mirror of
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114 lines
2.3 KiB
C++
114 lines
2.3 KiB
C++
////////////////////////////////////////////////////////////////////////////////////////
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//
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// Nestopia - NES/Famicom emulator written in C++
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//
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// Copyright (C) 2003-2008 Martin Freij
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//
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// This file is part of Nestopia.
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//
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// Nestopia is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// Nestopia is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Nestopia; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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////////////////////////////////////////////////////////////////////////////////////////
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#ifndef NST_API_EMULATOR_H
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#define NST_API_EMULATOR_H
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#ifndef NST_BASE_H
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#include "../NstBase.hpp"
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#endif
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#ifdef NST_PRAGMA_ONCE
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#pragma once
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#endif
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#if NST_MSVC >= 1200
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#pragma warning( push )
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#endif
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namespace Nes
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{
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namespace Core
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{
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class Machine;
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namespace Video
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{
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class Output;
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}
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namespace Sound
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{
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class Output;
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}
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namespace Input
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{
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class Controllers;
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}
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}
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namespace Api
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{
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/**
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* Emulator object instance.
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*/
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class Emulator
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{
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public:
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Emulator();
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~Emulator() throw();
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/**
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* Executes one frame.
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*
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* @param video video context object or NULL to skip output
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* @param sound sound context object or NULL to skip output
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* @param input input context object or NULL to skip output
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* @return result code
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*/
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Result Execute
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(
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Core::Video::Output* video,
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Core::Sound::Output* sound,
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Core::Input::Controllers* input
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) throw();
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/**
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* Returns the number of executed frames relative to the last machine power/reset.
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*
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* @return number
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*/
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ulong Frame() const throw();
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private:
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Core::Machine& machine;
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public:
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operator Core::Machine& ()
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{
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return machine;
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}
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};
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}
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}
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#if NST_MSVC >= 1200
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#pragma warning( pop )
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#endif
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#endif
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