//////////////////////////////////////////////////////////////////////////////////////// // // Nestopia - NES/Famicom emulator written in C++ // // Copyright (C) 2003-2008 Martin Freij // // This file is part of Nestopia. // // Nestopia is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Nestopia is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Nestopia; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // //////////////////////////////////////////////////////////////////////////////////////// #ifndef NST_API_NSF_H #define NST_API_NSF_H #include "NstApi.hpp" #ifdef NST_PRAGMA_ONCE #pragma once #endif #if NST_ICC >= 810 #pragma warning( push ) #pragma warning( disable : 444 ) #elif NST_MSVC >= 1200 #pragma warning( push ) #pragma warning( disable : 4512 ) #endif namespace Nes { namespace Api { /** * NES Sound Files interface. */ class Nsf : public Base { struct EventCaller; public: /** * Interface constructor. * * @param instance emulator instance */ template Nsf(T& instance) : Base(instance) {} enum { NO_SONG = -1 }; /** * Tune mode. */ enum TuneMode { /** * NTSC only. */ TUNE_MODE_NTSC, /** * PAL only. */ TUNE_MODE_PAL, /** * Both NTSC and PAL. */ TUNE_MODE_BOTH }; enum { CHIP_VRC6 = 0x01, CHIP_VRC7 = 0x02, CHIP_FDS = 0x04, CHIP_MMC5 = 0x08, CHIP_N163 = 0x10, CHIP_S5B = 0x20, CHIP_ALL = 0x3F }; /** * Returns the name of the NSF. * * @return name or empty string if NSF hasn't been loaded */ const char* GetName() const throw(); /** * Returns the name of the artists. * * @return artist names or empty string if NSF hasn't been loaded */ const char* GetArtist() const throw(); /** * Returns the copyright string. * * @return copyright or empty string if NSF hasn't been loaded */ const char* GetCopyright() const throw(); /** * Return the tune mode. * * @return tune mode */ TuneMode GetMode() const throw(); /** * Returns the init-address. * * @return address */ uint GetInitAddress() const throw(); /** * Returns the load-address. * * @return address */ uint GetLoadAddress() const throw(); /** * Returns the play-address. * * @return address */ uint GetPlayAddress() const throw(); /** * Returns the total number of songs. * * @return number */ uint GetNumSongs() const throw(); /** * Returns the current song index. * * @return song index or NO_SONG if NSF hasn't been loaded */ int GetCurrentSong() const throw(); /** * Returns the starting song index. * * @return song index or NO_SONG if NSF hasn't been loaded */ int GetStartingSong() const throw(); /** * Returns the OR:ed chips in use. * * @return OR:ed chips used */ uint GetChips() const throw(); /** * Checks if a song is currently being played. * * @return true if playing */ bool IsPlaying() const throw(); /** * Checks if the NSF uses bank-switching. * * @return true if NSF uses bank-switching */ bool UsesBankSwitching() const throw(); /** * Selects a song. * * @param song index * @return result code */ Result SelectSong(uint song) throw(); /** * Selects the next song. * * @return result code */ Result SelectNextSong() throw(); /** * Selects the previous song. * * @return result code */ Result SelectPrevSong() throw(); /** * Plays current selected song. * * @return result code */ Result PlaySong() throw(); /** * Stops current selected song. * * @return result code */ Result StopSong() throw(); /** * Event. */ enum Event { /** * A new song has been selected. */ EVENT_SELECT_SONG, /* * Song has started playing. */ EVENT_PLAY_SONG, /** * Song has stopped playing. */ EVENT_STOP_SONG }; enum { NUM_EVENT_CALLBACKS = 3 }; /** * Event callback prototype. * * @param userData optional user data * @param event type of event */ typedef void (NST_CALLBACK *EventCallback) (UserData userData,Event event); /** * Event callback manager. * * Static object used for adding the user defined callback. */ static EventCaller eventCallback; }; /** * Song event callback invoker. * * Used internally by the core. */ struct Nsf::EventCaller : Core::UserCallback { void operator () (Event event) const { if (function) function( userdata, event ); } }; } } #if NST_MSVC >= 1200 || NST_ICC >= 810 #pragma warning( pop ) #endif #endif