mupen64plus-oldsvn/glN64/Makefile
2008-05-05 10:14:49 +00:00

84 lines
1.6 KiB
Makefile

# Makefile for Mupen64
# include pre-make file with a bunch of definitions
FROMPLUGIN=1
include ../pre.mk
PLUGIN_NAME=glN64$(LIBSUFFIX)
# local CFLAGS, LIBS, and LDFLAGS
CFLAGS += -fpic -DPIC -D__LINUX__ -DX86_ASM -Wall
ifeq ($(GUI), KDE4)
LDFLAGS += $(KDE_LIBS)
OBJECTS = Config_kde4.o ui_gln64config.o
else
LDFLAGS += $(GTK_LIBS) $(GTHREAD_LIBS)
OBJECTS = Config_gtk2.o
endif
# list of object files to generate
OBJECTS += glN64.o \
OpenGL.o \
N64.o \
RSP.o \
VI.o \
Textures.o \
FrameBuffer.o \
Combiner.o \
gDP.o \
gSP.o \
GBI.o \
DepthBuffer.o \
CRC.o \
2xSAI.o \
NV_register_combiners.o \
texture_env.o \
texture_env_combine.o \
RDP.o \
F3D.o \
F3DEX.o \
F3DEX2.o \
L3D.o \
L3DEX.o \
L3DEX2.o \
S2DEX.o \
S2DEX2.o \
F3DPD.o \
F3DDKR.o \
F3DWRUS.o
# build targets
all: $(PLUGIN_NAME)
clean:
rm -f *.o *$(LIBSUFFIX) gln64settings.cpp gln64settings.h* ui_gln64config.*
# build rules
.cpp.o:
$(CXX) -o $@ $(CFLAGS) $(SDL_FLAGS) -c $<
ui_gln64config.h: gln64config.ui
uic $< -o $@
ui_gln64config.cpp: ui_gln64config.h
uic -impl $*.h $< -o $@
gln64settings.h: gln64.kcfg gln64settings.kcfgc
kconfig_compiler gln64.kcfg gln64settings.kcfgc
$(PLUGIN_NAME): $(OBJECTS)
$(CXX) $^ $(LDFLAGS) $(ASM_LDFLAGS) $(PLUGIN_LDFLAGS) $(SDL_LIBS) $(LIBGL_LIBS) -o $@
$(STRIP) $@
glN64.o: glN64.cpp
$(CXX) $(CFLAGS) $(SDL_FLAGS) -DMAINDEF -c -o $@ $<
Config_kde4.o: Config_kde4.cpp gln64settings.h ui_gln64config.h
$(CXX) $(CFLAGS) $(SDL_FLAGS) $(KDE_FLAGS) -c -o $@ $<
Config_gtk2.o: Config_gtk2.cpp
$(CXX) $(CFLAGS) $(GTK_FLAGS) $(SDL_FLAGS) -c -o $@ $<
GBI.o: GBI.cpp
$(CXX) $(CFLAGS) -DUSE_GTK $(GTK_FLAGS) $(SDL_FLAGS) -c -o $@ $<