#version 450 /* Copyright (c) 2020 Themaister * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "small_types.h" layout(local_size_x_id = 3) in; layout(constant_id = 0) const int RDRAM_SIZE = 8 * 1024 * 1024; const int RDRAM_MASK_8 = RDRAM_SIZE - 1; const int RDRAM_MASK_16 = RDRAM_MASK_8 >> 1; const int RDRAM_MASK_32 = RDRAM_MASK_8 >> 2; layout(constant_id = 1) const int FB_SIZE_LOG2 = 0; layout(constant_id = 2) const bool COLOR_DEPTH_ALIAS = false; layout(constant_id = 4) const int NUM_SAMPLES = 1; layout(push_constant) uniform Registers { uint num_pixels, fb_addr, fb_depth_addr; } registers; layout(set = 0, binding = 0) readonly buffer RDRAMSingleSampled8 { uint8_t elems[]; } vram8; layout(set = 0, binding = 0) readonly buffer RDRAMSingleSampled16 { uint16_t elems[]; } vram16; layout(set = 0, binding = 0) readonly buffer RDRAMSingleSampled32 { uint elems[]; } vram32; layout(set = 0, binding = 1) readonly buffer RDRAMHiddenSingleSampled { uint8_t elems[]; } hidden_vram; layout(set = 0, binding = 2) buffer RDRAMUpscalingReference8 { uint8_t elems[]; } vram_reference8; layout(set = 0, binding = 2) buffer RDRAMUpscalingReference16 { uint16_t elems[]; } vram_reference16; layout(set = 0, binding = 2) buffer RDRAMUpscalingReference32 { uint elems[]; } vram_reference32; layout(set = 0, binding = 3) buffer RDRAMUpscaling8 { uint8_t elems[]; } vram_upscaled8; layout(set = 0, binding = 3) buffer RDRAMUpscaling16 { uint16_t elems[]; } vram_upscaled16; layout(set = 0, binding = 3) buffer RDRAMUpscaling32 { uint elems[]; } vram_upscaled32; layout(set = 0, binding = 4) buffer RDRAMHiddenUpscaling { uint8_t elems[]; } hidden_vram_upscaled; void update_rdram_8(uint index) { index &= RDRAM_MASK_8; uint real_word = uint(vram8.elems[index]); uint reference_word = uint(vram_reference8.elems[index]); if (real_word != reference_word) { uint mirrored_index = index ^ 3u; uint real_hidden_word = uint(hidden_vram.elems[mirrored_index >> 1u]); for (int i = 0; i < NUM_SAMPLES; i++) { vram_upscaled8.elems[index + i * RDRAM_SIZE] = uint8_t(real_word); if ((mirrored_index & 1u) != 0u) hidden_vram_upscaled.elems[(mirrored_index >> 1u) + i * (RDRAM_SIZE >> 1)] = uint8_t(real_hidden_word); } vram_reference8.elems[index] = uint8_t(real_word); } } void update_rdram_16(uint index) { index &= RDRAM_MASK_16; uint real_word = uint(vram16.elems[index]); uint reference_word = uint(vram_reference16.elems[index]); if (real_word != reference_word) { uint mirrored_index = index ^ 1u; uint real_hidden_word = uint(hidden_vram.elems[mirrored_index]); for (int i = 0; i < NUM_SAMPLES; i++) { vram_upscaled16.elems[index + i * (RDRAM_SIZE >> 1)] = uint16_t(real_word); hidden_vram_upscaled.elems[mirrored_index + i * (RDRAM_SIZE >> 1)] = uint8_t(real_hidden_word); } vram_reference16.elems[index] = uint16_t(real_word); } } void update_rdram_32(uint index) { index &= RDRAM_MASK_32; uint real_word = vram32.elems[index]; uint reference_word = vram_reference32.elems[index]; if (real_word != reference_word) { uint real_hidden_word0 = uint(hidden_vram.elems[2u * index]); uint real_hidden_word1 = uint(hidden_vram.elems[2u * index + 1u]); for (int i = 0; i < NUM_SAMPLES; i++) { vram_upscaled32.elems[index + i * (RDRAM_SIZE >> 2)] = real_word; hidden_vram_upscaled.elems[2u * index + i * (RDRAM_SIZE >> 1)] = uint8_t(real_hidden_word0); hidden_vram_upscaled.elems[2u * index + 1u + i * (RDRAM_SIZE >> 1)] = uint8_t(real_hidden_word1); } vram_reference32.elems[index] = real_word; } } void main() { uint index = gl_GlobalInvocationID.x; if (index >= registers.num_pixels) return; uint depth_index = index + registers.fb_depth_addr; uint color_index = index + registers.fb_addr; switch (FB_SIZE_LOG2) { case 0: update_rdram_8(color_index); break; case 1: update_rdram_16(color_index); break; case 2: update_rdram_32(color_index); break; } if (!COLOR_DEPTH_ALIAS) update_rdram_16(depth_index); }