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https://github.com/PCSX2/pcsx2.git
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git-svn-id: http://pcsx2.googlecode.com/svn/branches/pcsx2_0.9.4@186 96395faa-99c1-11dd-bbfe-3dabce05a288
99 lines
3 KiB
C
99 lines
3 KiB
C
/* Pcsx2 - Pc Ps2 Emulator
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* Copyright (C) 2002-2005 Pcsx2 Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _R3000A_SUPERREC_
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#define _R3000A_SUPERREC_
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extern void __Log(char *fmt, ...);
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// to be consistent with EE
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#define PSX_HI XMMGPR_HI
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#define PSX_LO XMMGPR_LO
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extern uptr *psxRecLUT;
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u8 _psxLoadWritesRs(u32 tempcode);
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u8 _psxIsLoadStore(u32 tempcode);
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void _psxFlushAllUnused();
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int _psxFlushUnusedConstReg();
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void _psxFlushCachedRegs();
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void _psxFlushConstReg(int reg);
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void _psxFlushConstRegs();
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void _psxDeleteReg(int reg, int flush);
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void _psxFlushCall(int flushtype);
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void _psxOnWriteReg(int reg);
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void PSX_CHECK_SAVE_REG(int reg);
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extern u32 psxpc; // recompiler pc
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extern int psxbranch; // set for branch
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void psxSaveBranchState();
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void psxLoadBranchState();
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void psxSetBranchReg(u32 reg);
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void psxSetBranchImm( u32 imm );
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void psxRecompileNextInstruction(int delayslot);
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typedef void (*R3000AFNPTR)();
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typedef void (*R3000AFNPTR_INFO)(int info);
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void psxRecClearMem(BASEBLOCK* p);
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//
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// non mmx/xmm version, slower
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//
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// rd = rs op rt
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#define PSXRECOMPILE_CONSTCODE0(fn) \
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void rpsx##fn(void) \
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{ \
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psxRecompileCodeConst0(rpsx##fn##_const, rpsx##fn##_consts, rpsx##fn##_constt, rpsx##fn##_); \
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} \
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// rt = rs op imm16
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#define PSXRECOMPILE_CONSTCODE1(fn) \
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void rpsx##fn(void) \
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{ \
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psxRecompileCodeConst1(rpsx##fn##_const, rpsx##fn##_); \
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} \
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// rd = rt op sa
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#define PSXRECOMPILE_CONSTCODE2(fn) \
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void rpsx##fn(void) \
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{ \
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psxRecompileCodeConst2(rpsx##fn##_const, rpsx##fn##_); \
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} \
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// [lo,hi] = rt op rs
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#define PSXRECOMPILE_CONSTCODE3(fn, LOHI) \
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void rpsx##fn(void) \
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{ \
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psxRecompileCodeConst3(rpsx##fn##_const, rpsx##fn##_consts, rpsx##fn##_constt, rpsx##fn##_, LOHI); \
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} \
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// rd = rs op rt
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void psxRecompileCodeConst0(R3000AFNPTR constcode, R3000AFNPTR_INFO constscode, R3000AFNPTR_INFO consttcode, R3000AFNPTR_INFO noconstcode);
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// rt = rs op imm16
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void psxRecompileCodeConst1(R3000AFNPTR constcode, R3000AFNPTR_INFO noconstcode);
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// rd = rt op sa
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void psxRecompileCodeConst2(R3000AFNPTR constcode, R3000AFNPTR_INFO noconstcode);
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// [lo,hi] = rt op rs
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void psxRecompileCodeConst3(R3000AFNPTR constcode, R3000AFNPTR_INFO constscode, R3000AFNPTR_INFO consttcode, R3000AFNPTR_INFO noconstcode, int LOHI);
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#endif
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