pcsx2/PsxMem.h
zerofrog df521ae24f 0.9.4 release
git-svn-id: http://pcsx2.googlecode.com/svn/branches/pcsx2_0.9.4@186 96395faa-99c1-11dd-bbfe-3dabce05a288
2007-11-11 02:55:00 +00:00

119 lines
3.8 KiB
C

/* Pcsx2 - Pc Ps2 Emulator
* Copyright (C) 2002-2003 Pcsx2 Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __PSXMEMORY_H__
#define __PSXMEMORY_H__
#ifdef PCSX2_VIRTUAL_MEM
// VM
#define psxM PS2MEM_PSX
#define psxH PS2MEM_PSXHW
#define PSXM(mem) ((mem&0x10000000)?PSM(mem):(PS2MEM_PSX+(mem&0x1fffff)))
#define _PSXM(mem) PSXM(mem)
#else
// TLB
extern s8 *psxM;
extern s8 *psxP;
extern s8 *psxH;
extern s8 *psxS;
extern uptr *psxMemWLUT;
extern uptr *psxMemRLUT;
//#define TLB_DEBUG_MEM
#ifdef TLB_DEBUG_MEM
void* PSXM(u32 mem);
void* _PSXM(u32 mem);
#else
#define PSXM(mem) (psxMemRLUT[(mem) >> 16] == 0 ? NULL : (void*)(psxMemRLUT[(mem) >> 16] + ((mem) & 0xffff)))
#define _PSXM(mem) ((void*)(psxMemRLUT[(mem) >> 16] + ((mem) & 0xffff)))
#endif
#define psxSs8(mem) psxS[(mem) & 0xffff]
#define psxSs16(mem) (*(s16*)&psxS[(mem) & 0xffff])
#define psxSs32(mem) (*(s32*)&psxS[(mem) & 0xffff])
#define psxSu8(mem) (*(u8*) &psxS[(mem) & 0xffff])
#define psxSu16(mem) (*(u16*)&psxS[(mem) & 0xffff])
#define psxSu32(mem) (*(u32*)&psxS[(mem) & 0xffff])
#endif
#define psxMs8(mem) psxM[(mem) & 0x1fffff]
#define psxMs16(mem) (*(s16*)&psxM[(mem) & 0x1fffff])
#define psxMs32(mem) (*(s32*)&psxM[(mem) & 0x1fffff])
#define psxMu8(mem) (*(u8*) &psxM[(mem) & 0x1fffff])
#define psxMu16(mem) (*(u16*)&psxM[(mem) & 0x1fffff])
#define psxMu32(mem) (*(u32*)&psxM[(mem) & 0x1fffff])
#define psxMu64(mem) (*(u64*)&psxM[(mem) & 0x1fffff])
#define psxPs8(mem) psxP[(mem) & 0xffff]
#define psxPs16(mem) (*(s16*)&psxP[(mem) & 0xffff])
#define psxPs32(mem) (*(s32*)&psxP[(mem) & 0xffff])
#define psxPu8(mem) (*(u8*) &psxP[(mem) & 0xffff])
#define psxPu16(mem) (*(u16*)&psxP[(mem) & 0xffff])
#define psxPu32(mem) (*(u32*)&psxP[(mem) & 0xffff])
#define psxHs8(mem) psxH[(mem) & 0xffff]
#define psxHs16(mem) (*(s16*)&psxH[(mem) & 0xffff])
#define psxHs32(mem) (*(s32*)&psxH[(mem) & 0xffff])
#define psxHu8(mem) (*(u8*) &psxH[(mem) & 0xffff])
#define psxHu16(mem) (*(u16*)&psxH[(mem) & 0xffff])
#define psxHu32(mem) (*(u32*)&psxH[(mem) & 0xffff])
#define PSXMs8(mem) (*(s8 *)_PSXM(mem))
#define PSXMs16(mem) (*(s16*)_PSXM(mem))
#define PSXMs32(mem) (*(s32*)_PSXM(mem))
#define PSXMu8(mem) (*(u8 *)_PSXM(mem))
#define PSXMu16(mem) (*(u16*)_PSXM(mem))
#define PSXMu32(mem) (*(u32*)_PSXM(mem))
int psxMemInit();
void psxMemReset();
void psxMemShutdown();
u8 psxMemRead8 (u32 mem);
u16 psxMemRead16(u32 mem);
u32 psxMemRead32(u32 mem);
void psxMemWrite8 (u32 mem, u8 value);
void psxMemWrite16(u32 mem, u16 value);
void psxMemWrite32(u32 mem, u32 value);
// x86reg and mmreg are always x86 regs
void psxRecMemRead8();
int psxRecMemConstRead8(u32 x86reg, u32 mem, u32 sign);
void psxRecMemRead16();
int psxRecMemConstRead16(u32 x86reg, u32 mem, u32 sign);
void psxRecMemRead32();
int psxRecMemConstRead32(u32 x86reg, u32 mem);
void psxRecMemWrite8();
int psxRecMemConstWrite8(u32 mem, int mmreg);
void psxRecMemWrite16();
int psxRecMemConstWrite16(u32 mem, int mmreg);
void psxRecMemWrite32();
int psxRecMemConstWrite32(u32 mem, int mmreg);
#endif /* __PSXMEMORY_H__ */