emukidid
baae5cf862
Saving of settings.cfg via settings menu done and tested.
2009-10-31 01:02:26 +00:00
tehpola
7af34790b3
Fixed Load ROM -> change core
2009-10-30 03:24:47 +00:00
sepp256
883ff83264
Fixed non-clearing gfx in Rampage, 007 WINE, ... with Menu_V2
2009-10-30 03:22:15 +00:00
sepp256
5adc34a00a
Removed autoLoad from everywhere.
...
Added Save settings.cfg to Settings Frame. (TODO: fill out functions)
Menu v1 compiles again.
2009-10-30 03:21:51 +00:00
emukidid
18cf3c308a
Settings.cfg is not created if it doesn't exist, it will only be created later if the user wishes to save settings.
2009-10-28 21:26:48 +00:00
emukidid
86fb2e1744
Saving of limitVIs to settings.cfg
2009-10-28 21:25:08 +00:00
tehpola
ccd11215e9
Bounds for configuration options.
2009-10-28 13:46:02 +00:00
emukidid
0fd71d3e26
Creation & Loading of emulator settings.cfg.
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TODO: saving changes to config
2009-10-28 12:45:57 +00:00
emukidid
98f937d187
autoSave stuff is done. We need to remove autoLoad and have a single autoSaveLoad since a user could overwrite a save if only autoSave is on and the user didn't manually load up the save before.
2009-10-28 12:44:41 +00:00
tehpola
d695e30a1f
Untested (but compiles) read/write configuration. Easy to add new options by just adding to the OPTIONS array.
2009-10-28 12:43:38 +00:00
emukidid
ca3ce66473
Saving now actually returns proper error codes if a write fails.
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We have "Nothing to Save", "Saved Successfully to X" and "Failed to save".
2009-10-28 12:41:24 +00:00
emukidid
1bb69d6a01
Save states now save to the right device based on saveStateDevice
2009-10-28 12:39:57 +00:00
sepp256
5ba3cfbf62
Made new Settings Frame with tabs.
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Implemented Native Saves and Save States.
Added wii64config.h header containing config variables and enumerations.
Improved Menu layouts and features.
main/savestates_gc.c needs to be revised so that we can use the selected savestate location (i.e. SD/USB)
2009-10-27 22:03:20 +00:00
emukidid
d1bb476747
autoSave just needs to do the actual saving now.
2009-10-27 21:43:03 +00:00
emukidid
08a4173753
autoLoad & autoSave toggle ability linked to menu.
2009-10-27 21:41:45 +00:00
emukidid
5d92e89354
Added some TODO's (in place of actual code) in menuV2 for auto Save/Load and default save/load device changing
2009-10-27 21:37:55 +00:00
emukidid
b9a40b3d47
Fixed up device init.
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Re-enabled expansion pak.
2009-10-27 21:36:32 +00:00
emukidid
d57ada201f
We can now load ROMs from USB or SD at the same time. There's a bug, don't try to load two in a row without having played each loaded ROM.
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TODO: look at LoadSaveFrame.cpp and based on save location preference save to SD or USB.
2009-10-27 21:35:17 +00:00
emukidid
156b1210b1
Flashram fix too which I forgot to make.
2009-10-27 21:34:04 +00:00
emukidid
b3250cc500
Saves shouldn't crash now, it was due to using the old GUI_print system.
2009-10-27 21:32:31 +00:00
tehpola
6fefb43609
Corrected typo from previous commit
2009-10-27 20:41:34 +00:00
tehpola
84392904ca
Only post/wait on audio_free in pause/resume if audio is enabled.
2009-10-27 20:40:44 +00:00
sepp256
ddb0118914
Menu_V2 font moved to MEM2 for wii.
2009-10-27 20:39:45 +00:00
sepp256
1806554ff4
Fixed FPS/Debug fonts in game for Menu2.
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Fixed Current ROM Frame button.
2009-10-27 20:38:41 +00:00
tehpola
8a3c1b3c78
Only call AUDIO_StartDMA when the audio was previously paused. I'm not sure if it really makes a difference.
2009-10-27 20:32:12 +00:00
sepp256
14a94e27c4
Added more items to the menu. Untested.
2009-10-27 20:27:38 +00:00
sepp256
e2d5c0355e
Fixed videomode pointer.
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emulator still jumps to an unreasonable address shortly after go()
2009-10-27 20:27:13 +00:00
sepp256
f7371e40a0
Initial port of menuV2 to googlecode/.
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Options are incomplete.
Currently get an ISI after loading and playing ROM.
2009-10-27 20:26:10 +00:00
sepp256
fa3775542e
Fixed cursor grab bug.
2009-10-27 20:23:07 +00:00
sepp256
8707ce76f5
Menu2 cube version.
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I get s program exception when loading with SDload, so I think I might need to comvert my .dol with another tool.
2009-10-27 20:22:32 +00:00
sepp256
5834b73cf8
Fixed more UI bugs.
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Can now go back with cursor without hovering over a button.
2009-10-27 20:21:50 +00:00
emukidid
cfed220ebb
Zip support removed.. it's just not worth the trouble/confusion with size limitations and roms that are too big.
2009-10-25 21:37:01 +00:00
sepp256
eb7c6d6a44
More UI bug fixes.
2009-10-25 05:54:17 +00:00
sepp256
96b8a88f9f
Fixed some UI bugs.
2009-10-25 05:42:10 +00:00
emukidid
c115646af7
512kb size chunks in ROM-Cache-MEM2.c now used.
2009-10-23 12:14:20 +00:00
sepp256
f1cc86e404
Load progress bar now only drawn once per ROM_cache block load, and it's drawn asynchronously.
2009-10-23 05:02:55 +00:00
tehpola
751570e6ed
Committing missing profiling code in my branch
2009-10-23 04:53:12 +00:00
sepp256
7bb7d212a6
Added FUNCS_SECTION to profiling for tehpola/ branch
2009-10-23 04:33:31 +00:00
sepp256
6ddb77aa59
include reshuffle and Vector type fixed for tehpola/ branch so that it will compile under the latest libogc.
2009-10-23 04:33:13 +00:00
emukidid
3b3e69c40a
Changed MAX_JUMPS to 4096 to fix Zelda Majoras Mask from crashing after the N64 Logo
2009-10-22 12:20:14 +00:00
tehpola
108a806475
Quadrupled MAX_JUMPS to avoid overflow with large functions with a lot of jumps. Seems to fix Majora's Mask, and likely more.
2009-10-22 12:17:25 +00:00
emukidid
0dfea09a18
Mario Tennis and DK64 don't need 16kbit eeprom.. it breaks them infact.
2009-10-22 12:15:52 +00:00
emukidid
a3a439ebea
Audio dumping via menu option. Must be done in this order: Load ROM, click "Dump Audio Data" to create the file, Play Game, then click the "Dump Audio Data" once you're done again to stop it.
2009-10-22 12:14:28 +00:00
emukidid
32276dac73
Latest /r4300 from /tehpola ported to googlecode which no longer needs realloc :)
2009-10-22 12:13:26 +00:00
tehpola
9c8acdf90e
Eliminated Reallocs during translation: use a large buffer for code to be filled into, and then memcpy'ed into the final destination.
2009-10-21 22:02:49 +00:00
tehpola
1334632bd7
It seems I may have been premature in eliminating RecompCache_Realloc, as it is necessary for holes to function properly.
2009-10-21 22:01:57 +00:00
tehpola
acddeec9e4
Attempt at porting latest code from /tehpola to /ps3.
2009-10-21 22:00:28 +00:00
sepp256
bce1bdb402
Menu2 no longer crashes on ROM load.
2009-10-21 21:58:32 +00:00
sepp256
06e563be0c
Fixed FB tex + 2xSaI tex combination.
2009-10-21 21:57:29 +00:00
sepp256
5ee503b649
Moving headers and changing types in order to compile sepp256/ branch with libogc svn.
2009-10-21 21:56:53 +00:00