Commit graph

  • 4d427c9d2d BAHAHAHAHAHA Arisotura 2019-05-14 17:45:16 +02:00
  • 71ecb6a65b derping around Arisotura 2019-05-14 15:10:58 +02:00
  • 3a9410b5d0 Firmware backup writing now uses OpenLocalFile Rafael Caetano 2019-05-13 23:05:50 +01:00
  • a13a1ad8b7 Merge branch 'master' of https://github.com/StapleButter/melonDS Rafael Caetano 2019-05-12 23:41:19 +01:00
  • 02b4919005 resolution switch somewhat functional Arisotura 2019-05-12 17:43:39 +02:00
  • d1db930a88
    Fix mistake naseyuki 2019-05-12 12:10:14 -03:00
  • f5ba35ca9f don't scale the screen gap Arisotura 2019-05-12 16:47:34 +02:00
  • 9bb418d062 Added Save Path option & fixed bug that crashes dialog on Windows when ESC or ENTER are pressed Yuki Nase 2019-05-12 11:47:19 -03:00
  • 0a464c504d de-hardcode the GL renderer. init framebuffer to black. fix bugs. Arisotura 2019-05-12 16:32:53 +02:00
  • a32c5c99bb finish de-hardcoding it. also, code 4x variant (not that I guarantee it to be fast, but hey, it's here) Arisotura 2019-05-12 15:58:12 +02:00
  • 2a0bc4e700 make GPU2D somewhat more flexible. change LineScale to be log2. Arisotura 2019-05-12 15:45:58 +02:00
  • c88981b589 split framebuffer. setup doublebuffering inside GPU.cpp. avoid copying a whole framebuffer every frame. better performance at higher res. Arisotura 2019-05-12 15:01:40 +02:00
  • 7d2ba09fd7 Add fast forward hotkeys Jon Pacheco 2019-05-12 11:41:46 +01:00
  • 939a376389 add relevant config entries Arisotura 2019-05-12 04:40:44 +02:00
  • 39080be9b7 draft video settings dialog with the envisioned features Arisotura 2019-05-11 16:12:57 +02:00
  • b730bb8902 welp Arisotura 2019-05-11 15:36:42 +02:00
  • 53b2262917 calculate hi-res vertex positions. reduces shaking of polygons when rendering at a higher res. Arisotura 2019-05-11 15:14:59 +02:00
  • 5c9df6a4e5 attempt to take shadow support a bit further. Arisotura 2019-05-11 15:01:54 +02:00
  • 858c0eecb9 scale screen gap also moar optimization... Arisotura 2019-05-11 01:46:38 +02:00
  • 44e1593e1f some optimization to the 2D pipeline Arisotura 2019-05-10 22:22:17 +02:00
  • 7a2504a3a4 fix derpy bug Arisotura 2019-05-10 18:22:34 +02:00
  • 492d2cfa69 implement texture blending/shading modes Arisotura 2019-05-10 17:49:13 +02:00
  • b74587a482 * optional path for chunked rendering (might be faster, but not always) * fix bugs Arisotura 2019-05-10 16:30:20 +02:00
  • 13b0d13e23 move code around Arisotura 2019-05-10 15:59:46 +02:00
  • 92d67a17de (disabled) proof-of-concept antialiasing Arisotura 2019-05-10 02:28:26 +02:00
  • 8efc8623ad do not hardcode GL screen size all over the place Arisotura 2019-05-10 01:52:05 +02:00
  • f1d1a9b828 temp fix for color effects Arisotura 2019-05-08 03:24:22 +02:00
  • fb4f972cad hires hax. somewhat functional Arisotura 2019-05-08 01:58:34 +02:00
  • 587d432677 don't do OBJ window if it isn't enabled (oops) Arisotura 2019-05-07 21:19:33 +02:00
  • 99b07f9300
    Merge pull request #398 from Nadia-h/master Arisotura 2019-05-07 20:18:18 +02:00
  • fdd20c48ed
    Merge pull request #400 from ccawley2011/write-strings Arisotura 2019-05-05 04:16:22 +02:00
  • b3c3d5f79d Fix CMake policy warning Nadia Holmquist Pedersen 2019-05-04 19:59:09 +02:00
  • 75d5a0033e Merge branch 'master' of https://github.com/Nadia-h/melonDS Nadia Holmquist Pedersen 2019-05-04 15:32:49 +02:00
  • 56969ba0d1 Change CMake minimum version requirement to the one shipped with Ubuntu LTS Nadia Holmquist Pedersen 2019-05-04 15:32:12 +02:00
  • 34c78c6c6c
    MingW → MinGW Nadia Pedersen 2019-05-04 15:28:58 +02:00
  • f91eb18152 Fix all -Wwrite-strings warnings Cameron Cawley 2019-05-04 14:07:02 +01:00
  • 83331bc7e5 lay base for hi-res rendering Arisotura 2019-05-03 19:28:15 +02:00
  • dc68842db4 some work on shadows. Arisotura 2019-05-03 18:55:45 +02:00
  • 3d77087320 betterer transparency support Arisotura 2019-05-02 13:44:54 +02:00
  • 1e29e1242d beginning work on transparency support. Arisotura 2019-05-02 04:16:48 +02:00
  • 4a776f5d5b half-proper screen clear. Arisotura 2019-05-02 02:28:31 +02:00
  • 8c2b4b4813 very evil shit Arisotura 2019-05-01 23:35:48 +02:00
  • 5d3462b42c Remove redundant install from CMakeLists.txt Nadia Holmquist Pedersen 2019-05-01 18:39:50 +02:00
  • b981b7c8cb Merge branch 'master' of https://github.com/Nadia-h/melonDS Nadia Holmquist Pedersen 2019-05-01 06:19:04 +02:00
  • a462774ad3 Removed commented code Nadia Holmquist Pedersen 2019-05-01 06:18:36 +02:00
  • 5e2a2a9deb
    Add Windows MSYS2 build instructions Nadia Pedersen 2019-05-01 06:08:00 +02:00
  • 00ad620b8f Add a script to easily grab the needed libraries when building with MSYS2 Nadia Holmquist Pedersen 2019-05-01 06:05:48 +02:00
  • 9c9b2e79ce Remove unnecessary commonted-out lines Nadia Holmquist Pedersen 2019-05-01 05:20:06 +02:00
  • b31b5ed66a Revamp build system Nadia Holmquist Pedersen 2019-05-01 05:16:54 +02:00
  • 88bc765455 don't lose half the zbuffer range Arisotura 2019-04-29 19:13:20 +02:00
  • ffa0ddd94c fix the alpha0 shit Arisotura 2019-04-29 18:52:23 +02:00
  • 41e7af8412 add remaining texture types Arisotura 2019-04-29 18:47:32 +02:00
  • e7be82430b texcoord wrap modes Arisotura 2019-04-29 18:24:36 +02:00
  • eb9cfd12d4 * add type5 textures * fix texture distortion. I knew it was something stupid like that. Arisotura 2019-04-29 13:05:15 +02:00
  • 2a63ba40d7 support 256-color textures. Arisotura 2019-04-29 04:19:56 +02:00
  • 85b3bdebd1 avoid potential division by zero in framerate counting when running uberfast. likely fixes #394 Arisotura 2019-04-27 20:53:58 +02:00
  • 6febd79f83 finally get wbuffering covered. Arisotura 2019-04-25 13:32:15 +02:00
  • 448806fada weak little attempt at a zbuffer. Arisotura 2019-04-24 22:38:50 +02:00
  • 67c155bda0 add frameskip option Sean Maas 2019-04-22 22:49:13 -04:00
  • 15b7903170 now with perspective correction! Arisotura 2019-04-10 23:55:34 +02:00
  • 3888518575 here, have vertex colors Arisotura 2019-04-10 23:47:58 +02:00
  • 210a5b583e make it actually work without asploding half the geometry Arisotura 2019-04-10 23:25:01 +02:00
  • ccc9608ad2 it renders shit!! Arisotura 2019-04-10 22:49:06 +02:00
  • 32c75e20a6 here, have shader shit Arisotura 2019-04-09 23:23:24 +02:00
  • 00341bbae5 actually, seems faster to read it all at once?? Arisotura 2019-04-01 04:58:21 +02:00
  • 4bf75a8d8e glörg Arisotura 2019-04-01 04:52:03 +02:00
  • 1f13d9ce80 * move GL init to main thread * fix potential bug causing the screen bitmap to be created twice Arisotura 2019-04-01 04:50:48 +02:00
  • 2d0d501d1f probs better this way Arisotura 2019-04-01 04:22:03 +02:00
  • 8bc4ca3fc8 fasterer framebuffer read Arisotura 2019-04-01 04:20:43 +02:00
  • f8751bd1fb first attempt at things Arisotura 2019-04-01 02:51:31 +02:00
  • f1628b98de adding that file might be good, too Arisotura 2019-03-31 21:54:42 +02:00
  • b48fe5909b * add some GL base to libui (only for Windows for now) * make the Codeblocks project a bit less braindead (don't repeat libraries for each build target) Arisotura 2019-03-31 21:54:14 +02:00
  • 75f8cbf953 draft API for OpenGL shito in libui Arisotura 2019-03-31 21:15:45 +02:00
  • b9703d2e8f fix CP15 control reg init during direct boot (fixes LMNTS demo regression) Arisotura 2019-03-30 23:49:22 +01:00
  • 1af74230f1
    Merge pull request #391 from PoroCYon/master Arisotura 2019-03-30 18:15:39 +01:00
  • 1038a075ee borp Arisotura 2019-03-30 18:01:54 +01:00
  • fe29bfad44 fix stupid compilation issues on Linux PoroCYon 2019-03-30 16:51:32 +01:00
  • 2a2e6a0c76 fix potential memleak under Windows Arisotura 2019-03-30 12:33:10 +01:00
  • 60a728283e * remove EmuDirectory from the core * rework OpenLocalFile(), make the code more elegant, also fixes #352 Arisotura 2019-03-27 13:54:33 +01:00
  • f08b87b41f * move melon_fopen_local() to Platform.cpp * make it require that the file already exist (hopefully fixing config saving bug) * finally axe melon_fopen.cpp Arisotura 2019-03-27 13:34:26 +01:00
  • 71645b3cf9
    Merge branch 'master' into zip Madhav Kanbur 2019-03-27 17:20:10 +05:30
  • 6d7e80b677 move melon_fopen() to Platform.cpp Arisotura 2019-03-27 04:23:03 +01:00
  • 8825f4598d
    Merge branch 'master' into zip Madhav Kanbur 2019-03-26 23:25:14 +05:30
  • a0bf7e8950 melonDS.cbp : Add libarchive Madhav Kanbur 2019-03-26 23:21:04 +05:30
  • 5d127f9e55 woops Arisotura 2019-03-26 18:39:52 +01:00
  • 633fb0f555 NDSCart: KEY1-gap delays don't apply when the WR bit is set. fixes #377 Arisotura 2019-03-26 18:34:01 +01:00
  • 5941d57236 extra safety for the case of an empty platform config file Arisotura 2019-03-26 15:11:32 +01:00
  • 785716ac41 * readme update * remove TODO that has already been done Arisotura 2019-03-26 13:38:59 +01:00
  • 02f989d3d8 BAHAHAHAHAH 0.7.4 Arisotura 2019-03-26 03:33:30 +01:00
  • c43574207a add pcap code for Linux. fix bugs. StapleButter 2019-03-26 02:53:17 +01:00
  • f86782cc2e make it compile under Linux. StapleButter 2019-03-26 01:58:03 +01:00
  • d67437a11e remove aggressive logging Arisotura 2019-03-26 01:44:27 +01:00
  • 211aa8ebb1 not gonna need that crap Arisotura 2019-03-17 01:29:55 +01:00
  • b52458d7be here have more code aaaaaaaaaaaaa Arisotura 2019-03-15 01:08:37 +01:00
  • 4de4631c15 move platform specific config to platform specif ffile ayyyyyyyyyyygfghj;,gnxbf Arisotura 2019-03-15 00:58:29 +01:00
  • 5edf40f665 UDP: forward received data Arisotura 2019-03-09 22:41:56 +01:00
  • d59a52df1f * lay base for UDP * only handle DNS when it's destined to our internal DNS server Arisotura 2019-03-09 22:14:34 +01:00
  • 9485a4e8c0 properly close sockets, so that they can be reused Arisotura 2019-03-09 02:30:05 +01:00
  • 7d2b3bbf76 fix TCP checksum for odd lengths Arisotura 2019-03-09 02:04:01 +01:00
  • cde1963e63 better TCP sequence numbers Arisotura 2019-03-09 01:34:57 +01:00