/* Pcsx2 - Pc Ps2 Emulator * Copyright (C) 2002-2005 Pcsx2 Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _R3000A_SUPERREC_ #define _R3000A_SUPERREC_ extern void __Log(char *fmt, ...); // to be consistent with EE #define PSX_HI XMMGPR_HI #define PSX_LO XMMGPR_LO extern uptr *psxRecLUT; u8 _psxLoadWritesRs(u32 tempcode); u8 _psxIsLoadStore(u32 tempcode); void _psxFlushAllUnused(); int _psxFlushUnusedConstReg(); void _psxFlushCachedRegs(); void _psxFlushConstReg(int reg); void _psxFlushConstRegs(); void _psxDeleteReg(int reg, int flush); void _psxFlushCall(int flushtype); void _psxOnWriteReg(int reg); void PSX_CHECK_SAVE_REG(int reg); extern u32 psxpc; // recompiler pc extern int psxbranch; // set for branch void psxSaveBranchState(); void psxLoadBranchState(); void psxSetBranchReg(u32 reg); void psxSetBranchImm( u32 imm ); void psxRecompileNextInstruction(int delayslot); typedef void (*R3000AFNPTR)(); typedef void (*R3000AFNPTR_INFO)(int info); void psxRecClearMem(BASEBLOCK* p); // // non mmx/xmm version, slower // // rd = rs op rt #define PSXRECOMPILE_CONSTCODE0(fn) \ void rpsx##fn(void) \ { \ psxRecompileCodeConst0(rpsx##fn##_const, rpsx##fn##_consts, rpsx##fn##_constt, rpsx##fn##_); \ } \ // rt = rs op imm16 #define PSXRECOMPILE_CONSTCODE1(fn) \ void rpsx##fn(void) \ { \ psxRecompileCodeConst1(rpsx##fn##_const, rpsx##fn##_); \ } \ // rd = rt op sa #define PSXRECOMPILE_CONSTCODE2(fn) \ void rpsx##fn(void) \ { \ psxRecompileCodeConst2(rpsx##fn##_const, rpsx##fn##_); \ } \ // [lo,hi] = rt op rs #define PSXRECOMPILE_CONSTCODE3(fn, LOHI) \ void rpsx##fn(void) \ { \ psxRecompileCodeConst3(rpsx##fn##_const, rpsx##fn##_consts, rpsx##fn##_constt, rpsx##fn##_, LOHI); \ } \ // rd = rs op rt void psxRecompileCodeConst0(R3000AFNPTR constcode, R3000AFNPTR_INFO constscode, R3000AFNPTR_INFO consttcode, R3000AFNPTR_INFO noconstcode); // rt = rs op imm16 void psxRecompileCodeConst1(R3000AFNPTR constcode, R3000AFNPTR_INFO noconstcode); // rd = rt op sa void psxRecompileCodeConst2(R3000AFNPTR constcode, R3000AFNPTR_INFO noconstcode); // [lo,hi] = rt op rs void psxRecompileCodeConst3(R3000AFNPTR constcode, R3000AFNPTR_INFO constscode, R3000AFNPTR_INFO consttcode, R3000AFNPTR_INFO noconstcode, int LOHI); #endif