GE Record: After recording a frame, log the filename of the output file.

This commit is contained in:
Henrik Rydgård 2017-12-04 15:15:55 +01:00
parent fc0f3513bd
commit ca6865b323

View file

@ -382,6 +382,9 @@ static void WriteRecording() {
EmitDisplayBuf();
const std::string filename = GenRecordingFilename();
NOTICE_LOG(G3D, "Recording filename: %s", filename.c_str());
FILE *fp = File::OpenCFile(filename, "wb");
fwrite(HEADER, 8, 1, fp);
fwrite(&VERSION, sizeof(VERSION), 1, fp);