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GPU: Remove unused GPU_USE flag.
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2 changed files with 1 additions and 4 deletions
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@ -154,9 +154,6 @@ u32 GPU_GLES::CheckGPUFeatures() const {
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features |= GPU_USE_16BIT_FORMATS;
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if ((gl_extensions.gpuVendor == GPU_VENDOR_NVIDIA) || (gl_extensions.gpuVendor == GPU_VENDOR_AMD))
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features |= GPU_USE_REVERSE_COLOR_ORDER;
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if (gl_extensions.GLES3 || !gl_extensions.IsGLES)
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features |= GPU_USE_TEXTURE_LOD_CONTROL;
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@ -490,7 +490,7 @@ enum {
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GPU_USE_DEPTH_TEXTURE = FLAG_BIT(16),
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GPU_USE_ACCURATE_DEPTH = FLAG_BIT(17),
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GPU_USE_GS_CULLING = FLAG_BIT(18), // Geometry shader
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GPU_USE_REVERSE_COLOR_ORDER = FLAG_BIT(19),
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// Bit 19 free.
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GPU_USE_FRAMEBUFFER_FETCH = FLAG_BIT(20),
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GPU_SCALE_DEPTH_FROM_24BIT_TO_16BIT = FLAG_BIT(21),
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GPU_ROUND_FRAGMENT_DEPTH_TO_16BIT = FLAG_BIT(22),
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