/* Pcsx2 - Pc Ps2 Emulator * Copyright (C) 2002-2003 Pcsx2 Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __PSXMEMORY_H__ #define __PSXMEMORY_H__ #ifdef PCSX2_VIRTUAL_MEM // VM #define psxM PS2MEM_PSX #define psxH PS2MEM_PSXHW #define PSXM(mem) ((mem&0x10000000)?PSM(mem):(PS2MEM_PSX+(mem&0x1fffff))) #define _PSXM(mem) PSXM(mem) #else // TLB extern s8 *psxM; extern s8 *psxP; extern s8 *psxH; extern s8 *psxS; extern uptr *psxMemWLUT; extern uptr *psxMemRLUT; //#define TLB_DEBUG_MEM #ifdef TLB_DEBUG_MEM void* PSXM(u32 mem); void* _PSXM(u32 mem); #else #define PSXM(mem) (psxMemRLUT[(mem) >> 16] == 0 ? NULL : (void*)(psxMemRLUT[(mem) >> 16] + ((mem) & 0xffff))) #define _PSXM(mem) ((void*)(psxMemRLUT[(mem) >> 16] + ((mem) & 0xffff))) #endif #define psxSs8(mem) psxS[(mem) & 0xffff] #define psxSs16(mem) (*(s16*)&psxS[(mem) & 0xffff]) #define psxSs32(mem) (*(s32*)&psxS[(mem) & 0xffff]) #define psxSu8(mem) (*(u8*) &psxS[(mem) & 0xffff]) #define psxSu16(mem) (*(u16*)&psxS[(mem) & 0xffff]) #define psxSu32(mem) (*(u32*)&psxS[(mem) & 0xffff]) #endif #define psxMs8(mem) psxM[(mem) & 0x1fffff] #define psxMs16(mem) (*(s16*)&psxM[(mem) & 0x1fffff]) #define psxMs32(mem) (*(s32*)&psxM[(mem) & 0x1fffff]) #define psxMu8(mem) (*(u8*) &psxM[(mem) & 0x1fffff]) #define psxMu16(mem) (*(u16*)&psxM[(mem) & 0x1fffff]) #define psxMu32(mem) (*(u32*)&psxM[(mem) & 0x1fffff]) #define psxMu64(mem) (*(u64*)&psxM[(mem) & 0x1fffff]) #define psxPs8(mem) psxP[(mem) & 0xffff] #define psxPs16(mem) (*(s16*)&psxP[(mem) & 0xffff]) #define psxPs32(mem) (*(s32*)&psxP[(mem) & 0xffff]) #define psxPu8(mem) (*(u8*) &psxP[(mem) & 0xffff]) #define psxPu16(mem) (*(u16*)&psxP[(mem) & 0xffff]) #define psxPu32(mem) (*(u32*)&psxP[(mem) & 0xffff]) #define psxHs8(mem) psxH[(mem) & 0xffff] #define psxHs16(mem) (*(s16*)&psxH[(mem) & 0xffff]) #define psxHs32(mem) (*(s32*)&psxH[(mem) & 0xffff]) #define psxHu8(mem) (*(u8*) &psxH[(mem) & 0xffff]) #define psxHu16(mem) (*(u16*)&psxH[(mem) & 0xffff]) #define psxHu32(mem) (*(u32*)&psxH[(mem) & 0xffff]) #define PSXMs8(mem) (*(s8 *)_PSXM(mem)) #define PSXMs16(mem) (*(s16*)_PSXM(mem)) #define PSXMs32(mem) (*(s32*)_PSXM(mem)) #define PSXMu8(mem) (*(u8 *)_PSXM(mem)) #define PSXMu16(mem) (*(u16*)_PSXM(mem)) #define PSXMu32(mem) (*(u32*)_PSXM(mem)) int psxMemInit(); void psxMemReset(); void psxMemShutdown(); u8 psxMemRead8 (u32 mem); u16 psxMemRead16(u32 mem); u32 psxMemRead32(u32 mem); void psxMemWrite8 (u32 mem, u8 value); void psxMemWrite16(u32 mem, u16 value); void psxMemWrite32(u32 mem, u32 value); // x86reg and mmreg are always x86 regs void psxRecMemRead8(); int psxRecMemConstRead8(u32 x86reg, u32 mem, u32 sign); void psxRecMemRead16(); int psxRecMemConstRead16(u32 x86reg, u32 mem, u32 sign); void psxRecMemRead32(); int psxRecMemConstRead32(u32 x86reg, u32 mem); void psxRecMemWrite8(); int psxRecMemConstWrite8(u32 mem, int mmreg); void psxRecMemWrite16(); int psxRecMemConstWrite16(u32 mem, int mmreg); void psxRecMemWrite32(); int psxRecMemConstWrite32(u32 mem, int mmreg); #endif /* __PSXMEMORY_H__ */