lsnes/ui/settings/audio.hpp
2013-05-03 17:47:34 +03:00

34 lines
698 B
C++
Executable file

struct AudioSlider : HorizontalLayout {
Label name;
Label value;
HorizontalSlider slider;
unsigned base;
unsigned step;
unsigned position();
void setPosition(unsigned position);
AudioSlider();
};
struct AudioSettings : SettingsLayout {
Label title;
Label outputLabel;
HorizontalLayout outputLayout;
Label frequencyLabel;
ComboBox frequencySelection;
Label latencyLabel;
ComboBox latencySelection;
Label resamplerLabel;
ComboBox resamplerSelection;
AudioSlider volume;
Label frequencyAdjustmentLabel;
AudioSlider nes;
AudioSlider snes;
AudioSlider gameBoy;
void synchronize();
AudioSettings();
};
extern AudioSettings *audioSettings;