nestopia/source/core/api/NstApiNsf.hpp
2012-09-02 13:13:55 -04:00

286 lines
5.5 KiB
C++

////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#ifndef NST_API_NSF_H
#define NST_API_NSF_H
#include "NstApi.hpp"
#ifdef NST_PRAGMA_ONCE
#pragma once
#endif
#if NST_ICC >= 810
#pragma warning( push )
#pragma warning( disable : 444 )
#elif NST_MSVC >= 1200
#pragma warning( push )
#pragma warning( disable : 4512 )
#endif
namespace Nes
{
namespace Api
{
/**
* NES Sound Files interface.
*/
class Nsf : public Base
{
struct EventCaller;
public:
/**
* Interface constructor.
*
* @param instance emulator instance
*/
template<typename T>
Nsf(T& instance)
: Base(instance) {}
enum
{
NO_SONG = -1
};
/**
* Tune mode.
*/
enum TuneMode
{
/**
* NTSC only.
*/
TUNE_MODE_NTSC,
/**
* PAL only.
*/
TUNE_MODE_PAL,
/**
* Both NTSC and PAL.
*/
TUNE_MODE_BOTH
};
enum
{
CHIP_VRC6 = 0x01,
CHIP_VRC7 = 0x02,
CHIP_FDS = 0x04,
CHIP_MMC5 = 0x08,
CHIP_N163 = 0x10,
CHIP_S5B = 0x20,
CHIP_ALL = 0x3F
};
/**
* Returns the name of the NSF.
*
* @return name or empty string if NSF hasn't been loaded
*/
const char* GetName() const throw();
/**
* Returns the name of the artists.
*
* @return artist names or empty string if NSF hasn't been loaded
*/
const char* GetArtist() const throw();
/**
* Returns the copyright string.
*
* @return copyright or empty string if NSF hasn't been loaded
*/
const char* GetCopyright() const throw();
/**
* Return the tune mode.
*
* @return tune mode
*/
TuneMode GetMode() const throw();
/**
* Returns the init-address.
*
* @return address
*/
uint GetInitAddress() const throw();
/**
* Returns the load-address.
*
* @return address
*/
uint GetLoadAddress() const throw();
/**
* Returns the play-address.
*
* @return address
*/
uint GetPlayAddress() const throw();
/**
* Returns the total number of songs.
*
* @return number
*/
uint GetNumSongs() const throw();
/**
* Returns the current song index.
*
* @return song index or NO_SONG if NSF hasn't been loaded
*/
int GetCurrentSong() const throw();
/**
* Returns the starting song index.
*
* @return song index or NO_SONG if NSF hasn't been loaded
*/
int GetStartingSong() const throw();
/**
* Returns the OR:ed chips in use.
*
* @return OR:ed chips used
*/
uint GetChips() const throw();
/**
* Checks if a song is currently being played.
*
* @return true if playing
*/
bool IsPlaying() const throw();
/**
* Checks if the NSF uses bank-switching.
*
* @return true if NSF uses bank-switching
*/
bool UsesBankSwitching() const throw();
/**
* Selects a song.
*
* @param song index
* @return result code
*/
Result SelectSong(uint song) throw();
/**
* Selects the next song.
*
* @return result code
*/
Result SelectNextSong() throw();
/**
* Selects the previous song.
*
* @return result code
*/
Result SelectPrevSong() throw();
/**
* Plays current selected song.
*
* @return result code
*/
Result PlaySong() throw();
/**
* Stops current selected song.
*
* @return result code
*/
Result StopSong() throw();
/**
* Event.
*/
enum Event
{
/**
* A new song has been selected.
*/
EVENT_SELECT_SONG,
/*
* Song has started playing.
*/
EVENT_PLAY_SONG,
/**
* Song has stopped playing.
*/
EVENT_STOP_SONG
};
enum
{
NUM_EVENT_CALLBACKS = 3
};
/**
* Event callback prototype.
*
* @param userData optional user data
* @param event type of event
*/
typedef void (NST_CALLBACK *EventCallback) (UserData userData,Event event);
/**
* Event callback manager.
*
* Static object used for adding the user defined callback.
*/
static EventCaller eventCallback;
};
/**
* Song event callback invoker.
*
* Used internally by the core.
*/
struct Nsf::EventCaller : Core::UserCallback<Nsf::EventCallback>
{
void operator () (Event event) const
{
if (function)
function( userdata, event );
}
};
}
}
#if NST_MSVC >= 1200 || NST_ICC >= 810
#pragma warning( pop )
#endif
#endif