Logging updates

This commit is contained in:
Henrik Rydgård 2024-01-29 00:54:24 +01:00
parent 82f269cd48
commit 0170e8f081
2 changed files with 5 additions and 4 deletions

View file

@ -107,7 +107,7 @@ bool ZipFileReader::GetFileListing(const char *orig_path, std::vector<File::File
listing->clear();
INFO_LOG(SYSTEM, "Listing %s", orig_path);
// INFO_LOG(SYSTEM, "Zip: Listing '%s'", orig_path);
listing->reserve(directories.size() + files.size());
for (auto diter = directories.begin(); diter != directories.end(); ++diter) {

View file

@ -1642,17 +1642,18 @@ static void VulkanEmuThread(ANativeWindow *wnd) {
LockedNativeUpdateRender();
ProcessFrameCommands(env);
}
INFO_LOG(G3D, "Leaving Vulkan main loop.");
} else {
INFO_LOG(G3D, "Not entering main loop.");
}
INFO_LOG(G3D, "Leaving EGL/Vulkan render loop.");
NativeShutdownGraphics();
renderer_inited = false;
graphicsContext->ThreadEnd();
// Shut the graphics context down to the same state it was in when we entered the render thread.
INFO_LOG(G3D, "Shutting down graphics context from render thread...");
INFO_LOG(G3D, "Shutting down graphics context...");
graphicsContext->ShutdownFromRenderThread();
renderLoopRunning = false;
exitRenderLoop = false;