Remove redundant include and fix comments.

This commit is contained in:
The Dax 2013-06-23 01:37:24 -04:00
parent ad1323c6ec
commit 0bbcec9ad4
2 changed files with 3 additions and 5 deletions

View file

@ -40,8 +40,6 @@
#include "HLE/sceKernelMemory.h"
#include "ELF/ParamSFO.h"
#include "Core/MemMap.h"
// We gather the game info before actually loading/booting the ISO
// to determine if the emulator should enable extra memory and
// double-sized texture coordinates.
@ -88,7 +86,7 @@ void InitMemoryForGameISO(std::string fileToStart) {
bool Load_PSP_ISO(const char *filename, std::string *error_string)
{
//Mounting stuff relocated to InitMemoryForGameISO due to HD Remaster restructuring of code.
// Mounting stuff relocated to InitMemoryForGameISO due to HD Remaster restructuring of code.
std::string sfoPath("disc0:/PSP_GAME/PARAM.SFO");
PSPFileInfo fileInfo = pspFileSystem.GetFileInfo(sfoPath.c_str());

View file

@ -76,8 +76,8 @@ bool PSP_Init(const CoreParameter &coreParam, std::string *error_string)
// Default memory settings
// Seems to be the safest place currently..
Memory::g_MemoryEnd = 0x0A000000; //End of PSP User space memory
Memory::g_MemorySize = 0x2000000; //32 MB of ram by default
Memory::g_MemoryEnd = 0x0A000000; // End of PSP User space memory
Memory::g_MemorySize = 0x2000000; // 32 MB of ram by default
g_RemasterMode = false;
g_DoubleTextureCoordinates = false;