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112 lines
8 KiB
Text
112 lines
8 KiB
Text
Mupen64Plus-Video-Glide64mk2 RELEASE
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# Mupen64Plus-Video-Glide64mk2 v2.6.0 - July 14, 2024
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## Merged PRs
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* [132](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/132): CI/CD: Update to generic scripts, independent schedule, etc
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* [130](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/130): Remove Boost dependency
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* [129](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/129): Hotfix building with Boost v1.85.0
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* [125](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/125): CI/CD: Fixes Ubuntu i386 builds, among other changes
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* [124](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/124): CI/CD: Integrate scheduled builds and other...
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* [123](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/123): rdp: Avoid signed overflow during texture block loading
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* [122](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/122): CI/CD: Update MSVC
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* [121](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/121): CI/CD: Update
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* [118](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/118): CI/CD: Implement GitHub Actions and public nightly builds
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* [117](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/117): Add RISC-V Support
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* [115](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/115): build: Allow out of tree builds.
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* [111](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/111): Allow non-default compilers without resorting to symbolic links
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* [110](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/110): Allow to set custom platform toolset from commands
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* [109](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/109): Changes to have more generic project files
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* [106](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/106): Fix clang errors
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* [105](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/105): Add ppc64le support
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## Closed Issues
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* [131](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/131): ci: Build failure
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* [128](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/128): Build failure with Boost 1.85.0
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* [127](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/127): Current glide64mk2 is incompatible with RMG. Can someone make a new build that works? Needs an update.
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* [126](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/126): Use `GL_NUM_EXTENSIONS` and `glGetStringi` to check OpenGL extensions
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* [77](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/77): Paper Mario Star spirit text missing
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* [120](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/120): Super Mario 64: Texture pixels appear to be swapped with adjacent pixels
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* [90](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/90): Unable to compile on MSYS2
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* [114](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/114): Unable to launch any games with plugin
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## Top Contributors (2 or more commits)
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1. Jj0YzL5nvJ
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2. richard42
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3. GhostlyDark
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4. Gillou68310
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---------------------------------------------------------
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# Mupen64Plus-Video-Glide64mk2 v2.5.9 - February 10, 2019
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## Merged PRs
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* [102](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/102): Added support for aarch64
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* [101](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/101): fix presumed off-by-one bug in TxQuantize::quantize
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* [99](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/99): Remove MAX_NUMCORE.
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* [98](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/98): Warnings
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* [96](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/96): Remove 'register' storage class specifier.
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* [95](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/95): Use debug callback instead of stdout
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* [94](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/94): Update homepage links
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* [92](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/92): Initialize glew before trying to use unresolved symbols
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* [91](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/91): Build MXE targets as additional tests in travis build matrix
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* [89](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/89): Use uintptr_t type for pointer to integer conversion.
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* [88](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/88): Fix compilation on clang. Fixes issue 87.
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* [86](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/86): Use faster container based Travis CI
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* [79](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/79): Add Zelda MM ucode from GLideN64
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* [78](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/78): Don't use SSE on PowerPC.
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* [70](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/70): Use Ubuntu Trusty as base system for Travis CI
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* [69](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/69): Add raspberry pi build option
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* [65](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/65): Fix black screen when wrpFBO is set to False
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* [64](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/64): Added x64 configuration to VisualStudio2013 project file
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* [59](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/59): Remove unnecessary OpenBSD warning.
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* [57](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/57): flto reverts, second attempt
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## Closed Issues
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* [77](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/77): Paper Mario Star spirit text missing
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* [103](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/103): Build fails in Visual Studio 2013
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* [100](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/100): potential issue in TxQuantize.cpp
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* [87](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/87): Change __builtin_ia32_storeups() use in favor of _mm_storeu_ps()
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* [85](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/85): Build fails on OpenBSD
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* [58](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/58): Please use regression test with GCC/Clang sanitizer
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* [54](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/54): Different colors in kirby arms
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Mupen64Plus-Video-Glide64mk2 v2.5 - April 26, 2015
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--------------------------------------------------
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- fix colors in compressed fxt1 textures by importing mesa code
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- replace patented S3TC algorithm with compatible S2TC
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- Enable the dump_cache to allow loading of dat files
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- bugfix: work around problem in OSD callback whereby core code doesn't re-activate shader
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- bugfix: Resident Evil II hang
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- allow user override of game-specific settings via mupen64plus.cfg
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- add option to enable full-scene antialiasing
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- code cleanup to remove dead section of code
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- add OpenGL ES support (2.0)
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- add config option to force polygon offset values (fixes artifacts on certains games / renderers)
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- fix broken C version of MulMatricesC
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- implement optional frameskip feature, which drops frames instead of rendering if game is going slow
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- fix texture pack read failure on some 64-bit platforms
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- correct N64 ROM header analysis for PAL/NTSC detection
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- bugfix: use memmove() instead of memcpy() for overlapping buffers
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- on Win32, don't set gamma table because it breaks monitor calibration
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Mupen64Plus-Video-Glide64mk2 v2.0 - July 4, 2013
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- lots of bug fixing and cleanup
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- remove wxwidgets dependencies
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- ported old 32-bit x86 assembly language code to C for other platforms/CPUs
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- add Visual Studio 2012 project files
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- convert to Mupen64Plus build system and API
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- merged wahrhaft's Glide64 and Glitch64 changes from earlier porting effort
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- ported later changes from Mudlord's repository
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- add initial source code from Gonetz's google code repo "10th anniversary Glide64 release"
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