//////////////////////////////////////////////////////////////////////////////////////// // // Nestopia - NES/Famicom emulator written in C++ // // Copyright (C) 2003-2008 Martin Freij // // This file is part of Nestopia. // // Nestopia is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // Nestopia is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Nestopia; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // //////////////////////////////////////////////////////////////////////////////////////// #ifndef NST_API_EMULATOR_H #define NST_API_EMULATOR_H #ifndef NST_BASE_H #include "../NstBase.hpp" #endif #ifdef NST_PRAGMA_ONCE #pragma once #endif #if NST_MSVC >= 1200 #pragma warning( push ) #endif namespace Nes { namespace Core { class Machine; namespace Video { class Output; } namespace Sound { class Output; } namespace Input { class Controllers; } } namespace Api { /** * Emulator object instance. */ class Emulator { public: Emulator(); ~Emulator() throw(); /** * Executes one frame. * * @param video video context object or NULL to skip output * @param sound sound context object or NULL to skip output * @param input input context object or NULL to skip output * @return result code */ Result Execute ( Core::Video::Output* video, Core::Sound::Output* sound, Core::Input::Controllers* input ) throw(); /** * Returns the number of executed frames relative to the last machine power/reset. * * @return number */ ulong Frame() const throw(); private: Core::Machine& machine; public: operator Core::Machine& () { return machine; } }; } } #if NST_MSVC >= 1200 #pragma warning( pop ) #endif #endif