diff --git a/GPU/GLES/GPU_GLES.cpp b/GPU/GLES/GPU_GLES.cpp index 018cd0b6c5..16f6ad611e 100644 --- a/GPU/GLES/GPU_GLES.cpp +++ b/GPU/GLES/GPU_GLES.cpp @@ -154,9 +154,6 @@ u32 GPU_GLES::CheckGPUFeatures() const { features |= GPU_USE_16BIT_FORMATS; - if ((gl_extensions.gpuVendor == GPU_VENDOR_NVIDIA) || (gl_extensions.gpuVendor == GPU_VENDOR_AMD)) - features |= GPU_USE_REVERSE_COLOR_ORDER; - if (gl_extensions.GLES3 || !gl_extensions.IsGLES) features |= GPU_USE_TEXTURE_LOD_CONTROL; diff --git a/GPU/GPUState.h b/GPU/GPUState.h index 16df77c61d..d7b25ac911 100644 --- a/GPU/GPUState.h +++ b/GPU/GPUState.h @@ -490,7 +490,7 @@ enum { GPU_USE_DEPTH_TEXTURE = FLAG_BIT(16), GPU_USE_ACCURATE_DEPTH = FLAG_BIT(17), GPU_USE_GS_CULLING = FLAG_BIT(18), // Geometry shader - GPU_USE_REVERSE_COLOR_ORDER = FLAG_BIT(19), + // Bit 19 free. GPU_USE_FRAMEBUFFER_FETCH = FLAG_BIT(20), GPU_SCALE_DEPTH_FROM_24BIT_TO_16BIT = FLAG_BIT(21), GPU_ROUND_FRAGMENT_DEPTH_TO_16BIT = FLAG_BIT(22),