mirror of
https://github.com/PretendoNetwork/nex-protocols-common-go.git
synced 2025-04-02 11:02:13 -04:00
58 lines
2.1 KiB
Go
58 lines
2.1 KiB
Go
package matchmake_extension
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import (
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"github.com/PretendoNetwork/nex-go/v2"
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"github.com/PretendoNetwork/nex-go/v2/types"
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common_globals "github.com/PretendoNetwork/nex-protocols-common-go/v2/globals"
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"github.com/PretendoNetwork/nex-protocols-common-go/v2/matchmake-extension/database"
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matchmake_extension "github.com/PretendoNetwork/nex-protocols-go/v2/matchmake-extension"
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)
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func (commonProtocol *CommonProtocol) modifyCurrentGameAttribute(err error, packet nex.PacketInterface, callID uint32, gid types.UInt32, attribIndex types.UInt32, newValue types.UInt32) (*nex.RMCMessage, *nex.Error) {
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if err != nil {
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common_globals.Logger.Error(err.Error())
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return nil, nex.NewError(nex.ResultCodes.Core.InvalidArgument, "change_error")
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}
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connection := packet.Sender().(*nex.PRUDPConnection)
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endpoint := connection.Endpoint().(*nex.PRUDPEndPoint)
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commonProtocol.manager.Mutex.Lock()
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session, _, nexError := database.GetMatchmakeSessionByID(commonProtocol.manager, endpoint, uint32(gid))
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if nexError != nil {
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commonProtocol.manager.Mutex.Unlock()
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return nil, nexError
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}
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if !session.Gathering.OwnerPID.Equals(connection.PID()) {
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commonProtocol.manager.Mutex.Unlock()
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return nil, nex.NewError(nex.ResultCodes.RendezVous.PermissionDenied, "change_error")
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}
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index := int(attribIndex)
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if index >= len(session.Attributes) {
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commonProtocol.manager.Mutex.Unlock()
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return nil, nex.NewError(nex.ResultCodes.Core.InvalidIndex, "change_error")
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}
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nexError = database.UpdateGameAttribute(commonProtocol.manager, uint32(gid), uint32(attribIndex), uint32(newValue))
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if nexError != nil {
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commonProtocol.manager.Mutex.Unlock()
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return nil, nexError
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}
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commonProtocol.manager.Mutex.Unlock()
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rmcResponse := nex.NewRMCSuccess(endpoint, nil)
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rmcResponse.ProtocolID = matchmake_extension.ProtocolID
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rmcResponse.MethodID = matchmake_extension.MethodModifyCurrentGameAttribute
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rmcResponse.CallID = callID
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if commonProtocol.OnAfterModifyCurrentGameAttribute != nil {
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go commonProtocol.OnAfterModifyCurrentGameAttribute(packet, gid, attribIndex, newValue)
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}
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return rmcResponse, nil
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}
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