nestopia/source/core/board/NstBoardWaixing.cpp
2012-09-02 13:13:55 -04:00

304 lines
7.6 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#include <cstring>
#include "NstBoard.hpp"
#include "NstBoardWaixing.hpp"
namespace Nes
{
namespace Core
{
namespace Boards
{
namespace Waixing
{
#ifdef NST_MSVC_OPTIMIZE
#pragma optimize("s", on)
#endif
void TypeA::SubReset(const bool hard)
{
TypeI::SubReset( hard );
for (uint i=0x0000; i < 0x2000; i += 0x2)
{
Map( 0xA000 + i, NMT_SWAP_VH01 );
Map( 0xA001 + i, NOP_POKE );
}
}
void TypeF::SubReset(const bool hard)
{
exPrg[0] = 0x00;
exPrg[1] = 0x01;
exPrg[2] = 0x4E;
exPrg[3] = 0x4F;
TypeA::SubReset( hard );
for (uint i=0x0000; i < 0x2000; i += 0x2)
Map( 0x8001 + i, &TypeF::Poke_8001 );
}
void TypeG::SubReset(const bool hard)
{
exPrg[0] = 0x00;
exPrg[1] = 0x01;
exPrg[2] = 0x3E;
exPrg[3] = 0x3F;
for (uint i=0; i < 8; ++i)
exChr[0] = i;
TypeA::SubReset( hard );
for (uint i=0x0000; i < 0x2000; i += 0x2)
Map( 0x8001 + i, &TypeG::Poke_8001 );
}
void TypeH::SubReset(const bool hard)
{
exPrg = 0;
Mmc3::SubReset( hard );
wrk.Source().SetSecurity( true, true );
for (uint i=0x0000; i < 0x2000; i += 0x2)
{
Map( 0x8001 + i, &TypeH::Poke_8001 );
Map( 0xA001 + i, NOP_POKE );
}
}
void TypeI::SubReset(const bool hard)
{
Mmc3::SubReset( hard );
wrk.Source().SetSecurity( true, true );
if (board.GetWram() >= SIZE_8K+SIZE_1K)
Map( 0x5000U, 0x5000U + NST_MIN(board.GetWram(),SIZE_4K) - 1, &TypeI::Peek_5000, &TypeI::Poke_5000 );
}
void TypeJ::SubReset(const bool hard)
{
if (hard)
{
exPrg[0] = 0x01;
exPrg[1] = 0x02;
exPrg[2] = 0x7E;
exPrg[3] = 0x7F;
}
TypeI::SubReset( hard );
for (uint i=0x8001; i < 0xA000; i += 0x2)
Map( i, &TypeJ::Poke_8001 );
}
void TypeF::SubLoad(State::Loader& state,const dword baseChunk)
{
TypeA::SubLoad( state, baseChunk );
for (uint i=0x0000; i < 0x8000; i += 0x2000)
exPrg[GetPrgIndex(i)] = prg.GetBank<SIZE_8K>(i);
}
void TypeG::SubLoad(State::Loader& state,const dword baseChunk)
{
TypeA::SubLoad( state, baseChunk );
for (uint i=0x0000; i < 0x8000; i += 0x2000)
exPrg[GetPrgIndex(i)] = prg.GetBank<SIZE_8K>(i);
for (uint i=0x0000; i < 0x2000; i += 0x0400)
exChr[GetChrIndex(i)] = chr.GetBank<SIZE_1K>(i);
}
void TypeH::SubLoad(State::Loader& state,const dword baseChunk)
{
Mmc3::SubLoad( state, baseChunk );
exPrg = prg.GetBank<SIZE_8K,0x0000>() | 0x40;
}
void TypeJ::SubLoad(State::Loader& state,const dword baseChunk)
{
TypeI::SubLoad( state, baseChunk );
for (uint i=0x0000; i < 0x8000; i += 0x2000)
exPrg[GetPrgIndex(i)] = prg.GetBank<SIZE_8K>(i);
}
#ifdef NST_MSVC_OPTIMIZE
#pragma optimize("", on)
#endif
NES_PEEK_A(TypeI,5000)
{
return wrk.Source()[address-(0x5000-0x2000)];
}
NES_POKE_AD(TypeI,5000)
{
wrk.Source()[address-(0x5000-0x2000)] = data;
}
NES_POKE_AD(TypeF,8001)
{
if ((regs.ctrl0 & 7) >= 6)
exPrg[(regs.ctrl0 & 7) - 6] = data & (data >= 0x40 ? 0x4F : 0x3F);
Mmc3::NES_DO_POKE(8001,address,data);
}
NES_POKE_D(TypeG,8001)
{
switch (regs.ctrl0 & 0xF)
{
case 0x0: exChr[0] = data; Mmc3::UpdateChr(); break;
case 0x1: exChr[2] = data; Mmc3::UpdateChr(); break;
case 0x2: exChr[4] = data; Mmc3::UpdateChr(); break;
case 0x3: exChr[5] = data; Mmc3::UpdateChr(); break;
case 0x4: exChr[6] = data; Mmc3::UpdateChr(); break;
case 0x5: exChr[7] = data; Mmc3::UpdateChr(); break;
case 0x6: exPrg[0] = data; Mmc3::UpdatePrg(); break;
case 0x7: exPrg[1] = data; Mmc3::UpdatePrg(); break;
case 0x8: exPrg[2] = data; Mmc3::UpdatePrg(); break;
case 0x9: exPrg[3] = data; Mmc3::UpdatePrg(); break;
case 0xA: exChr[1] = data; Mmc3::UpdateChr(); break;
case 0xB: exChr[3] = data; Mmc3::UpdateChr(); break;
}
}
NES_POKE_AD(TypeH,8001)
{
if (!(regs.ctrl0 & 0x7))
{
uint reg = data << 5 & 0x40;
if (exPrg != reg)
{
exPrg = reg;
Mmc3::UpdatePrg();
}
}
Mmc3::NES_DO_POKE(8001,address,data);
}
NES_POKE_AD(TypeJ,8001)
{
const uint index = (regs.ctrl0 & 0x7);
if (index >= 6 && exPrg[index-6] != data)
{
exPrg[index-6] = data;
Mmc3::UpdatePrg();
}
Mmc3::NES_DO_POKE(8001,address,data);
}
uint TypeI::GetPrgIndex(uint address) const
{
return address >> 13 ^ (regs.ctrl0 >> 5 & ~address >> 12 & 0x2);
}
uint TypeI::GetChrIndex(uint address) const
{
return address >> 10 ^ (regs.ctrl0 >> 5 & 0x4);
}
void NST_FASTCALL TypeF::UpdatePrg(uint address,uint)
{
prg.SwapBank<SIZE_8K>( address, exPrg[GetPrgIndex(address)] );
}
void NST_FASTCALL TypeG::UpdatePrg(uint address,uint)
{
prg.SwapBank<SIZE_8K>( address, exPrg[GetPrgIndex(address)] );
}
void NST_FASTCALL TypeH::UpdatePrg(uint address,uint bank)
{
prg.SwapBank<SIZE_8K>( address, exPrg | bank );
}
void NST_FASTCALL TypeA::UpdateChr(uint address,uint bank) const
{
chr.Source( GetChrSource(bank) ).SwapBank<SIZE_1K>( address, bank );
}
void NST_FASTCALL TypeG::UpdateChr(uint address,uint) const
{
uint bank = exChr[GetChrIndex(address)];
chr.Source( bank <= 7 ).SwapBank<SIZE_1K>( address, bank );
}
void NST_FASTCALL TypeH::UpdateChr(uint address,uint bank) const
{
if (chr.Source().GetType() == Ram::ROM)
chr.SwapBank<SIZE_1K>( address, bank );
}
void NST_FASTCALL TypeJ::UpdatePrg(uint address,uint bank)
{
prg.SwapBank<SIZE_8K>( address, exPrg[GetPrgIndex(address)] );
}
uint NST_FASTCALL TypeA::GetChrSource(uint bank) const
{
return bank - 8 <= 1;
}
uint NST_FASTCALL TypeB::GetChrSource(uint bank) const
{
return bank >> 7 & 0x1;
}
uint NST_FASTCALL TypeC::GetChrSource(uint bank) const
{
return bank - 8 <= 3;
}
uint NST_FASTCALL TypeD::GetChrSource(uint bank) const
{
return bank <= 1;
}
uint NST_FASTCALL TypeE::GetChrSource(uint bank) const
{
return bank <= 3;
}
uint NST_FASTCALL TypeF::GetChrSource(uint) const
{
return 0;
}
}
}
}
}