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GE Record: After recording a frame, log the filename of the output file.
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@ -382,6 +382,9 @@ static void WriteRecording() {
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EmitDisplayBuf();
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const std::string filename = GenRecordingFilename();
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NOTICE_LOG(G3D, "Recording filename: %s", filename.c_str());
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FILE *fp = File::OpenCFile(filename, "wb");
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fwrite(HEADER, 8, 1, fp);
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fwrite(&VERSION, sizeof(VERSION), 1, fp);
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