nex-protocols-common-go/matchmake-extension/modify_current_game_attribute.go
2025-01-01 19:55:13 +00:00

58 lines
2.1 KiB
Go

package matchmake_extension
import (
"github.com/PretendoNetwork/nex-go/v2"
"github.com/PretendoNetwork/nex-go/v2/types"
common_globals "github.com/PretendoNetwork/nex-protocols-common-go/v2/globals"
"github.com/PretendoNetwork/nex-protocols-common-go/v2/matchmake-extension/database"
matchmake_extension "github.com/PretendoNetwork/nex-protocols-go/v2/matchmake-extension"
)
func (commonProtocol *CommonProtocol) modifyCurrentGameAttribute(err error, packet nex.PacketInterface, callID uint32, gid types.UInt32, attribIndex types.UInt32, newValue types.UInt32) (*nex.RMCMessage, *nex.Error) {
if err != nil {
common_globals.Logger.Error(err.Error())
return nil, nex.NewError(nex.ResultCodes.Core.InvalidArgument, "change_error")
}
connection := packet.Sender().(*nex.PRUDPConnection)
endpoint := connection.Endpoint().(*nex.PRUDPEndPoint)
commonProtocol.manager.Mutex.Lock()
session, _, nexError := database.GetMatchmakeSessionByID(commonProtocol.manager, endpoint, uint32(gid))
if nexError != nil {
commonProtocol.manager.Mutex.Unlock()
return nil, nexError
}
if !session.Gathering.OwnerPID.Equals(connection.PID()) {
commonProtocol.manager.Mutex.Unlock()
return nil, nex.NewError(nex.ResultCodes.RendezVous.PermissionDenied, "change_error")
}
index := int(attribIndex)
if index >= len(session.Attributes) {
commonProtocol.manager.Mutex.Unlock()
return nil, nex.NewError(nex.ResultCodes.Core.InvalidIndex, "change_error")
}
nexError = database.UpdateGameAttribute(commonProtocol.manager, uint32(gid), uint32(attribIndex), uint32(newValue))
if nexError != nil {
commonProtocol.manager.Mutex.Unlock()
return nil, nexError
}
commonProtocol.manager.Mutex.Unlock()
rmcResponse := nex.NewRMCSuccess(endpoint, nil)
rmcResponse.ProtocolID = matchmake_extension.ProtocolID
rmcResponse.MethodID = matchmake_extension.MethodModifyCurrentGameAttribute
rmcResponse.CallID = callID
if commonProtocol.OnAfterModifyCurrentGameAttribute != nil {
go commonProtocol.OnAfterModifyCurrentGameAttribute(packet, gid, attribIndex, newValue)
}
return rmcResponse, nil
}