struct AudioSlider : HorizontalLayout { Label name; Label value; HorizontalSlider slider; unsigned base; unsigned step; unsigned position(); void setPosition(unsigned position); AudioSlider(); }; struct AudioSettings : SettingsLayout { Label title; Label outputLabel; HorizontalLayout outputLayout; Label frequencyLabel; ComboBox frequencySelection; Label latencyLabel; ComboBox latencySelection; Label resamplerLabel; ComboBox resamplerSelection; AudioSlider volume; Label frequencyAdjustmentLabel; AudioSlider nes; AudioSlider snes; AudioSlider gameBoy; void synchronize(); AudioSettings(); }; extern AudioSettings *audioSettings;