//////////////////////////////////////////////////////////////////////////////////////// // // Nestopia - NES/Famicom emulator written in C++ // // Copyright (C) 2003-2008 Martin Freij // // This file is part of Nestopia. // // Nestopia is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Nestopia is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Nestopia; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // //////////////////////////////////////////////////////////////////////////////////////// #include #include "NstBoard.hpp" #include "NstBoardWaixing.hpp" namespace Nes { namespace Core { namespace Boards { namespace Waixing { #ifdef NST_MSVC_OPTIMIZE #pragma optimize("s", on) #endif void TypeA::SubReset(const bool hard) { TypeI::SubReset( hard ); for (uint i=0x0000; i < 0x2000; i += 0x2) { Map( 0xA000 + i, NMT_SWAP_VH01 ); Map( 0xA001 + i, NOP_POKE ); } } void TypeF::SubReset(const bool hard) { exPrg[0] = 0x00; exPrg[1] = 0x01; exPrg[2] = 0x4E; exPrg[3] = 0x4F; TypeA::SubReset( hard ); for (uint i=0x0000; i < 0x2000; i += 0x2) Map( 0x8001 + i, &TypeF::Poke_8001 ); } void TypeG::SubReset(const bool hard) { exPrg[0] = 0x00; exPrg[1] = 0x01; exPrg[2] = 0x3E; exPrg[3] = 0x3F; for (uint i=0; i < 8; ++i) exChr[0] = i; TypeA::SubReset( hard ); for (uint i=0x0000; i < 0x2000; i += 0x2) Map( 0x8001 + i, &TypeG::Poke_8001 ); } void TypeH::SubReset(const bool hard) { exPrg = 0; Mmc3::SubReset( hard ); wrk.Source().SetSecurity( true, true ); for (uint i=0x0000; i < 0x2000; i += 0x2) { Map( 0x8001 + i, &TypeH::Poke_8001 ); Map( 0xA001 + i, NOP_POKE ); } } void TypeI::SubReset(const bool hard) { Mmc3::SubReset( hard ); wrk.Source().SetSecurity( true, true ); if (board.GetWram() >= SIZE_8K+SIZE_1K) Map( 0x5000U, 0x5000U + NST_MIN(board.GetWram(),SIZE_4K) - 1, &TypeI::Peek_5000, &TypeI::Poke_5000 ); } void TypeJ::SubReset(const bool hard) { if (hard) { exPrg[0] = 0x01; exPrg[1] = 0x02; exPrg[2] = 0x7E; exPrg[3] = 0x7F; } TypeI::SubReset( hard ); for (uint i=0x8001; i < 0xA000; i += 0x2) Map( i, &TypeJ::Poke_8001 ); } void TypeF::SubLoad(State::Loader& state,const dword baseChunk) { TypeA::SubLoad( state, baseChunk ); for (uint i=0x0000; i < 0x8000; i += 0x2000) exPrg[GetPrgIndex(i)] = prg.GetBank(i); } void TypeG::SubLoad(State::Loader& state,const dword baseChunk) { TypeA::SubLoad( state, baseChunk ); for (uint i=0x0000; i < 0x8000; i += 0x2000) exPrg[GetPrgIndex(i)] = prg.GetBank(i); for (uint i=0x0000; i < 0x2000; i += 0x0400) exChr[GetChrIndex(i)] = chr.GetBank(i); } void TypeH::SubLoad(State::Loader& state,const dword baseChunk) { Mmc3::SubLoad( state, baseChunk ); exPrg = prg.GetBank() | 0x40; } void TypeJ::SubLoad(State::Loader& state,const dword baseChunk) { TypeI::SubLoad( state, baseChunk ); for (uint i=0x0000; i < 0x8000; i += 0x2000) exPrg[GetPrgIndex(i)] = prg.GetBank(i); } #ifdef NST_MSVC_OPTIMIZE #pragma optimize("", on) #endif NES_PEEK_A(TypeI,5000) { return wrk.Source()[address-(0x5000-0x2000)]; } NES_POKE_AD(TypeI,5000) { wrk.Source()[address-(0x5000-0x2000)] = data; } NES_POKE_AD(TypeF,8001) { if ((regs.ctrl0 & 7) >= 6) exPrg[(regs.ctrl0 & 7) - 6] = data & (data >= 0x40 ? 0x4F : 0x3F); Mmc3::NES_DO_POKE(8001,address,data); } NES_POKE_D(TypeG,8001) { switch (regs.ctrl0 & 0xF) { case 0x0: exChr[0] = data; Mmc3::UpdateChr(); break; case 0x1: exChr[2] = data; Mmc3::UpdateChr(); break; case 0x2: exChr[4] = data; Mmc3::UpdateChr(); break; case 0x3: exChr[5] = data; Mmc3::UpdateChr(); break; case 0x4: exChr[6] = data; Mmc3::UpdateChr(); break; case 0x5: exChr[7] = data; Mmc3::UpdateChr(); break; case 0x6: exPrg[0] = data; Mmc3::UpdatePrg(); break; case 0x7: exPrg[1] = data; Mmc3::UpdatePrg(); break; case 0x8: exPrg[2] = data; Mmc3::UpdatePrg(); break; case 0x9: exPrg[3] = data; Mmc3::UpdatePrg(); break; case 0xA: exChr[1] = data; Mmc3::UpdateChr(); break; case 0xB: exChr[3] = data; Mmc3::UpdateChr(); break; } } NES_POKE_AD(TypeH,8001) { if (!(regs.ctrl0 & 0x7)) { uint reg = data << 5 & 0x40; if (exPrg != reg) { exPrg = reg; Mmc3::UpdatePrg(); } } Mmc3::NES_DO_POKE(8001,address,data); } NES_POKE_AD(TypeJ,8001) { const uint index = (regs.ctrl0 & 0x7); if (index >= 6 && exPrg[index-6] != data) { exPrg[index-6] = data; Mmc3::UpdatePrg(); } Mmc3::NES_DO_POKE(8001,address,data); } uint TypeI::GetPrgIndex(uint address) const { return address >> 13 ^ (regs.ctrl0 >> 5 & ~address >> 12 & 0x2); } uint TypeI::GetChrIndex(uint address) const { return address >> 10 ^ (regs.ctrl0 >> 5 & 0x4); } void NST_FASTCALL TypeF::UpdatePrg(uint address,uint) { prg.SwapBank( address, exPrg[GetPrgIndex(address)] ); } void NST_FASTCALL TypeG::UpdatePrg(uint address,uint) { prg.SwapBank( address, exPrg[GetPrgIndex(address)] ); } void NST_FASTCALL TypeH::UpdatePrg(uint address,uint bank) { prg.SwapBank( address, exPrg | bank ); } void NST_FASTCALL TypeA::UpdateChr(uint address,uint bank) const { chr.Source( GetChrSource(bank) ).SwapBank( address, bank ); } void NST_FASTCALL TypeG::UpdateChr(uint address,uint) const { uint bank = exChr[GetChrIndex(address)]; chr.Source( bank <= 7 ).SwapBank( address, bank ); } void NST_FASTCALL TypeH::UpdateChr(uint address,uint bank) const { if (chr.Source().GetType() == Ram::ROM) chr.SwapBank( address, bank ); } void NST_FASTCALL TypeJ::UpdatePrg(uint address,uint bank) { prg.SwapBank( address, exPrg[GetPrgIndex(address)] ); } uint NST_FASTCALL TypeA::GetChrSource(uint bank) const { return bank - 8 <= 1; } uint NST_FASTCALL TypeB::GetChrSource(uint bank) const { return bank >> 7 & 0x1; } uint NST_FASTCALL TypeC::GetChrSource(uint bank) const { return bank - 8 <= 3; } uint NST_FASTCALL TypeD::GetChrSource(uint bank) const { return bank <= 1; } uint NST_FASTCALL TypeE::GetChrSource(uint bank) const { return bank <= 3; } uint NST_FASTCALL TypeF::GetChrSource(uint) const { return 0; } } } } }