 0; i < len; i++)
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text[i] = str[i];
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text[len]=0;
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text[len] = 0;
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writeInt(len);
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writeData((char *)text, len * sizeof(unsigned short));
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delete [] text;
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delete[] text;
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}
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static void toUnicode(const std::string &str, uint16_t *t) {
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}
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std::string ChunkFile::readWString() {
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int len=readInt();
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uint16_t *text = new uint16_t[len+1];
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readData((char *)text, len*sizeof(uint16_t));
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int len = readInt();
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uint16_t *text = new uint16_t[len + 1];
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readData((char *)text, len * sizeof(uint16_t));
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text[len] = 0;
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std::string temp = fromUnicode(text, len);
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delete [] text;
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delete[] text;
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return temp;
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}
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void ChunkFile::writeString(const std::string &str) {
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uint16_t *text;
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int len = (int)str.size();
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text=new uint16_t[len+1];
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text = new uint16_t[len + 1];
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toUnicode(str, text);
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writeInt(len);
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writeData((char *)text,len*sizeof(uint16_t));
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delete [] text;
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writeData((char *)text, len * sizeof(uint16_t));
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delete[] text;
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}
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std::string ChunkFile::readString() {
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int len=readInt();
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uint16_t *text = new uint16_t[len+1];
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readData((char *)text,len*sizeof(uint16_t));
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text[len]=0;
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int len = readInt();
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uint16_t *text = new uint16_t[len + 1];
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readData((char *)text, len * sizeof(uint16_t));
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text[len] = 0;
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std::string temp = fromUnicode(text, len);
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delete [] text;
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delete[] text;
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return temp;
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}
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int ChunkFile::getCurrentChunkSize() {
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if (numLevels)
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return stack[numLevels-1].length;
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if (depth_)
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return stack[depth_ - 1].length;
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else
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return 0;
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}
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// otherwise the scheme breaks.
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#include <string>
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#include <stdio.h>
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#include <cstdio>
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#include "base/basictypes.h"
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inline uint32_t flipID(uint32_t id) {
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return ((id>>24)&0xFF) | ((id>>8)&0xFF00) | ((id<<8)&0xFF0000) | ((id<<24)&0xFF000000);
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}
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class ChunkFile {
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public:
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ChunkFile(const char *filename, bool _read);
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ChunkFile(const uint8_t *read_data, int data_size);
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ChunkFile(const char *filename, bool readMode);
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ChunkFile(const uint8_t *data, int dataSize);
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~ChunkFile();
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@ -43,12 +39,10 @@ public:
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void writeData(const void *data, int count);
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int getCurrentChunkSize();
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bool failed() const { return didFail; }
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std::string filename() const { return fn; }
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bool failed() const { return didFail_; }
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std::string filename() const { return filename_; }
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private:
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std::string fn;
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FILE *file;
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struct ChunkInfo {
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int startLocation;
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int parentStartLocation;
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@ -57,15 +51,18 @@ private:
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int length;
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};
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ChunkInfo stack[32];
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int numLevels;
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int depth_ = 0;
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uint8_t *data;
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int pos;
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int eof;
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uint8_t *data_;
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int pos_ = 0;
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int eof_ = 0;
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bool fastMode;
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bool read;
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bool didFail;
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bool readMode_;
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bool didFail_ = false;
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std::string filename_;
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FILE *file = nullptr;
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void seekTo(int _pos);
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int getPos() const {return pos;}
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int getPos() const {return pos_;}
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};
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