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https://github.com/kmc-jp/n64-emu.git
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185 lines
5.3 KiB
Text
185 lines
5.3 KiB
Text
#version 450
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/* Copyright (c) 2020 Themaister
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "small_types.h"
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layout(local_size_x_id = 3) in;
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layout(constant_id = 0) const int RDRAM_SIZE = 8 * 1024 * 1024;
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const int RDRAM_MASK_8 = RDRAM_SIZE - 1;
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const int RDRAM_MASK_16 = RDRAM_MASK_8 >> 1;
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const int RDRAM_MASK_32 = RDRAM_MASK_8 >> 2;
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layout(constant_id = 1) const int FB_SIZE_LOG2 = 0;
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layout(constant_id = 2) const bool COLOR_DEPTH_ALIAS = false;
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layout(constant_id = 4) const int NUM_SAMPLES = 1;
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layout(push_constant) uniform Registers
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{
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uint num_pixels, fb_addr, fb_depth_addr;
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} registers;
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layout(set = 0, binding = 0) readonly buffer RDRAMSingleSampled8
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{
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uint8_t elems[];
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} vram8;
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layout(set = 0, binding = 0) readonly buffer RDRAMSingleSampled16
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{
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uint16_t elems[];
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} vram16;
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layout(set = 0, binding = 0) readonly buffer RDRAMSingleSampled32
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{
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uint elems[];
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} vram32;
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layout(set = 0, binding = 1) readonly buffer RDRAMHiddenSingleSampled
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{
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uint8_t elems[];
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} hidden_vram;
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layout(set = 0, binding = 2) buffer RDRAMUpscalingReference8
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{
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uint8_t elems[];
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} vram_reference8;
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layout(set = 0, binding = 2) buffer RDRAMUpscalingReference16
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{
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uint16_t elems[];
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} vram_reference16;
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layout(set = 0, binding = 2) buffer RDRAMUpscalingReference32
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{
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uint elems[];
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} vram_reference32;
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layout(set = 0, binding = 3) buffer RDRAMUpscaling8
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{
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uint8_t elems[];
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} vram_upscaled8;
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layout(set = 0, binding = 3) buffer RDRAMUpscaling16
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{
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uint16_t elems[];
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} vram_upscaled16;
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layout(set = 0, binding = 3) buffer RDRAMUpscaling32
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{
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uint elems[];
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} vram_upscaled32;
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layout(set = 0, binding = 4) buffer RDRAMHiddenUpscaling
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{
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uint8_t elems[];
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} hidden_vram_upscaled;
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void update_rdram_8(uint index)
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{
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index &= RDRAM_MASK_8;
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uint real_word = uint(vram8.elems[index]);
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uint reference_word = uint(vram_reference8.elems[index]);
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if (real_word != reference_word)
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{
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uint mirrored_index = index ^ 3u;
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uint real_hidden_word = uint(hidden_vram.elems[mirrored_index >> 1u]);
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for (int i = 0; i < NUM_SAMPLES; i++)
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{
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vram_upscaled8.elems[index + i * RDRAM_SIZE] = uint8_t(real_word);
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if ((mirrored_index & 1u) != 0u)
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hidden_vram_upscaled.elems[(mirrored_index >> 1u) + i * (RDRAM_SIZE >> 1)] = uint8_t(real_hidden_word);
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}
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vram_reference8.elems[index] = uint8_t(real_word);
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}
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}
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void update_rdram_16(uint index)
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{
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index &= RDRAM_MASK_16;
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uint real_word = uint(vram16.elems[index]);
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uint reference_word = uint(vram_reference16.elems[index]);
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if (real_word != reference_word)
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{
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uint mirrored_index = index ^ 1u;
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uint real_hidden_word = uint(hidden_vram.elems[mirrored_index]);
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for (int i = 0; i < NUM_SAMPLES; i++)
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{
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vram_upscaled16.elems[index + i * (RDRAM_SIZE >> 1)] = uint16_t(real_word);
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hidden_vram_upscaled.elems[mirrored_index + i * (RDRAM_SIZE >> 1)] = uint8_t(real_hidden_word);
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}
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vram_reference16.elems[index] = uint16_t(real_word);
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}
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}
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void update_rdram_32(uint index)
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{
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index &= RDRAM_MASK_32;
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uint real_word = vram32.elems[index];
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uint reference_word = vram_reference32.elems[index];
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if (real_word != reference_word)
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{
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uint real_hidden_word0 = uint(hidden_vram.elems[2u * index]);
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uint real_hidden_word1 = uint(hidden_vram.elems[2u * index + 1u]);
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for (int i = 0; i < NUM_SAMPLES; i++)
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{
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vram_upscaled32.elems[index + i * (RDRAM_SIZE >> 2)] = real_word;
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hidden_vram_upscaled.elems[2u * index + i * (RDRAM_SIZE >> 1)] = uint8_t(real_hidden_word0);
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hidden_vram_upscaled.elems[2u * index + 1u + i * (RDRAM_SIZE >> 1)] = uint8_t(real_hidden_word1);
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}
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vram_reference32.elems[index] = real_word;
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}
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}
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void main()
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{
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uint index = gl_GlobalInvocationID.x;
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if (index >= registers.num_pixels)
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return;
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uint depth_index = index + registers.fb_depth_addr;
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uint color_index = index + registers.fb_addr;
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switch (FB_SIZE_LOG2)
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{
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case 0:
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update_rdram_8(color_index);
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break;
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case 1:
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update_rdram_16(color_index);
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break;
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case 2:
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update_rdram_32(color_index);
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break;
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}
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if (!COLOR_DEPTH_ALIAS)
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update_rdram_16(depth_index);
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}
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