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https://github.com/pound-emu/pound.git
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35 lines
1.4 KiB
Markdown
35 lines
1.4 KiB
Markdown
# Pound
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> “i think of getting pounded when i see that [name]” - Satisfied Customer
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Also check out [obomori](https://github.com/Nikilites/oboromi), another emulator like Pound!
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### Build status
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#### Linux
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<a><img src="https://img.shields.io/badge/current Linux x64 build-soon-cc00cc.svg"></a>
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<a><img src="https://img.shields.io/badge/current Linux A64 build-none-aaaaaa.svg"></a>
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#### Android
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<a><img src="https://img.shields.io/badge/current Android A64 build-soon-cc00cc.svg"></a>
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#### macOS
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<a><img src="https://img.shields.io/badge/current Darwin x64 build-soon-cc00cc.svg"></a>
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<a><img src="https://img.shields.io/badge/current Darwin A64 build-soon-cc00cc.svg"></a>
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#### Windows
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<a><img src="https://img.shields.io/badge/current Windows x64 build-soon-cc00cc.svg"></a>
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## Overview
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**Pound** aims to be one of the first functional emulators for the **Nintendo Switch 2**.
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Development will begin with the **CPU**, as its architecture is nearly identical to the original Switch. After that, work will focus on bridging the differences between the two hardware generations.
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## How to compile Pound
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See [documentation](/docs/compguide.md)
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## Codebase
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Pound may reuse certain components from existing Nintendo Switch 1 emulators, such as **Yuzu**.
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All reused code will be explicitly documented and credited in the appropriate sections of the repository.
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## Contributing and working on Pound
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(coming soon)
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