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81 lines
2 KiB
C++
81 lines
2 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#include "NstObjectPod.hpp"
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#include "NstIoWave.hpp"
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namespace Nestopia
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{
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namespace Managers
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{
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class Sound::Recorder : Manager
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{
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public:
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Recorder(Window::Menu&,Window::Sound::Recorder&,Emulator&);
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~Recorder();
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void Enable(const WAVEFORMATEX*);
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NST_NO_INLINE void Flush(const Nes::Sound::Output&);
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private:
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void Close();
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bool CanRecord() const;
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bool CanRewind() const;
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bool CanStop() const;
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void OnMenu (const Window::Menu::PopupHandler::Param&);
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void OnEmuEvent (Emulator::Event,Emulator::Data);
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void OnCmdFile (uint);
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void OnCmdRecord (uint);
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void OnCmdStop (uint);
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void OnCmdRewind (uint);
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enum
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{
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ONE_MB = 0x100000,
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SMALL_SIZE = ONE_MB,
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BIG_SIZE = ONE_MB * 200
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};
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bool recording;
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Io::Wave file;
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uint size;
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uint nextSmallSizeNotification;
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uint nextBigSizeNotification;
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Window::Sound::Recorder& dialog;
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Object::Pod<WAVEFORMATEX> waveFormat;
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public:
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bool IsRecording() const
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{
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return recording;
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}
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};
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}
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}
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