nestopia/source/win32/NstCtrlSlider.hpp

72 lines
1.6 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#ifndef NST_CTRL_SLIDER_H
#define NST_CTRL_SLIDER_H
#pragma once
#include "NstCtrlStandard.hpp"
namespace Nestopia
{
namespace Window
{
namespace Control
{
class Slider : public Generic
{
class PositionProxy
{
const Window::Generic control;
public:
PositionProxy(Window::Generic w)
: control(w) {}
operator int () const;
void operator = (int) const;
};
public:
Slider(HWND hWnd=NULL)
: Generic( hWnd ) {}
Slider(HWND hWnd,uint id)
: Generic( hWnd, id ) {}
void SetRange(int,int) const;
PositionProxy Position() const
{
return control;
}
};
}
}
}
#endif