Mupen64Plus-Video-Glide64mk2 RELEASE ------------------------------------- ----------------------------------------------------- # Mupen64Plus-Video-Glide64mk2 v2.6.0 - July 14, 2024 ## Merged PRs * [132](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/132): CI/CD: Update to generic scripts, independent schedule, etc * [130](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/130): Remove Boost dependency * [129](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/129): Hotfix building with Boost v1.85.0 * [125](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/125): CI/CD: Fixes Ubuntu i386 builds, among other changes * [124](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/124): CI/CD: Integrate scheduled builds and other... * [123](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/123): rdp: Avoid signed overflow during texture block loading * [122](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/122): CI/CD: Update MSVC * [121](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/121): CI/CD: Update * [118](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/118): CI/CD: Implement GitHub Actions and public nightly builds * [117](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/117): Add RISC-V Support * [115](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/115): build: Allow out of tree builds. * [111](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/111): Allow non-default compilers without resorting to symbolic links * [110](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/110): Allow to set custom platform toolset from commands * [109](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/109): Changes to have more generic project files * [106](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/106): Fix clang errors * [105](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/105): Add ppc64le support ## Closed Issues * [131](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/131): ci: Build failure * [128](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/128): Build failure with Boost 1.85.0 * [127](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/127): Current glide64mk2 is incompatible with RMG. Can someone make a new build that works? Needs an update. * [126](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/126): Use `GL_NUM_EXTENSIONS` and `glGetStringi` to check OpenGL extensions * [77](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/77): Paper Mario Star spirit text missing * [120](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/120): Super Mario 64: Texture pixels appear to be swapped with adjacent pixels * [90](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/90): Unable to compile on MSYS2 * [114](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/114): Unable to launch any games with plugin ## Top Contributors (2 or more commits) 1. Jj0YzL5nvJ 2. richard42 3. GhostlyDark 4. Gillou68310 --------------------------------------------------------- # Mupen64Plus-Video-Glide64mk2 v2.5.9 - February 10, 2019 ## Merged PRs * [102](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/102): Added support for aarch64 * [101](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/101): fix presumed off-by-one bug in TxQuantize::quantize * [99](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/99): Remove MAX_NUMCORE. * [98](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/98): Warnings * [96](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/96): Remove 'register' storage class specifier. * [95](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/95): Use debug callback instead of stdout * [94](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/94): Update homepage links * [92](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/92): Initialize glew before trying to use unresolved symbols * [91](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/91): Build MXE targets as additional tests in travis build matrix * [89](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/89): Use uintptr_t type for pointer to integer conversion. * [88](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/88): Fix compilation on clang. Fixes issue 87. * [86](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/86): Use faster container based Travis CI * [79](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/79): Add Zelda MM ucode from GLideN64 * [78](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/78): Don't use SSE on PowerPC. * [70](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/70): Use Ubuntu Trusty as base system for Travis CI * [69](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/69): Add raspberry pi build option * [65](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/65): Fix black screen when wrpFBO is set to False * [64](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/64): Added x64 configuration to VisualStudio2013 project file * [59](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/59): Remove unnecessary OpenBSD warning. * [57](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/pull/57): flto reverts, second attempt ## Closed Issues * [77](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/77): Paper Mario Star spirit text missing * [103](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/103): Build fails in Visual Studio 2013 * [100](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/100): potential issue in TxQuantize.cpp * [87](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/87): Change __builtin_ia32_storeups() use in favor of _mm_storeu_ps() * [85](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/85): Build fails on OpenBSD * [58](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/58): Please use regression test with GCC/Clang sanitizer * [54](https://github.com/mupen64plus/mupen64plus-video-glide64mk2/issues/54): Different colors in kirby arms Mupen64Plus-Video-Glide64mk2 v2.5 - April 26, 2015 -------------------------------------------------- - fix colors in compressed fxt1 textures by importing mesa code - replace patented S3TC algorithm with compatible S2TC - Enable the dump_cache to allow loading of dat files - bugfix: work around problem in OSD callback whereby core code doesn't re-activate shader - bugfix: Resident Evil II hang - allow user override of game-specific settings via mupen64plus.cfg - add option to enable full-scene antialiasing - code cleanup to remove dead section of code - add OpenGL ES support (2.0) - add config option to force polygon offset values (fixes artifacts on certains games / renderers) - fix broken C version of MulMatricesC - implement optional frameskip feature, which drops frames instead of rendering if game is going slow - fix texture pack read failure on some 64-bit platforms - correct N64 ROM header analysis for PAL/NTSC detection - bugfix: use memmove() instead of memcpy() for overlapping buffers - on Win32, don't set gamma table because it breaks monitor calibration Mupen64Plus-Video-Glide64mk2 v2.0 - July 4, 2013 ------------------------------------------------ - lots of bug fixing and cleanup - remove wxwidgets dependencies - ported old 32-bit x86 assembly language code to C for other platforms/CPUs - add Visual Studio 2012 project files - convert to Mupen64Plus build system and API - merged wahrhaft's Glide64 and Glitch64 changes from earlier porting effort - ported later changes from Mudlord's repository - add initial source code from Gonetz's google code repo "10th anniversary Glide64 release"