Commit graph

1131 commits

Author SHA1 Message Date
tehpola
6fa5ae2bee Added new-ppc makefiles, use as you will. 2008-05-23 02:41:34 +00:00
tehpola
9fe6cf1d6c RecompCache update, shouldn't affect anything. 2008-05-23 02:37:05 +00:00
tehpola
09e97fa75d Classic controller support in main menu and detecting progressive properly in Wii. 2008-05-23 02:34:50 +00:00
tehpola
e15d96bf80 Updated menu and fixed a couple things in DEBUG 2008-05-23 02:25:58 +00:00
tehpola
148116568d Updated gc_input (added classic controller support, support for different modules) 2008-05-23 02:21:37 +00:00
tehpola
467894a0c2 fileBrowser-libfat and fixed tmd (and adding the tik back) 2008-05-23 02:19:39 +00:00
sepp256
4ecbf29d95 deleting tik and tmd 2008-05-23 02:18:43 +00:00
emukidid
f13f5820d2 ARAM Block size is flexible (not done for MEM2 yet), currently it's set to 1mb as it was before. change BLOCK_SHIFT in main/ROM_Cache.c and BLOCK_SIZE in gc_memory/aram.h. Not sure how L1 cache will be affected 2008-05-20 12:20:23 +00:00
tehpola
1e26bf4e9a Edited wiki page through web user interface. 2008-05-18 05:59:27 +00:00
emukidid
da5b59c972 Compiler warnings fixed in gc_memory, gc_audio, gc_input 2008-05-15 01:49:11 +00:00
emukidid
aaf093348b Cleared up compiler warnings for files in fileBrowser dir 2008-05-15 01:31:03 +00:00
emukidid
65d3879551 byte_swap now resides in rom_gc.c and some other redundant functions were removed 2008-05-15 01:16:48 +00:00
tehpola
61eba92d52 Edited wiki page through web user interface. 2008-05-14 07:28:19 +00:00
tehpola
d2dbc73ba5 Fixed Recomp-Cache, now you can actually load multiple games with Interpreter. 2008-05-08 07:10:53 +00:00
emukidid
d42627325a Halfword (little endian) and byteswapped roms should now all work properly 2008-05-08 01:00:53 +00:00
tehpola
781c47982d Implemented L1 ROMCache for GC. Untested (not positive it compiles). 2008-05-08 00:34:21 +00:00
tehpola
64c0c501cf Implemented L1 ROMCache for Wii, although stats are decent, it doesn't look like its enough to overcome the overhead of copying into the L1 and/or ROM loading wasn't actually the bottleneck to begin with. Define USE_ROM_CACHE_L1 to enable L1 ROM caching. 2008-05-07 20:30:52 +00:00
emukidid
0d79897ede Edited wiki page through web user interface. 2008-05-07 10:09:10 +00:00
emukidid
691b3a179f Removed newlines at the end of debug_stats 2008-05-07 07:56:56 +00:00
emukidid
96cbff7d60 quick first-pass attempt at DEBUG_stats, see /gui/DEBUG.c and /gui/DEBUG.h 2008-05-07 05:31:28 +00:00
tehpola
4eef89269b Fixed the issue I introduced in the last commit when you select a core before a ROM. Also removed all those nasty \r's introduced by OS X. 2008-05-06 22:38:33 +00:00
tehpola
ca061a9543 Fixed up switching cores a little bit (it does a cpu_deinit with the previous and a cpu_init with the new), made Interpreter / Dynarec show up mutually exclusively in the menu. blocks which map to the same actual memory use the same block now (less duplicate work, less space) and fixed a bug in RecompCache_Update which made the cache evict in a FIFO manner rather than LRU (which may not differ much in reality). 2008-05-05 20:28:11 +00:00
tehpola
7439b8dda4 Oops, meant to commit these files as well. See previous message. 2008-05-05 15:13:26 +00:00
tehpola
c52f8319e9 Interpreter support via RecompCache. WARNING: Some of this code may affect Pure Interpreter although it did not seem to break anything when I tested it. Currently, I have not been able to successfully load a new game after playing one in interpreter mode: I believe there are still some issues with cpu_init and cpu_deinit that I need to work out, but you can resume play after exiting to the menu. USAGE: Add r4300/RecompCache.o to OBJ and -DUSE_RECOMP_CACHE to CFLAGS in your makefile; select Interpreter before you load a ROM. 2008-05-05 15:12:40 +00:00
tehpola
4bd5763add Fixed ROM-Cache-MEM2 bug that prevented ROMs that didn't fit into MEM2 from working. 2008-04-24 03:29:43 +00:00
emukidid
379b4d2a1b Removed Wii DVD stuff functions, Removed Load from DVD in wiimode, Removed usb.c and usb.h (now in libOGC). Also updated all the makefiles to reflect this usb.c removal 2008-04-24 02:01:35 +00:00
tehpola
a091581fb3 Removed code to get certificates from DVD since we're going to include them and it never worked anyways. 2008-04-24 00:56:28 +00:00
tehpola
b3c31f06cc Updating the README with some new info, better description of various executables 2008-04-23 17:22:05 +00:00
sepp256
f6260c008f Removing Makefile to avoid confusion. 2008-04-23 16:59:08 +00:00
sepp256
ff478883b2 Updated Makefiles so that we no longer need to swap cube/wii libs!
Remove your old libogc files from:
$(DEVKITPPC)/powerpc-gekko/...
And install libogc files to:
$(DEVKITPRO)/libogc/include/
$(DEVKITPRO)/libogc/lib/cube/
$(DEVKITPRO)/libogc/lib/wii/
 - note: untested for wii build, but it should be fine.
2008-04-23 16:50:27 +00:00
emukidid
d45992393d Removed mupen64-sft_wii.elf, added empty .tik and .tmd 2008-04-23 13:22:48 +00:00
sepp256
9b002cbc3b Changed showFPS to showFPSonScreen.
Fixed a few IA texture bugs in GX_gfx.
Commented SDPRINT flag in DEBUG.h.
2008-04-23 03:37:06 +00:00
sepp256
6f43450146 Added -DUSE_EXPANSION compiler flags to memory.c/.h and to glN64_GX.
- Untested.
Updated glN64 Makefiles.
2008-04-22 22:52:06 +00:00
sepp256
449f9338f1 Fixed glN64_GX vertex color overflow bug. (only one big one to go!)
Fixed Dev Features menu caption indices.
Added Dev Features variables to GX_gfx & soft_gfx plugins.
 - Untested.
Updated all Makefiles so the other gfx plugins should now compile.
 - Untested.
Added VI/s to FPS display.
2008-04-22 22:24:55 +00:00
sepp256
fc7a8d4165 Fixed SDPRINT file open/close in menu.c.
Removed SDPRINT flag from gfx SD logging.
2008-04-22 00:51:45 +00:00
tehpola
35a295d1ab Fixed up a couple issues with the dev features sub menu and only display SD logging when compiled with SDPRINT 2008-04-22 00:18:04 +00:00
sepp256
274127d0de Changing showFPS and printToScreen flag functionality. 2008-04-21 23:59:20 +00:00
sepp256
25e1b8a238 Set f=NULL if closing file. 2008-04-21 23:41:40 +00:00
sepp256
6551120300 Fixed printToSD flag logic. 2008-04-21 23:39:29 +00:00
tehpola
7ab3becaef Messed with the gdb code a bit, removed things that are no longer necessary, you'll have to toggle a comment to use TCP as is (and set DEBUGON of course). 2008-04-21 23:32:12 +00:00
sepp256
54f3822775 Added functionality to Dev Features submenu. It compiles, but I haven't tested, yet. 2008-04-21 23:20:16 +00:00
tehpola
089ceb1343 Added dev features sub menu; however, it's not functional yet. 2008-04-21 22:09:54 +00:00
sepp256
e353360ed5 Changed font color register. 2008-04-21 19:30:50 +00:00
sepp256
99fc3d8a04 Fixed Orkin's Combiner info struct.
Various TEV combiner fixes.
Fixed texture conversion for IA type textures.
 - this fixes highlights on Mario's face, cloud poofs, etc...
Various other changes.
Plugin isn't quite ready for screenies, yet... There are a couple glaring bugs left to fix.
Updated Makefile.GLN64_dev for tehpola's new controller input.
2008-04-21 16:55:45 +00:00
tehpola
a478ac1a27 Added compatibility list generator script and an example of using it (python genCompatList.py exCompatList.txt > exCompatList.html) 2008-04-21 00:49:20 +00:00
tehpola
dbe7e7bec0 Updated the makefile to include gc_input/controller-GC.o 2008-04-19 20:06:21 +00:00
tehpola
a48f9451a5 Refactored input plugin to be modular (not totally finished, but works as before). 2008-04-19 20:04:11 +00:00
tehpola
1c0a248933 Removed ticket and tmd for now. 2008-04-15 21:27:37 +00:00
tehpola
9c4579aca2 Fixed a potential alignment issue and remembered to reset fd after closing a file in fileBrowser-WiiFS. 2008-04-15 18:32:11 +00:00
tehpola
1d299a42be Readding cert as a hard copy. It should function properly now. 2008-04-15 15:39:15 +00:00