This commit is contained in:
twinaphex 2018-10-01 15:52:52 +02:00
parent 975802a842
commit 4b165e1d5e
20 changed files with 2790 additions and 8 deletions

4
.gitignore vendored
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@ -1 +1,5 @@
*.dll
*.exe
*.c~
*.un~
*.o

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@ -79,7 +79,9 @@
#include <wiiu/os/time.h>
#endif
#ifdef SWITCH
#if defined(HAVE_LIBNX)
#include <switch.h>
#elif defined(SWITCH)
#include <libtransistor/types.h>
#include <libtransistor/svc.h>
#endif
@ -219,7 +221,9 @@ retro_time_t cpu_features_get_time_usec(void)
return sys_time_get_system_time();
#elif defined(GEKKO)
return ticks_to_microsecs(gettime());
#elif defined(SWITCH)
#elif defined(WIIU)
return ticks_to_us(OSGetSystemTime());
#elif defined(SWITCH) || defined(HAVE_LIBNX)
return (svcGetSystemTick() * 10) / 192;
#elif defined(_POSIX_MONOTONIC_CLOCK) || defined(__QNX__) || defined(ANDROID) || defined(__MACH__)
struct timespec tv = {0};
@ -236,8 +240,6 @@ retro_time_t cpu_features_get_time_usec(void)
return osGetTime() * 1000;
#elif defined(VITA)
return sceKernelGetProcessTimeWide();
#elif defined(WIIU)
return ticks_to_us(OSGetSystemTime());
#else
#error "Your platform does not have a timer function implemented in cpu_features_get_time_usec(). Cannot continue."
#endif
@ -481,6 +483,8 @@ unsigned cpu_features_get_core_amount(void)
return 1;
#elif defined(VITA)
return 4;
#elif defined(HAVE_LIBNX) || defined(SWITCH)
return 4;
#elif defined(_3DS)
u8 device_model = 0xFF;
CFGU_GetSystemModel(&device_model);/*(0 = O3DS, 1 = O3DSXL, 2 = N3DS, 3 = 2DS, 4 = N3DSXL, 5 = N2DSXL)*/

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@ -999,6 +999,7 @@ void config_file_dump(config_file_t *conf, FILE *file)
}
list = merge_sort_linked_list((struct config_entry_list*)conf->entries, config_sort_compare_func);
conf->entries = list;
while (list)
{
@ -1092,7 +1093,7 @@ static void test_config_file(void)
test_config_file_parse_contains("foo = \"bar\"", "foo", "bar");
#if 0
/* turns out it treats empty as nonexistent -
/* turns out it treats empty as nonexistent -
* should probably be fixed */
test_config_file_parse_contains("foo = \"\"\n", "foo", "");
test_config_file_parse_contains("foo = \"\"", "foo", "");

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@ -230,7 +230,7 @@ static bool path_mkdir_error(int ret)
{
#if defined(VITA)
return (ret == SCE_ERROR_ERRNO_EEXIST);
#elif defined(PSP) || defined(_3DS) || defined(WIIU)
#elif defined(PSP) || defined(_3DS) || defined(WIIU) || defined(SWITCH)
return (ret == -1);
#else
return (ret < 0 && errno == EEXIST);

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@ -254,6 +254,65 @@ void conv_rgb565_argb8888(void *output_, const void *input_,
}
}
void conv_rgb565_abgr8888(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)
{
int h;
const uint16_t *input = (const uint16_t*)input_;
uint32_t *output = (uint32_t*)output_;
#if defined(__SSE2__)
const __m128i pix_mask_r = _mm_set1_epi16(0x1f << 10);
const __m128i pix_mask_g = _mm_set1_epi16(0x3f << 5);
const __m128i pix_mask_b = _mm_set1_epi16(0x1f << 5);
const __m128i mul16_r = _mm_set1_epi16(0x0210);
const __m128i mul16_g = _mm_set1_epi16(0x2080);
const __m128i mul16_b = _mm_set1_epi16(0x4200);
const __m128i a = _mm_set1_epi16(0x00ff);
int max_width = width - 7;
#endif
for (h = 0; h < height;
h++, output += out_stride >> 2, input += in_stride >> 1)
{
int w = 0;
#if defined(__SSE2__)
for (; w < max_width; w += 8)
{
__m128i res_lo, res_hi;
__m128i res_lo_bg, res_hi_bg, res_lo_ra, res_hi_ra;
const __m128i in = _mm_loadu_si128((const __m128i*)(input + w));
__m128i r = _mm_and_si128(_mm_srli_epi16(in, 1), pix_mask_r);
__m128i g = _mm_and_si128(in, pix_mask_g);
__m128i b = _mm_and_si128(_mm_slli_epi16(in, 5), pix_mask_b);
r = _mm_mulhi_epi16(r, mul16_r);
g = _mm_mulhi_epi16(g, mul16_g);
b = _mm_mulhi_epi16(b, mul16_b);
res_lo_bg = _mm_unpacklo_epi8(b, g);
res_hi_bg = _mm_unpackhi_epi8(b, g);
res_lo_ra = _mm_unpacklo_epi8(r, a);
res_hi_ra = _mm_unpackhi_epi8(r, a);
res_lo = _mm_or_si128(res_lo_bg,
_mm_slli_si128(res_lo_ra, 2));
res_hi = _mm_or_si128(res_hi_bg,
_mm_slli_si128(res_hi_ra, 2));
_mm_storeu_si128((__m128i*)(output + w + 0), res_lo);
_mm_storeu_si128((__m128i*)(output + w + 4), res_hi);
}
#endif
for (; w < width; w++)
{
uint32_t col = input[w];
uint32_t r = (col >> 11) & 0x1f;
uint32_t g = (col >> 5) & 0x3f;
uint32_t b = (col >> 0) & 0x1f;
r = (r << 3) | (r >> 2);
g = (g << 2) | (g >> 4);
b = (b << 3) | (b >> 2);
output[w] = (0xffu << 24) | (b << 16) | (g << 8) | (r << 0);
}
}
}
void conv_argb8888_rgba4444(void *output_, const void *input_,
int width, int height,
int out_stride, int in_stride)

View file

@ -119,6 +119,9 @@ bool scaler_ctx_gen_filter(struct scaler_ctx *ctx)
case SCALER_FMT_ARGB8888:
ctx->direct_pixconv = conv_rgb565_argb8888;
break;
case SCALER_FMT_ABGR8888:
ctx->direct_pixconv = conv_rgb565_abgr8888;
break;
case SCALER_FMT_BGR24:
ctx->direct_pixconv = conv_rgb565_bgr24;
break;

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@ -27,6 +27,385 @@
#define SYM(x) { "gl" #x, &(gl##x) }
const struct rglgen_sym_map rglgen_symbol_map[] = {
#ifdef HAVE_LIBNX
// xglgen missing
SYM(ReadPixels),
SYM(TexImage2D),
SYM(Viewport),
SYM(TexParameteri),
SYM(TexSubImage2D),
SYM(TexParameteriv),
SYM(DrawElements),
// xglgen generated
SYM(ClearIndex),
SYM(ClearColor),
SYM(Clear),
SYM(IndexMask),
SYM(ColorMask),
SYM(AlphaFunc),
SYM(BlendFunc),
SYM(LogicOp),
SYM(CullFace),
SYM(FrontFace),
SYM(PointSize),
SYM(LineWidth),
SYM(LineStipple),
SYM(PolygonMode),
SYM(PolygonOffset),
SYM(PolygonStipple),
SYM(GetPolygonStipple),
SYM(EdgeFlag),
SYM(EdgeFlagv),
SYM(Scissor),
SYM(ClipPlane),
SYM(GetClipPlane),
SYM(DrawBuffer),
SYM(ReadBuffer),
SYM(Enable),
SYM(Disable),
SYM(IsEnabled),
SYM(EnableClientState),
SYM(DisableClientState),
SYM(GetBooleanv),
SYM(GetDoublev),
SYM(GetFloatv),
SYM(GetIntegerv),
SYM(PushAttrib),
SYM(PopAttrib),
SYM(PushClientAttrib),
SYM(PopClientAttrib),
SYM(RenderMode),
SYM(GetError),
SYM(GetString),
SYM(Finish),
SYM(Flush),
SYM(Hint),
SYM(ClearDepth),
SYM(DepthFunc),
SYM(DepthMask),
SYM(DepthRange),
SYM(ClearAccum),
SYM(Accum),
SYM(MatrixMode),
SYM(PushMatrix),
SYM(PopMatrix),
SYM(LoadIdentity),
SYM(LoadMatrixd),
SYM(LoadMatrixf),
SYM(MultMatrixd),
SYM(MultMatrixf),
SYM(Scaled),
SYM(Scalef),
SYM(Translated),
SYM(Translatef),
SYM(IsList),
SYM(DeleteLists),
SYM(GenLists),
SYM(NewList),
SYM(EndList),
SYM(CallList),
SYM(ListBase),
SYM(Begin),
SYM(End),
SYM(Vertex2d),
SYM(Vertex2f),
SYM(Vertex2i),
SYM(Vertex2s),
SYM(Vertex3d),
SYM(Vertex3f),
SYM(Vertex3i),
SYM(Vertex3s),
SYM(Vertex4d),
SYM(Vertex4f),
SYM(Vertex4i),
SYM(Vertex4s),
SYM(Vertex2dv),
SYM(Vertex2fv),
SYM(Vertex2iv),
SYM(Vertex2sv),
SYM(Vertex3dv),
SYM(Vertex3fv),
SYM(Vertex3iv),
SYM(Vertex3sv),
SYM(Vertex4dv),
SYM(Vertex4fv),
SYM(Vertex4iv),
SYM(Vertex4sv),
SYM(Normal3b),
SYM(Normal3d),
SYM(Normal3f),
SYM(Normal3i),
SYM(Normal3s),
SYM(Normal3bv),
SYM(Normal3dv),
SYM(Normal3fv),
SYM(Normal3iv),
SYM(Normal3sv),
SYM(Indexd),
SYM(Indexf),
SYM(Indexi),
SYM(Indexs),
SYM(Indexub),
SYM(Indexdv),
SYM(Indexfv),
SYM(Indexiv),
SYM(Indexsv),
SYM(Indexubv),
SYM(Color3b),
SYM(Color3d),
SYM(Color3f),
SYM(Color3i),
SYM(Color3s),
SYM(Color3ub),
SYM(Color3ui),
SYM(Color3us),
SYM(Color3bv),
SYM(Color3dv),
SYM(Color3fv),
SYM(Color3iv),
SYM(Color3sv),
SYM(Color3ubv),
SYM(Color3uiv),
SYM(Color3usv),
SYM(Color4bv),
SYM(Color4dv),
SYM(Color4fv),
SYM(Color4iv),
SYM(Color4sv),
SYM(Color4ubv),
SYM(Color4uiv),
SYM(Color4usv),
SYM(TexCoord1d),
SYM(TexCoord1f),
SYM(TexCoord1i),
SYM(TexCoord1s),
SYM(TexCoord2d),
SYM(TexCoord2f),
SYM(TexCoord2i),
SYM(TexCoord2s),
SYM(TexCoord3d),
SYM(TexCoord3f),
SYM(TexCoord3i),
SYM(TexCoord3s),
SYM(TexCoord4d),
SYM(TexCoord4f),
SYM(TexCoord4i),
SYM(TexCoord4s),
SYM(TexCoord1dv),
SYM(TexCoord1fv),
SYM(TexCoord1iv),
SYM(TexCoord1sv),
SYM(TexCoord2dv),
SYM(TexCoord2fv),
SYM(TexCoord2iv),
SYM(TexCoord2sv),
SYM(TexCoord3dv),
SYM(TexCoord3fv),
SYM(TexCoord3iv),
SYM(TexCoord3sv),
SYM(TexCoord4dv),
SYM(TexCoord4fv),
SYM(TexCoord4iv),
SYM(TexCoord4sv),
SYM(RasterPos2d),
SYM(RasterPos2f),
SYM(RasterPos2i),
SYM(RasterPos2s),
SYM(RasterPos3d),
SYM(RasterPos3f),
SYM(RasterPos3i),
SYM(RasterPos3s),
SYM(RasterPos4d),
SYM(RasterPos4f),
SYM(RasterPos4i),
SYM(RasterPos4s),
SYM(RasterPos2dv),
SYM(RasterPos2fv),
SYM(RasterPos2iv),
SYM(RasterPos2sv),
SYM(RasterPos3dv),
SYM(RasterPos3fv),
SYM(RasterPos3iv),
SYM(RasterPos3sv),
SYM(RasterPos4dv),
SYM(RasterPos4fv),
SYM(RasterPos4iv),
SYM(RasterPos4sv),
SYM(Rectd),
SYM(Rectf),
SYM(Recti),
SYM(Rects),
SYM(Rectdv),
SYM(Rectfv),
SYM(Rectiv),
SYM(Rectsv),
SYM(EdgeFlagPointer),
SYM(GetPointerv),
SYM(ArrayElement),
SYM(DrawArrays),
SYM(ShadeModel),
SYM(Lightf),
SYM(Lighti),
SYM(LightModelf),
SYM(LightModeli),
SYM(LightModelfv),
SYM(LightModeliv),
SYM(Materialf),
SYM(Materiali),
SYM(Materialfv),
SYM(Materialiv),
SYM(GetMaterialfv),
SYM(GetMaterialiv),
SYM(ColorMaterial),
SYM(PixelZoom),
SYM(PixelStoref),
SYM(PixelStorei),
SYM(PixelTransferf),
SYM(PixelTransferi),
SYM(GetPixelMapfv),
SYM(GetPixelMapuiv),
SYM(GetPixelMapusv),
SYM(StencilFunc),
SYM(StencilMask),
SYM(StencilOp),
SYM(ClearStencil),
SYM(TexGend),
SYM(TexGenf),
SYM(TexGeni),
SYM(TexGendv),
SYM(TexGenfv),
SYM(TexGeniv),
SYM(GetTexGendv),
SYM(GetTexGenfv),
SYM(GetTexGeniv),
SYM(TexEnvf),
SYM(TexEnvi),
SYM(TexEnvfv),
SYM(TexEnviv),
SYM(GetTexEnvfv),
SYM(GetTexEnviv),
SYM(TexParameterf),
SYM(TexParameteri),
SYM(GenTextures),
SYM(DeleteTextures),
SYM(BindTexture),
SYM(IsTexture),
SYM(GetMapdv),
SYM(GetMapfv),
SYM(GetMapiv),
SYM(EvalCoord1d),
SYM(EvalCoord1f),
SYM(EvalCoord1dv),
SYM(EvalCoord1fv),
SYM(EvalCoord2d),
SYM(EvalCoord2f),
SYM(EvalCoord2dv),
SYM(EvalCoord2fv),
SYM(MapGrid1d),
SYM(MapGrid1f),
SYM(EvalPoint1),
SYM(EvalPoint2),
SYM(EvalMesh1),
SYM(EvalMesh2),
SYM(Fogf),
SYM(Fogi),
SYM(Fogfv),
SYM(Fogiv),
SYM(FeedbackBuffer),
SYM(PassThrough),
SYM(SelectBuffer),
SYM(InitNames),
SYM(LoadName),
SYM(PushName),
SYM(PopName),
SYM(BlendEquation),
SYM(ResetHistogram),
SYM(ResetMinmax),
SYM(ActiveTexture),
SYM(ClientActiveTexture),
SYM(CompressedTexImage1D),
SYM(CompressedTexImage2D),
SYM(CompressedTexImage3D),
SYM(CompressedTexSubImage1D),
SYM(CompressedTexSubImage2D),
SYM(CompressedTexSubImage3D),
SYM(GetCompressedTexImage),
SYM(MultiTexCoord1d),
SYM(MultiTexCoord1dv),
SYM(MultiTexCoord1f),
SYM(MultiTexCoord1fv),
SYM(MultiTexCoord1i),
SYM(MultiTexCoord1iv),
SYM(MultiTexCoord1s),
SYM(MultiTexCoord1sv),
SYM(MultiTexCoord2d),
SYM(MultiTexCoord2dv),
SYM(MultiTexCoord2f),
SYM(MultiTexCoord2fv),
SYM(MultiTexCoord2i),
SYM(MultiTexCoord2iv),
SYM(MultiTexCoord2s),
SYM(MultiTexCoord2sv),
SYM(MultiTexCoord3d),
SYM(MultiTexCoord3dv),
SYM(MultiTexCoord3f),
SYM(MultiTexCoord3fv),
SYM(MultiTexCoord3i),
SYM(MultiTexCoord3iv),
SYM(MultiTexCoord3s),
SYM(MultiTexCoord3sv),
SYM(MultiTexCoord4d),
SYM(MultiTexCoord4dv),
SYM(MultiTexCoord4f),
SYM(MultiTexCoord4fv),
SYM(MultiTexCoord4i),
SYM(MultiTexCoord4iv),
SYM(MultiTexCoord4s),
SYM(MultiTexCoord4sv),
SYM(LoadTransposeMatrixd),
SYM(LoadTransposeMatrixf),
SYM(MultTransposeMatrixd),
SYM(MultTransposeMatrixf),
SYM(SampleCoverage),
SYM(ActiveTextureARB),
SYM(ClientActiveTextureARB),
SYM(MultiTexCoord1dARB),
SYM(MultiTexCoord1dvARB),
SYM(MultiTexCoord1fARB),
SYM(MultiTexCoord1fvARB),
SYM(MultiTexCoord1iARB),
SYM(MultiTexCoord1ivARB),
SYM(MultiTexCoord1sARB),
SYM(MultiTexCoord1svARB),
SYM(MultiTexCoord2dARB),
SYM(MultiTexCoord2dvARB),
SYM(MultiTexCoord2fARB),
SYM(MultiTexCoord2fvARB),
SYM(MultiTexCoord2iARB),
SYM(MultiTexCoord2ivARB),
SYM(MultiTexCoord2sARB),
SYM(MultiTexCoord2svARB),
SYM(MultiTexCoord3dARB),
SYM(MultiTexCoord3dvARB),
SYM(MultiTexCoord3fARB),
SYM(MultiTexCoord3fvARB),
SYM(MultiTexCoord3iARB),
SYM(MultiTexCoord3ivARB),
SYM(MultiTexCoord3sARB),
SYM(MultiTexCoord3svARB),
SYM(MultiTexCoord4dARB),
SYM(MultiTexCoord4dvARB),
SYM(MultiTexCoord4fARB),
SYM(MultiTexCoord4fvARB),
SYM(MultiTexCoord4iARB),
SYM(MultiTexCoord4ivARB),
SYM(MultiTexCoord4sARB),
SYM(MultiTexCoord4svARB),
SYM(EGLImageTargetTexture2DOES),
SYM(EGLImageTargetRenderbufferStorageOES),
#endif
SYM(DrawRangeElements),
SYM(TexImage3D),
SYM(TexSubImage3D),

140
glsym/xglgen.py Normal file
View file

@ -0,0 +1,140 @@
#!/usr/bin/env python3
"""
License statement applies to this file (xglgen.py) only.
"""
"""
Permission is hereby granted, free of charge,
to any person obtaining a copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
"""
import sys
import os
import re
banned_ext = [ 'AMD', 'APPLE', 'NV', 'NVX', 'ATI', '3DLABS', 'SUN', 'SGI', 'SGIX', 'SGIS', 'INTEL', '3DFX', 'IBM', 'MESA', 'GREMEDY', 'OML', 'PGI', 'I3D', 'INGL', 'MTX', 'QCOM', 'IMG', 'ANGLE', 'SUNX', 'INGR' ]
def noext(sym):
for ext in banned_ext:
if sym.endswith(ext):
return False
return True
def find_gl_symbols(lines):
typedefs = []
syms = []
for line in lines:
# Note this doesn't work automated; this script is designed as a helper
m = re.search(r'^typedef.+PFN(\S+)PROC.+$', line)
g = re.search(r'^GLAPI\s(.+)\s(.+)\s(gl\S+)\W*\((.+)\).*', line)
if g and noext(g.group(3)):
typedefs.append('typedef ' + g.group(1) + ' (APIENTRYP RGLSYM' + g.group(3).upper() + 'PROC) (' + g.group(4) + ');')
syms.append(g.group(3))
return (typedefs, syms)
def generate_defines(gl_syms):
res = []
for line in gl_syms:
res.append('#define {} __rglgen_{}'.format(line, line))
return res
def generate_declarations(gl_syms):
return ['RGLSYM' + x.upper() + 'PROC ' + x + ';' for x in gl_syms]
def generate_macros(gl_syms):
return [' SYM(' + x.replace('gl', '') + '),' for x in gl_syms]
def dump(f, lines):
f.write('\n'.join(lines))
f.write('\n\n')
if __name__ == '__main__':
if len(sys.argv) > 4:
for banned in sys.argv[4:]:
banned_ext.append(banned)
with open(sys.argv[1], 'r') as f:
lines = f.readlines()
typedefs, syms = find_gl_symbols(lines)
overrides = generate_defines(syms)
declarations = generate_declarations(syms)
externs = ['extern ' + x for x in declarations]
macros = generate_macros(syms)
with open(sys.argv[2], 'w') as f:
f.write('#ifndef RGLGEN_DECL_H__\n')
f.write('#define RGLGEN_DECL_H__\n')
f.write('#ifdef __cplusplus\n')
f.write('extern "C" {\n')
f.write('#endif\n')
f.write('#ifdef GL_APIENTRY\n')
f.write('typedef void (GL_APIENTRY *RGLGENGLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('typedef void (GL_APIENTRY *RGLGENGLDEBUGPROCKHR)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('#else\n')
f.write('#ifndef APIENTRY\n')
f.write('#define APIENTRY\n')
f.write('#endif\n')
f.write('#ifndef APIENTRYP\n')
f.write('#define APIENTRYP APIENTRY *\n')
f.write('#endif\n')
f.write('typedef void (APIENTRY *RGLGENGLDEBUGPROCARB)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('typedef void (APIENTRY *RGLGENGLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar*, GLvoid*);\n')
f.write('#endif\n')
f.write('#ifndef GL_OES_EGL_image\n')
f.write('typedef void *GLeglImageOES;\n')
f.write('#endif\n')
f.write('#if !defined(GL_OES_fixed_point) && !defined(HAVE_OPENGLES2)\n')
f.write('typedef GLint GLfixed;\n')
f.write('#endif\n')
f.write('#if defined(OSX) && !defined(MAC_OS_X_VERSION_10_7)\n')
f.write('typedef long long int GLint64;\n')
f.write('typedef unsigned long long int GLuint64;\n')
f.write('typedef unsigned long long int GLuint64EXT;\n')
f.write('typedef struct __GLsync *GLsync;\n')
f.write('#endif\n')
dump(f, typedefs)
dump(f, overrides)
dump(f, externs)
f.write('struct rglgen_sym_map { const char *sym; void *ptr; };\n')
f.write('extern const struct rglgen_sym_map rglgen_symbol_map[];\n')
f.write('#ifdef __cplusplus\n')
f.write('}\n')
f.write('#endif\n')
f.write('#endif\n')
with open(sys.argv[3], 'w') as f:
f.write('#include "glsym/glsym.h"\n')
f.write('#include <stddef.h>\n')
f.write('#define SYM(x) { "gl" #x, &(gl##x) }\n')
f.write('const struct rglgen_sym_map rglgen_symbol_map[] = {\n')
dump(f, macros)
f.write(' { NULL, NULL },\n')
f.write('};\n')
dump(f, declarations)

View file

@ -42,6 +42,10 @@ void conv_rgb565_0rgb1555(void *output, const void *input,
int width, int height,
int out_stride, int in_stride);
void conv_rgb565_abgr8888(void *output, const void *input,
int width, int height,
int out_stride, int in_stride);
void conv_rgb565_argb8888(void *output, const void *input,
int width, int height,
int out_stride, int in_stride);

View file

@ -31,6 +31,9 @@
#elif defined(HAVE_OPENGLES3)
#include "glsym_es3.h"
#else
#ifdef HAVE_LIBNX
#include "switch/nx_glsym.h"
#endif
#include "glsym_gl.h"
#endif
#endif

View file

@ -62,8 +62,14 @@
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif
#ifndef HAVE_LIBNX
#include <GL/gl.h>
#include <GL/glext.h>
#else
/* We need to avoid including <GL/gl.h> on this platform */
#include "switch/nx_gl.h"
#include <GL/glext.h>
#endif /* SWITCH */
#endif
#ifndef GL_MAP_WRITE_BIT

View file

@ -0,0 +1,848 @@
/* Copyright (C) 2018 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this libretro SDK code part (nx_gl.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __NX_GL_H__
#define __NX_GL_H__
#ifdef __cplusplus
extern "C" {
#endif
#ifndef APIENTRY
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#endif
// GL.h types
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef void GLvoid;
typedef signed char GLbyte; /* 1-byte signed */
typedef short GLshort; /* 2-byte signed */
typedef int GLint; /* 4-byte signed */
typedef unsigned char GLubyte; /* 1-byte unsigned */
typedef unsigned short GLushort; /* 2-byte unsigned */
typedef unsigned int GLuint; /* 4-byte unsigned */
typedef int GLsizei; /* 4-byte signed */
typedef float GLfloat; /* single precision float */
typedef float GLclampf; /* single precision float in [0,1] */
typedef double GLdouble; /* double precision float */
typedef double GLclampd; /* double precision float in [0,1] */
// GL.h defines
#define GL_ARB_imaging 1
#define GL_FALSE 0
#define GL_TRUE 1
#define GL_BYTE 0x1400
#define GL_UNSIGNED_BYTE 0x1401
#define GL_SHORT 0x1402
#define GL_UNSIGNED_SHORT 0x1403
#define GL_INT 0x1404
#define GL_UNSIGNED_INT 0x1405
#define GL_FLOAT 0x1406
#define GL_2_BYTES 0x1407
#define GL_3_BYTES 0x1408
#define GL_4_BYTES 0x1409
#define GL_DOUBLE 0x140A
#define GL_POINTS 0x0000
#define GL_LINES 0x0001
#define GL_LINE_LOOP 0x0002
#define GL_LINE_STRIP 0x0003
#define GL_TRIANGLES 0x0004
#define GL_TRIANGLE_STRIP 0x0005
#define GL_TRIANGLE_FAN 0x0006
#define GL_QUADS 0x0007
#define GL_QUAD_STRIP 0x0008
#define GL_POLYGON 0x0009
#define GL_VERTEX_ARRAY 0x8074
#define GL_NORMAL_ARRAY 0x8075
#define GL_COLOR_ARRAY 0x8076
#define GL_INDEX_ARRAY 0x8077
#define GL_TEXTURE_COORD_ARRAY 0x8078
#define GL_EDGE_FLAG_ARRAY 0x8079
#define GL_VERTEX_ARRAY_SIZE 0x807A
#define GL_VERTEX_ARRAY_TYPE 0x807B
#define GL_VERTEX_ARRAY_STRIDE 0x807C
#define GL_NORMAL_ARRAY_TYPE 0x807E
#define GL_NORMAL_ARRAY_STRIDE 0x807F
#define GL_COLOR_ARRAY_SIZE 0x8081
#define GL_COLOR_ARRAY_TYPE 0x8082
#define GL_COLOR_ARRAY_STRIDE 0x8083
#define GL_INDEX_ARRAY_TYPE 0x8085
#define GL_INDEX_ARRAY_STRIDE 0x8086
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
#define GL_VERTEX_ARRAY_POINTER 0x808E
#define GL_NORMAL_ARRAY_POINTER 0x808F
#define GL_COLOR_ARRAY_POINTER 0x8090
#define GL_INDEX_ARRAY_POINTER 0x8091
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
#define GL_V2F 0x2A20
#define GL_V3F 0x2A21
#define GL_C4UB_V2F 0x2A22
#define GL_C4UB_V3F 0x2A23
#define GL_C3F_V3F 0x2A24
#define GL_N3F_V3F 0x2A25
#define GL_C4F_N3F_V3F 0x2A26
#define GL_T2F_V3F 0x2A27
#define GL_T4F_V4F 0x2A28
#define GL_T2F_C4UB_V3F 0x2A29
#define GL_T2F_C3F_V3F 0x2A2A
#define GL_T2F_N3F_V3F 0x2A2B
#define GL_T2F_C4F_N3F_V3F 0x2A2C
#define GL_T4F_C4F_N3F_V4F 0x2A2D
#define GL_MATRIX_MODE 0x0BA0
#define GL_MODELVIEW 0x1700
#define GL_PROJECTION 0x1701
#define GL_TEXTURE 0x1702
#define GL_POINT_SMOOTH 0x0B10
#define GL_POINT_SIZE 0x0B11
#define GL_POINT_SIZE_GRANULARITY 0x0B13
#define GL_POINT_SIZE_RANGE 0x0B12
#define GL_LINE_SMOOTH 0x0B20
#define GL_LINE_STIPPLE 0x0B24
#define GL_LINE_STIPPLE_PATTERN 0x0B25
#define GL_LINE_STIPPLE_REPEAT 0x0B26
#define GL_LINE_WIDTH 0x0B21
#define GL_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_LINE_WIDTH_RANGE 0x0B22
#define GL_POINT 0x1B00
#define GL_LINE 0x1B01
#define GL_FILL 0x1B02
#define GL_CW 0x0900
#define GL_CCW 0x0901
#define GL_FRONT 0x0404
#define GL_BACK 0x0405
#define GL_POLYGON_MODE 0x0B40
#define GL_POLYGON_SMOOTH 0x0B41
#define GL_POLYGON_STIPPLE 0x0B42
#define GL_EDGE_FLAG 0x0B43
#define GL_CULL_FACE 0x0B44
#define GL_CULL_FACE_MODE 0x0B45
#define GL_FRONT_FACE 0x0B46
#define GL_POLYGON_OFFSET_FACTOR 0x8038
#define GL_POLYGON_OFFSET_UNITS 0x2A00
#define GL_POLYGON_OFFSET_POINT 0x2A01
#define GL_POLYGON_OFFSET_LINE 0x2A02
#define GL_POLYGON_OFFSET_FILL 0x8037
#define GL_COMPILE 0x1300
#define GL_COMPILE_AND_EXECUTE 0x1301
#define GL_LIST_BASE 0x0B32
#define GL_LIST_INDEX 0x0B33
#define GL_LIST_MODE 0x0B30
#define GL_NEVER 0x0200
#define GL_LESS 0x0201
#define GL_EQUAL 0x0202
#define GL_LEQUAL 0x0203
#define GL_GREATER 0x0204
#define GL_NOTEQUAL 0x0205
#define GL_GEQUAL 0x0206
#define GL_ALWAYS 0x0207
#define GL_DEPTH_TEST 0x0B71
#define GL_DEPTH_BITS 0x0D56
#define GL_DEPTH_CLEAR_VALUE 0x0B73
#define GL_DEPTH_FUNC 0x0B74
#define GL_DEPTH_RANGE 0x0B70
#define GL_DEPTH_WRITEMASK 0x0B72
#define GL_DEPTH_COMPONENT 0x1902
#define GL_LIGHTING 0x0B50
#define GL_LIGHT0 0x4000
#define GL_LIGHT1 0x4001
#define GL_LIGHT2 0x4002
#define GL_LIGHT3 0x4003
#define GL_LIGHT4 0x4004
#define GL_LIGHT5 0x4005
#define GL_LIGHT6 0x4006
#define GL_LIGHT7 0x4007
#define GL_SPOT_EXPONENT 0x1205
#define GL_SPOT_CUTOFF 0x1206
#define GL_CONSTANT_ATTENUATION 0x1207
#define GL_LINEAR_ATTENUATION 0x1208
#define GL_QUADRATIC_ATTENUATION 0x1209
#define GL_AMBIENT 0x1200
#define GL_DIFFUSE 0x1201
#define GL_SPECULAR 0x1202
#define GL_SHININESS 0x1601
#define GL_EMISSION 0x1600
#define GL_POSITION 0x1203
#define GL_SPOT_DIRECTION 0x1204
#define GL_AMBIENT_AND_DIFFUSE 0x1602
#define GL_COLOR_INDEXES 0x1603
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
#define GL_FRONT_AND_BACK 0x0408
#define GL_SHADE_MODEL 0x0B54
#define GL_FLAT 0x1D00
#define GL_SMOOTH 0x1D01
#define GL_COLOR_MATERIAL 0x0B57
#define GL_COLOR_MATERIAL_FACE 0x0B55
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
#define GL_NORMALIZE 0x0BA1
#define GL_CLIP_PLANE0 0x3000
#define GL_CLIP_PLANE1 0x3001
#define GL_CLIP_PLANE2 0x3002
#define GL_CLIP_PLANE3 0x3003
#define GL_CLIP_PLANE4 0x3004
#define GL_CLIP_PLANE5 0x3005
#define GL_ACCUM_RED_BITS 0x0D58
#define GL_ACCUM_GREEN_BITS 0x0D59
#define GL_ACCUM_BLUE_BITS 0x0D5A
#define GL_ACCUM_ALPHA_BITS 0x0D5B
#define GL_ACCUM_CLEAR_VALUE 0x0B80
#define GL_ACCUM 0x0100
#define GL_ADD 0x0104
#define GL_LOAD 0x0101
#define GL_MULT 0x0103
#define GL_RETURN 0x0102
#define GL_ALPHA_TEST 0x0BC0
#define GL_ALPHA_TEST_REF 0x0BC2
#define GL_ALPHA_TEST_FUNC 0x0BC1
#define GL_BLEND 0x0BE2
#define GL_BLEND_SRC 0x0BE1
#define GL_BLEND_DST 0x0BE0
#define GL_ZERO 0
#define GL_ONE 1
#define GL_SRC_COLOR 0x0300
#define GL_ONE_MINUS_SRC_COLOR 0x0301
#define GL_SRC_ALPHA 0x0302
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
#define GL_DST_ALPHA 0x0304
#define GL_ONE_MINUS_DST_ALPHA 0x0305
#define GL_DST_COLOR 0x0306
#define GL_ONE_MINUS_DST_COLOR 0x0307
#define GL_SRC_ALPHA_SATURATE 0x0308
#define GL_FEEDBACK 0x1C01
#define GL_RENDER 0x1C00
#define GL_SELECT 0x1C02
#define GL_2D 0x0600
#define GL_3D 0x0601
#define GL_3D_COLOR 0x0602
#define GL_3D_COLOR_TEXTURE 0x0603
#define GL_4D_COLOR_TEXTURE 0x0604
#define GL_POINT_TOKEN 0x0701
#define GL_LINE_TOKEN 0x0702
#define GL_LINE_RESET_TOKEN 0x0707
#define GL_POLYGON_TOKEN 0x0703
#define GL_BITMAP_TOKEN 0x0704
#define GL_DRAW_PIXEL_TOKEN 0x0705
#define GL_COPY_PIXEL_TOKEN 0x0706
#define GL_PASS_THROUGH_TOKEN 0x0700
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
#define GL_SELECTION_BUFFER_POINTER 0x0DF3
#define GL_SELECTION_BUFFER_SIZE 0x0DF4
#define GL_FOG 0x0B60
#define GL_FOG_MODE 0x0B65
#define GL_FOG_DENSITY 0x0B62
#define GL_FOG_COLOR 0x0B66
#define GL_FOG_INDEX 0x0B61
#define GL_FOG_START 0x0B63
#define GL_FOG_END 0x0B64
#define GL_LINEAR 0x2601
#define GL_EXP 0x0800
#define GL_EXP2 0x0801
#define GL_LOGIC_OP 0x0BF1
#define GL_INDEX_LOGIC_OP 0x0BF1
#define GL_COLOR_LOGIC_OP 0x0BF2
#define GL_LOGIC_OP_MODE 0x0BF0
#define GL_CLEAR 0x1500
#define GL_SET 0x150F
#define GL_COPY 0x1503
#define GL_COPY_INVERTED 0x150C
#define GL_NOOP 0x1505
#define GL_INVERT 0x150A
#define GL_AND 0x1501
#define GL_NAND 0x150E
#define GL_OR 0x1507
#define GL_NOR 0x1508
#define GL_XOR 0x1506
#define GL_EQUIV 0x1509
#define GL_AND_REVERSE 0x1502
#define GL_AND_INVERTED 0x1504
#define GL_OR_REVERSE 0x150B
#define GL_OR_INVERTED 0x150D
#define GL_STENCIL_BITS 0x0D57
#define GL_STENCIL_TEST 0x0B90
#define GL_STENCIL_CLEAR_VALUE 0x0B91
#define GL_STENCIL_FUNC 0x0B92
#define GL_STENCIL_VALUE_MASK 0x0B93
#define GL_STENCIL_FAIL 0x0B94
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
#define GL_STENCIL_REF 0x0B97
#define GL_STENCIL_WRITEMASK 0x0B98
#define GL_STENCIL_INDEX 0x1901
#define GL_KEEP 0x1E00
#define GL_REPLACE 0x1E01
#define GL_INCR 0x1E02
#define GL_DECR 0x1E03
#define GL_NONE 0
#define GL_LEFT 0x0406
#define GL_RIGHT 0x0407
#define GL_FRONT_LEFT 0x0400
#define GL_FRONT_RIGHT 0x0401
#define GL_BACK_LEFT 0x0402
#define GL_BACK_RIGHT 0x0403
#define GL_AUX0 0x0409
#define GL_AUX1 0x040A
#define GL_AUX2 0x040B
#define GL_AUX3 0x040C
#define GL_COLOR_INDEX 0x1900
#define GL_RED 0x1903
#define GL_GREEN 0x1904
#define GL_BLUE 0x1905
#define GL_ALPHA 0x1906
#define GL_LUMINANCE 0x1909
#define GL_LUMINANCE_ALPHA 0x190A
#define GL_ALPHA_BITS 0x0D55
#define GL_RED_BITS 0x0D52
#define GL_GREEN_BITS 0x0D53
#define GL_BLUE_BITS 0x0D54
#define GL_INDEX_BITS 0x0D51
#define GL_SUBPIXEL_BITS 0x0D50
#define GL_AUX_BUFFERS 0x0C00
#define GL_READ_BUFFER 0x0C02
#define GL_DRAW_BUFFER 0x0C01
#define GL_DOUBLEBUFFER 0x0C32
#define GL_STEREO 0x0C33
#define GL_BITMAP 0x1A00
#define GL_COLOR 0x1800
#define GL_DEPTH 0x1801
#define GL_STENCIL 0x1802
#define GL_DITHER 0x0BD0
#define GL_RGB 0x1907
#define GL_RGBA 0x1908
#define GL_MAX_LIST_NESTING 0x0B31
#define GL_MAX_EVAL_ORDER 0x0D30
#define GL_MAX_LIGHTS 0x0D31
#define GL_MAX_CLIP_PLANES 0x0D32
#define GL_MAX_TEXTURE_SIZE 0x0D33
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
#define GL_MAX_NAME_STACK_DEPTH 0x0D37
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
#define GL_ATTRIB_STACK_DEPTH 0x0BB0
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
#define GL_COLOR_CLEAR_VALUE 0x0C22
#define GL_COLOR_WRITEMASK 0x0C23
#define GL_CURRENT_INDEX 0x0B01
#define GL_CURRENT_COLOR 0x0B00
#define GL_CURRENT_NORMAL 0x0B02
#define GL_CURRENT_RASTER_COLOR 0x0B04
#define GL_CURRENT_RASTER_DISTANCE 0x0B09
#define GL_CURRENT_RASTER_INDEX 0x0B05
#define GL_CURRENT_RASTER_POSITION 0x0B07
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
#define GL_INDEX_CLEAR_VALUE 0x0C20
#define GL_INDEX_MODE 0x0C30
#define GL_INDEX_WRITEMASK 0x0C21
#define GL_MODELVIEW_MATRIX 0x0BA6
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
#define GL_NAME_STACK_DEPTH 0x0D70
#define GL_PROJECTION_MATRIX 0x0BA7
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
#define GL_RENDER_MODE 0x0C40
#define GL_RGBA_MODE 0x0C31
#define GL_TEXTURE_MATRIX 0x0BA8
#define GL_TEXTURE_STACK_DEPTH 0x0BA5
#define GL_VIEWPORT 0x0BA2
#define GL_AUTO_NORMAL 0x0D80
#define GL_MAP1_COLOR_4 0x0D90
#define GL_MAP1_INDEX 0x0D91
#define GL_MAP1_NORMAL 0x0D92
#define GL_MAP1_TEXTURE_COORD_1 0x0D93
#define GL_MAP1_TEXTURE_COORD_2 0x0D94
#define GL_MAP1_TEXTURE_COORD_3 0x0D95
#define GL_MAP1_TEXTURE_COORD_4 0x0D96
#define GL_MAP1_VERTEX_3 0x0D97
#define GL_MAP1_VERTEX_4 0x0D98
#define GL_MAP2_COLOR_4 0x0DB0
#define GL_MAP2_INDEX 0x0DB1
#define GL_MAP2_NORMAL 0x0DB2
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
#define GL_MAP2_VERTEX_3 0x0DB7
#define GL_MAP2_VERTEX_4 0x0DB8
#define GL_MAP1_GRID_DOMAIN 0x0DD0
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
#define GL_MAP2_GRID_DOMAIN 0x0DD2
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
#define GL_COEFF 0x0A00
#define GL_ORDER 0x0A01
#define GL_DOMAIN 0x0A02
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
#define GL_POINT_SMOOTH_HINT 0x0C51
#define GL_LINE_SMOOTH_HINT 0x0C52
#define GL_POLYGON_SMOOTH_HINT 0x0C53
#define GL_FOG_HINT 0x0C54
#define GL_DONT_CARE 0x1100
#define GL_FASTEST 0x1101
#define GL_NICEST 0x1102
#define GL_SCISSOR_BOX 0x0C10
#define GL_SCISSOR_TEST 0x0C11
#define GL_MAP_COLOR 0x0D10
#define GL_MAP_STENCIL 0x0D11
#define GL_INDEX_SHIFT 0x0D12
#define GL_INDEX_OFFSET 0x0D13
#define GL_RED_SCALE 0x0D14
#define GL_RED_BIAS 0x0D15
#define GL_GREEN_SCALE 0x0D18
#define GL_GREEN_BIAS 0x0D19
#define GL_BLUE_SCALE 0x0D1A
#define GL_BLUE_BIAS 0x0D1B
#define GL_ALPHA_SCALE 0x0D1C
#define GL_ALPHA_BIAS 0x0D1D
#define GL_DEPTH_SCALE 0x0D1E
#define GL_DEPTH_BIAS 0x0D1F
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
#define GL_PIXEL_MAP_S_TO_S 0x0C71
#define GL_PIXEL_MAP_I_TO_I 0x0C70
#define GL_PIXEL_MAP_I_TO_R 0x0C72
#define GL_PIXEL_MAP_I_TO_G 0x0C73
#define GL_PIXEL_MAP_I_TO_B 0x0C74
#define GL_PIXEL_MAP_I_TO_A 0x0C75
#define GL_PIXEL_MAP_R_TO_R 0x0C76
#define GL_PIXEL_MAP_G_TO_G 0x0C77
#define GL_PIXEL_MAP_B_TO_B 0x0C78
#define GL_PIXEL_MAP_A_TO_A 0x0C79
#define GL_PACK_ALIGNMENT 0x0D05
#define GL_PACK_LSB_FIRST 0x0D01
#define GL_PACK_ROW_LENGTH 0x0D02
#define GL_PACK_SKIP_PIXELS 0x0D04
#define GL_PACK_SKIP_ROWS 0x0D03
#define GL_PACK_SWAP_BYTES 0x0D00
#define GL_UNPACK_ALIGNMENT 0x0CF5
#define GL_UNPACK_LSB_FIRST 0x0CF1
#define GL_UNPACK_ROW_LENGTH 0x0CF2
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
#define GL_UNPACK_SKIP_ROWS 0x0CF3
#define GL_UNPACK_SWAP_BYTES 0x0CF0
#define GL_ZOOM_X 0x0D16
#define GL_ZOOM_Y 0x0D17
#define GL_TEXTURE_ENV 0x2300
#define GL_TEXTURE_ENV_MODE 0x2200
#define GL_TEXTURE_1D 0x0DE0
#define GL_TEXTURE_2D 0x0DE1
#define GL_TEXTURE_WRAP_S 0x2802
#define GL_TEXTURE_WRAP_T 0x2803
#define GL_TEXTURE_MAG_FILTER 0x2800
#define GL_TEXTURE_MIN_FILTER 0x2801
#define GL_TEXTURE_ENV_COLOR 0x2201
#define GL_TEXTURE_GEN_S 0x0C60
#define GL_TEXTURE_GEN_T 0x0C61
#define GL_TEXTURE_GEN_R 0x0C62
#define GL_TEXTURE_GEN_Q 0x0C63
#define GL_TEXTURE_GEN_MODE 0x2500
#define GL_TEXTURE_BORDER_COLOR 0x1004
#define GL_TEXTURE_WIDTH 0x1000
#define GL_TEXTURE_HEIGHT 0x1001
#define GL_TEXTURE_BORDER 0x1005
#define GL_TEXTURE_COMPONENTS 0x1003
#define GL_TEXTURE_RED_SIZE 0x805C
#define GL_TEXTURE_GREEN_SIZE 0x805D
#define GL_TEXTURE_BLUE_SIZE 0x805E
#define GL_TEXTURE_ALPHA_SIZE 0x805F
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
#define GL_OBJECT_LINEAR 0x2401
#define GL_OBJECT_PLANE 0x2501
#define GL_EYE_LINEAR 0x2400
#define GL_EYE_PLANE 0x2502
#define GL_SPHERE_MAP 0x2402
#define GL_DECAL 0x2101
#define GL_MODULATE 0x2100
#define GL_NEAREST 0x2600
#define GL_REPEAT 0x2901
#define GL_CLAMP 0x2900
#define GL_S 0x2000
#define GL_T 0x2001
#define GL_R 0x2002
#define GL_Q 0x2003
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
#define GL_EXTENSIONS 0x1F03
#define GL_NO_ERROR 0
#define GL_INVALID_ENUM 0x0500
#define GL_INVALID_VALUE 0x0501
#define GL_INVALID_OPERATION 0x0502
#define GL_STACK_OVERFLOW 0x0503
#define GL_STACK_UNDERFLOW 0x0504
#define GL_OUT_OF_MEMORY 0x0505
#define GL_CURRENT_BIT 0x00000001
#define GL_POINT_BIT 0x00000002
#define GL_LINE_BIT 0x00000004
#define GL_POLYGON_BIT 0x00000008
#define GL_POLYGON_STIPPLE_BIT 0x00000010
#define GL_PIXEL_MODE_BIT 0x00000020
#define GL_LIGHTING_BIT 0x00000040
#define GL_FOG_BIT 0x00000080
#define GL_DEPTH_BUFFER_BIT 0x00000100
#define GL_ACCUM_BUFFER_BIT 0x00000200
#define GL_STENCIL_BUFFER_BIT 0x00000400
#define GL_VIEWPORT_BIT 0x00000800
#define GL_TRANSFORM_BIT 0x00001000
#define GL_ENABLE_BIT 0x00002000
#define GL_COLOR_BUFFER_BIT 0x00004000
#define GL_HINT_BIT 0x00008000
#define GL_EVAL_BIT 0x00010000
#define GL_LIST_BIT 0x00020000
#define GL_TEXTURE_BIT 0x00040000
#define GL_SCISSOR_BIT 0x00080000
#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
#define GL_PROXY_TEXTURE_1D 0x8063
#define GL_PROXY_TEXTURE_2D 0x8064
#define GL_TEXTURE_PRIORITY 0x8066
#define GL_TEXTURE_RESIDENT 0x8067
#define GL_TEXTURE_BINDING_1D 0x8068
#define GL_TEXTURE_BINDING_2D 0x8069
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
#define GL_ALPHA4 0x803B
#define GL_ALPHA8 0x803C
#define GL_ALPHA12 0x803D
#define GL_ALPHA16 0x803E
#define GL_LUMINANCE4 0x803F
#define GL_LUMINANCE8 0x8040
#define GL_LUMINANCE12 0x8041
#define GL_LUMINANCE16 0x8042
#define GL_LUMINANCE4_ALPHA4 0x8043
#define GL_LUMINANCE6_ALPHA2 0x8044
#define GL_LUMINANCE8_ALPHA8 0x8045
#define GL_LUMINANCE12_ALPHA4 0x8046
#define GL_LUMINANCE12_ALPHA12 0x8047
#define GL_LUMINANCE16_ALPHA16 0x8048
#define GL_INTENSITY 0x8049
#define GL_INTENSITY4 0x804A
#define GL_INTENSITY8 0x804B
#define GL_INTENSITY12 0x804C
#define GL_INTENSITY16 0x804D
#define GL_R3_G3_B2 0x2A10
#define GL_RGB4 0x804F
#define GL_RGB5 0x8050
#define GL_RGB8 0x8051
#define GL_RGB10 0x8052
#define GL_RGB12 0x8053
#define GL_RGB16 0x8054
#define GL_RGBA2 0x8055
#define GL_RGBA4 0x8056
#define GL_RGB5_A1 0x8057
#define GL_RGBA8 0x8058
#define GL_RGB10_A2 0x8059
#define GL_RGBA12 0x805A
#define GL_RGBA16 0x805B
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
#define GL_RESCALE_NORMAL 0x803A
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_BGR 0x80E0
#define GL_BGRA 0x80E1
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define GL_SINGLE_COLOR 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_TEXTURE_MIN_LOD 0x813A
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_MAX_LEVEL 0x813D
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
#define GL_UNPACK_SKIP_IMAGES 0x806D
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#define GL_TEXTURE_3D 0x806F
#define GL_PROXY_TEXTURE_3D 0x8070
#define GL_TEXTURE_DEPTH 0x8071
#define GL_TEXTURE_WRAP_R 0x8072
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
#define GL_TEXTURE_BINDING_3D 0x806A
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_CONSTANT_ALPHA 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_COLOR_TABLE 0x80D0
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
#define GL_PROXY_COLOR_TABLE 0x80D3
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
#define GL_COLOR_TABLE_SCALE 0x80D6
#define GL_COLOR_TABLE_BIAS 0x80D7
#define GL_COLOR_TABLE_FORMAT 0x80D8
#define GL_COLOR_TABLE_WIDTH 0x80D9
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
#define GL_CONVOLUTION_1D 0x8010
#define GL_CONVOLUTION_2D 0x8011
#define GL_SEPARABLE_2D 0x8012
#define GL_CONVOLUTION_BORDER_MODE 0x8013
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
#define GL_REDUCE 0x8016
#define GL_CONVOLUTION_FORMAT 0x8017
#define GL_CONVOLUTION_WIDTH 0x8018
#define GL_CONVOLUTION_HEIGHT 0x8019
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
#define GL_CONSTANT_BORDER 0x8151
#define GL_REPLICATE_BORDER 0x8153
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
#define GL_COLOR_MATRIX 0x80B1
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
#define GL_HISTOGRAM 0x8024
#define GL_PROXY_HISTOGRAM 0x8025
#define GL_HISTOGRAM_WIDTH 0x8026
#define GL_HISTOGRAM_FORMAT 0x8027
#define GL_HISTOGRAM_RED_SIZE 0x8028
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
#define GL_HISTOGRAM_SINK 0x802D
#define GL_MINMAX 0x802E
#define GL_MINMAX_FORMAT 0x802F
#define GL_MINMAX_SINK 0x8030
#define GL_TABLE_TOO_LARGE 0x8031
#define GL_BLEND_EQUATION 0x8009
#define GL_MIN 0x8007
#define GL_MAX 0x8008
#define GL_FUNC_ADD 0x8006
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_BLEND_COLOR 0x8005
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE2 0x84C2
#define GL_TEXTURE3 0x84C3
#define GL_TEXTURE4 0x84C4
#define GL_TEXTURE5 0x84C5
#define GL_TEXTURE6 0x84C6
#define GL_TEXTURE7 0x84C7
#define GL_TEXTURE8 0x84C8
#define GL_TEXTURE9 0x84C9
#define GL_TEXTURE10 0x84CA
#define GL_TEXTURE11 0x84CB
#define GL_TEXTURE12 0x84CC
#define GL_TEXTURE13 0x84CD
#define GL_TEXTURE14 0x84CE
#define GL_TEXTURE15 0x84CF
#define GL_TEXTURE16 0x84D0
#define GL_TEXTURE17 0x84D1
#define GL_TEXTURE18 0x84D2
#define GL_TEXTURE19 0x84D3
#define GL_TEXTURE20 0x84D4
#define GL_TEXTURE21 0x84D5
#define GL_TEXTURE22 0x84D6
#define GL_TEXTURE23 0x84D7
#define GL_TEXTURE24 0x84D8
#define GL_TEXTURE25 0x84D9
#define GL_TEXTURE26 0x84DA
#define GL_TEXTURE27 0x84DB
#define GL_TEXTURE28 0x84DC
#define GL_TEXTURE29 0x84DD
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define GL_MAX_TEXTURE_UNITS 0x84E2
#define GL_NORMAL_MAP 0x8511
#define GL_REFLECTION_MAP 0x8512
#define GL_TEXTURE_CUBE_MAP 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
#define GL_COMPRESSED_ALPHA 0x84E9
#define GL_COMPRESSED_LUMINANCE 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
#define GL_COMPRESSED_INTENSITY 0x84EC
#define GL_COMPRESSED_RGB 0x84ED
#define GL_COMPRESSED_RGBA 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
#define GL_TEXTURE_COMPRESSED 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_MULTISAMPLE 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
#define GL_SAMPLE_COVERAGE 0x80A0
#define GL_SAMPLE_BUFFERS 0x80A8
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
#define GL_MULTISAMPLE_BIT 0x20000000
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
#define GL_COMBINE 0x8570
#define GL_COMBINE_RGB 0x8571
#define GL_COMBINE_ALPHA 0x8572
#define GL_SOURCE0_RGB 0x8580
#define GL_SOURCE1_RGB 0x8581
#define GL_SOURCE2_RGB 0x8582
#define GL_SOURCE0_ALPHA 0x8588
#define GL_SOURCE1_ALPHA 0x8589
#define GL_SOURCE2_ALPHA 0x858A
#define GL_OPERAND0_RGB 0x8590
#define GL_OPERAND1_RGB 0x8591
#define GL_OPERAND2_RGB 0x8592
#define GL_OPERAND0_ALPHA 0x8598
#define GL_OPERAND1_ALPHA 0x8599
#define GL_OPERAND2_ALPHA 0x859A
#define GL_RGB_SCALE 0x8573
#define GL_ADD_SIGNED 0x8574
#define GL_INTERPOLATE 0x8575
#define GL_SUBTRACT 0x84E7
#define GL_CONSTANT 0x8576
#define GL_PRIMARY_COLOR 0x8577
#define GL_PREVIOUS 0x8578
#define GL_DOT3_RGB 0x86AE
#define GL_DOT3_RGBA 0x86AF
#define GL_CLAMP_TO_BORDER 0x812D
#define GL_ARB_multitexture 1
#define GL_TEXTURE0_ARB 0x84C0
#define GL_TEXTURE1_ARB 0x84C1
#define GL_TEXTURE2_ARB 0x84C2
#define GL_TEXTURE3_ARB 0x84C3
#define GL_TEXTURE4_ARB 0x84C4
#define GL_TEXTURE5_ARB 0x84C5
#define GL_TEXTURE6_ARB 0x84C6
#define GL_TEXTURE7_ARB 0x84C7
#define GL_TEXTURE8_ARB 0x84C8
#define GL_TEXTURE9_ARB 0x84C9
#define GL_TEXTURE10_ARB 0x84CA
#define GL_TEXTURE11_ARB 0x84CB
#define GL_TEXTURE12_ARB 0x84CC
#define GL_TEXTURE13_ARB 0x84CD
#define GL_TEXTURE14_ARB 0x84CE
#define GL_TEXTURE15_ARB 0x84CF
#define GL_TEXTURE16_ARB 0x84D0
#define GL_TEXTURE17_ARB 0x84D1
#define GL_TEXTURE18_ARB 0x84D2
#define GL_TEXTURE19_ARB 0x84D3
#define GL_TEXTURE20_ARB 0x84D4
#define GL_TEXTURE21_ARB 0x84D5
#define GL_TEXTURE22_ARB 0x84D6
#define GL_TEXTURE23_ARB 0x84D7
#define GL_TEXTURE24_ARB 0x84D8
#define GL_TEXTURE25_ARB 0x84D9
#define GL_TEXTURE26_ARB 0x84DA
#define GL_TEXTURE27_ARB 0x84DB
#define GL_TEXTURE28_ARB 0x84DC
#define GL_TEXTURE29_ARB 0x84DD
#define GL_TEXTURE30_ARB 0x84DE
#define GL_TEXTURE31_ARB 0x84DF
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
#define GL_MESA_packed_depth_stencil 1
#define GL_DEPTH_STENCIL_MESA 0x8750
#define GL_UNSIGNED_INT_24_8_MESA 0x8751
#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
#define GL_ATI_blend_equation_separate 1
#define GL_ALPHA_BLEND_EQUATION_ATI 0x883D
#define GL_OES_EGL_image 1
#ifdef __cplusplus
}
#endif
#endif // __NX_GL_H__

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@ -0,0 +1,779 @@
#ifndef __NX_GLSYM_H__
#define __NX_GLSYM_H__
#ifdef __cplusplus
extern "C" {
#endif
// xglgen missing typedef's / defines
typedef void *GLeglImageOES;
typedef void (APIENTRYP RGLSYMGLTEXIMAGE2DPROC) ( GLenum target, GLint level,
GLint internalFormat,
GLsizei width, GLsizei height,
GLint border, GLenum format, GLenum type,
const GLvoid *pixels );
typedef void (APIENTRYP RGLSYMGLVIEWPORTPROC)( GLint x, GLint y,
GLsizei width, GLsizei height );
typedef void (APIENTRYP RGLSYMGLTEXSUBIMAGE2DPROC) ( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const GLvoid *pixels );
typedef void (APIENTRYP RGLSYMGLREADPIXELSPROC)( GLint x, GLint y,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
GLvoid *pixels );
typedef void (APIENTRYP RGLSYMGLTEXPARAMETERIVPROC)( GLenum target, GLenum pname,
const GLint *params );
typedef void (APIENTRYP RGLSYMGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
typedef void (APIENTRYP RGLSYMGLDRAWELEMENTS)( GLenum mode, GLsizei count,
GLenum type, const GLvoid *indices );
RGLSYMGLREADPIXELSPROC glReadPixels;
RGLSYMGLTEXIMAGE2DPROC glTexImage2D;
RGLSYMGLVIEWPORTPROC glViewport;
RGLSYMGLTEXSUBIMAGE2DPROC glTexSubImage2D;
RGLSYMGLTEXPARAMETERIVPROC glTexParameteriv;
RGLSYMGLDRAWELEMENTS glDrawElements;
// xglgen generated
typedef void (APIENTRYP RGLSYMGLCLEARINDEXPROC) ( GLfloat c );
typedef void (APIENTRYP RGLSYMGLCLEARCOLORPROC) ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
typedef void (APIENTRYP RGLSYMGLCLEARPROC) ( GLbitfield mask );
typedef void (APIENTRYP RGLSYMGLINDEXMASKPROC) ( GLuint mask );
typedef void (APIENTRYP RGLSYMGLCOLORMASKPROC) ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
typedef void (APIENTRYP RGLSYMGLALPHAFUNCPROC) ( GLenum func, GLclampf ref );
typedef void (APIENTRYP RGLSYMGLBLENDFUNCPROC) ( GLenum sfactor, GLenum dfactor );
typedef void (APIENTRYP RGLSYMGLLOGICOPPROC) ( GLenum opcode );
typedef void (APIENTRYP RGLSYMGLCULLFACEPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLFRONTFACEPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLPOINTSIZEPROC) ( GLfloat size );
typedef void (APIENTRYP RGLSYMGLLINEWIDTHPROC) ( GLfloat width );
typedef void (APIENTRYP RGLSYMGLLINESTIPPLEPROC) ( GLint factor, GLushort pattern );
typedef void (APIENTRYP RGLSYMGLPOLYGONMODEPROC) ( GLenum face, GLenum mode );
typedef void (APIENTRYP RGLSYMGLPOLYGONOFFSETPROC) ( GLfloat factor, GLfloat units );
typedef void (APIENTRYP RGLSYMGLPOLYGONSTIPPLEPROC) ( const GLubyte *mask );
typedef void (APIENTRYP RGLSYMGLGETPOLYGONSTIPPLEPROC) ( GLubyte *mask );
typedef void (APIENTRYP RGLSYMGLEDGEFLAGPROC) ( GLboolean flag );
typedef void (APIENTRYP RGLSYMGLEDGEFLAGVPROC) ( const GLboolean *flag );
typedef void (APIENTRYP RGLSYMGLSCISSORPROC) ( GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP RGLSYMGLCLIPPLANEPROC) ( GLenum plane, const GLdouble *equation );
typedef void (APIENTRYP RGLSYMGLGETCLIPPLANEPROC) ( GLenum plane, GLdouble *equation );
typedef void (APIENTRYP RGLSYMGLDRAWBUFFERPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLREADBUFFERPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLENABLEPROC) ( GLenum cap );
typedef void (APIENTRYP RGLSYMGLDISABLEPROC) ( GLenum cap );
typedef GLboolean (APIENTRYP RGLSYMGLISENABLEDPROC) ( GLenum cap );
typedef void (APIENTRYP RGLSYMGLENABLECLIENTSTATEPROC) ( GLenum cap );
typedef void (APIENTRYP RGLSYMGLDISABLECLIENTSTATEPROC) ( GLenum cap );
typedef void (APIENTRYP RGLSYMGLGETBOOLEANVPROC) ( GLenum pname, GLboolean *params );
typedef void (APIENTRYP RGLSYMGLGETDOUBLEVPROC) ( GLenum pname, GLdouble *params );
typedef void (APIENTRYP RGLSYMGLGETFLOATVPROC) ( GLenum pname, GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETINTEGERVPROC) ( GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLPUSHATTRIBPROC) ( GLbitfield mask );
typedef void (APIENTRYP RGLSYMGLPOPATTRIBPROC) ( void );
typedef void (APIENTRYP RGLSYMGLPUSHCLIENTATTRIBPROC) ( GLbitfield mask );
typedef void (APIENTRYP RGLSYMGLPOPCLIENTATTRIBPROC) ( void );
typedef GLint (APIENTRYP RGLSYMGLRENDERMODEPROC) ( GLenum mode );
typedef GLenum (APIENTRYP RGLSYMGLGETERRORPROC) ( void );
typedef const GLubyte * (APIENTRYP RGLSYMGLGETSTRINGPROC) ( GLenum name );
typedef void (APIENTRYP RGLSYMGLFINISHPROC) ( void );
typedef void (APIENTRYP RGLSYMGLFLUSHPROC) ( void );
typedef void (APIENTRYP RGLSYMGLHINTPROC) ( GLenum target, GLenum mode );
typedef void (APIENTRYP RGLSYMGLCLEARDEPTHPROC) ( GLclampd depth );
typedef void (APIENTRYP RGLSYMGLDEPTHFUNCPROC) ( GLenum func );
typedef void (APIENTRYP RGLSYMGLDEPTHMASKPROC) ( GLboolean flag );
typedef void (APIENTRYP RGLSYMGLDEPTHRANGEPROC) ( GLclampd near_val, GLclampd far_val );
typedef void (APIENTRYP RGLSYMGLCLEARACCUMPROC) ( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
typedef void (APIENTRYP RGLSYMGLACCUMPROC) ( GLenum op, GLfloat value );
typedef void (APIENTRYP RGLSYMGLMATRIXMODEPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLPUSHMATRIXPROC) ( void );
typedef void (APIENTRYP RGLSYMGLPOPMATRIXPROC) ( void );
typedef void (APIENTRYP RGLSYMGLLOADIDENTITYPROC) ( void );
typedef void (APIENTRYP RGLSYMGLLOADMATRIXDPROC) ( const GLdouble *m );
typedef void (APIENTRYP RGLSYMGLLOADMATRIXFPROC) ( const GLfloat *m );
typedef void (APIENTRYP RGLSYMGLMULTMATRIXDPROC) ( const GLdouble *m );
typedef void (APIENTRYP RGLSYMGLMULTMATRIXFPROC) ( const GLfloat *m );
typedef void (APIENTRYP RGLSYMGLSCALEDPROC) ( GLdouble x, GLdouble y, GLdouble z );
typedef void (APIENTRYP RGLSYMGLSCALEFPROC) ( GLfloat x, GLfloat y, GLfloat z );
typedef void (APIENTRYP RGLSYMGLTRANSLATEDPROC) ( GLdouble x, GLdouble y, GLdouble z );
typedef void (APIENTRYP RGLSYMGLTRANSLATEFPROC) ( GLfloat x, GLfloat y, GLfloat z );
typedef GLboolean (APIENTRYP RGLSYMGLISLISTPROC) ( GLuint list );
typedef void (APIENTRYP RGLSYMGLDELETELISTSPROC) ( GLuint list, GLsizei range );
typedef GLuint (APIENTRYP RGLSYMGLGENLISTSPROC) ( GLsizei range );
typedef void (APIENTRYP RGLSYMGLNEWLISTPROC) ( GLuint list, GLenum mode );
typedef void (APIENTRYP RGLSYMGLENDLISTPROC) ( void );
typedef void (APIENTRYP RGLSYMGLCALLLISTPROC) ( GLuint list );
typedef void (APIENTRYP RGLSYMGLLISTBASEPROC) ( GLuint base );
typedef void (APIENTRYP RGLSYMGLBEGINPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLENDPROC) ( void );
typedef void (APIENTRYP RGLSYMGLVERTEX2DPROC) ( GLdouble x, GLdouble y );
typedef void (APIENTRYP RGLSYMGLVERTEX2FPROC) ( GLfloat x, GLfloat y );
typedef void (APIENTRYP RGLSYMGLVERTEX2IPROC) ( GLint x, GLint y );
typedef void (APIENTRYP RGLSYMGLVERTEX2SPROC) ( GLshort x, GLshort y );
typedef void (APIENTRYP RGLSYMGLVERTEX3DPROC) ( GLdouble x, GLdouble y, GLdouble z );
typedef void (APIENTRYP RGLSYMGLVERTEX3FPROC) ( GLfloat x, GLfloat y, GLfloat z );
typedef void (APIENTRYP RGLSYMGLVERTEX3IPROC) ( GLint x, GLint y, GLint z );
typedef void (APIENTRYP RGLSYMGLVERTEX3SPROC) ( GLshort x, GLshort y, GLshort z );
typedef void (APIENTRYP RGLSYMGLVERTEX4DPROC) ( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
typedef void (APIENTRYP RGLSYMGLVERTEX4FPROC) ( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
typedef void (APIENTRYP RGLSYMGLVERTEX4IPROC) ( GLint x, GLint y, GLint z, GLint w );
typedef void (APIENTRYP RGLSYMGLVERTEX4SPROC) ( GLshort x, GLshort y, GLshort z, GLshort w );
typedef void (APIENTRYP RGLSYMGLVERTEX2DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLVERTEX2FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLVERTEX2IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLVERTEX2SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLVERTEX3DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLVERTEX3FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLVERTEX3IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLVERTEX3SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLVERTEX4DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLVERTEX4FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLVERTEX4IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLVERTEX4SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLNORMAL3BPROC) ( GLbyte nx, GLbyte ny, GLbyte nz );
typedef void (APIENTRYP RGLSYMGLNORMAL3DPROC) ( GLdouble nx, GLdouble ny, GLdouble nz );
typedef void (APIENTRYP RGLSYMGLNORMAL3FPROC) ( GLfloat nx, GLfloat ny, GLfloat nz );
typedef void (APIENTRYP RGLSYMGLNORMAL3IPROC) ( GLint nx, GLint ny, GLint nz );
typedef void (APIENTRYP RGLSYMGLNORMAL3SPROC) ( GLshort nx, GLshort ny, GLshort nz );
typedef void (APIENTRYP RGLSYMGLNORMAL3BVPROC) ( const GLbyte *v );
typedef void (APIENTRYP RGLSYMGLNORMAL3DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLNORMAL3FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLNORMAL3IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLNORMAL3SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLINDEXDPROC) ( GLdouble c );
typedef void (APIENTRYP RGLSYMGLINDEXFPROC) ( GLfloat c );
typedef void (APIENTRYP RGLSYMGLINDEXIPROC) ( GLint c );
typedef void (APIENTRYP RGLSYMGLINDEXSPROC) ( GLshort c );
typedef void (APIENTRYP RGLSYMGLINDEXUBPROC) ( GLubyte c );
typedef void (APIENTRYP RGLSYMGLINDEXDVPROC) ( const GLdouble *c );
typedef void (APIENTRYP RGLSYMGLINDEXFVPROC) ( const GLfloat *c );
typedef void (APIENTRYP RGLSYMGLINDEXIVPROC) ( const GLint *c );
typedef void (APIENTRYP RGLSYMGLINDEXSVPROC) ( const GLshort *c );
typedef void (APIENTRYP RGLSYMGLINDEXUBVPROC) ( const GLubyte *c );
typedef void (APIENTRYP RGLSYMGLCOLOR3BPROC) ( GLbyte red, GLbyte green, GLbyte blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3DPROC) ( GLdouble red, GLdouble green, GLdouble blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3FPROC) ( GLfloat red, GLfloat green, GLfloat blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3IPROC) ( GLint red, GLint green, GLint blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3SPROC) ( GLshort red, GLshort green, GLshort blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3UBPROC) ( GLubyte red, GLubyte green, GLubyte blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3UIPROC) ( GLuint red, GLuint green, GLuint blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3USPROC) ( GLushort red, GLushort green, GLushort blue );
typedef void (APIENTRYP RGLSYMGLCOLOR3BVPROC) ( const GLbyte *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3UBVPROC) ( const GLubyte *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3UIVPROC) ( const GLuint *v );
typedef void (APIENTRYP RGLSYMGLCOLOR3USVPROC) ( const GLushort *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4BVPROC) ( const GLbyte *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4UBVPROC) ( const GLubyte *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4UIVPROC) ( const GLuint *v );
typedef void (APIENTRYP RGLSYMGLCOLOR4USVPROC) ( const GLushort *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1DPROC) ( GLdouble s );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1FPROC) ( GLfloat s );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1IPROC) ( GLint s );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1SPROC) ( GLshort s );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2DPROC) ( GLdouble s, GLdouble t );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2FPROC) ( GLfloat s, GLfloat t );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2IPROC) ( GLint s, GLint t );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2SPROC) ( GLshort s, GLshort t );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3DPROC) ( GLdouble s, GLdouble t, GLdouble r );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3FPROC) ( GLfloat s, GLfloat t, GLfloat r );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3IPROC) ( GLint s, GLint t, GLint r );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3SPROC) ( GLshort s, GLshort t, GLshort r );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4DPROC) ( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4FPROC) ( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4IPROC) ( GLint s, GLint t, GLint r, GLint q );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4SPROC) ( GLshort s, GLshort t, GLshort r, GLshort q );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD1SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD2SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD3SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLTEXCOORD4SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2DPROC) ( GLdouble x, GLdouble y );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2FPROC) ( GLfloat x, GLfloat y );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2IPROC) ( GLint x, GLint y );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2SPROC) ( GLshort x, GLshort y );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3DPROC) ( GLdouble x, GLdouble y, GLdouble z );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3FPROC) ( GLfloat x, GLfloat y, GLfloat z );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3IPROC) ( GLint x, GLint y, GLint z );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3SPROC) ( GLshort x, GLshort y, GLshort z );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4DPROC) ( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4FPROC) ( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4IPROC) ( GLint x, GLint y, GLint z, GLint w );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4SPROC) ( GLshort x, GLshort y, GLshort z, GLshort w );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS2SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS3SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4DVPROC) ( const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4FVPROC) ( const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4IVPROC) ( const GLint *v );
typedef void (APIENTRYP RGLSYMGLRASTERPOS4SVPROC) ( const GLshort *v );
typedef void (APIENTRYP RGLSYMGLRECTDPROC) ( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
typedef void (APIENTRYP RGLSYMGLRECTFPROC) ( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
typedef void (APIENTRYP RGLSYMGLRECTIPROC) ( GLint x1, GLint y1, GLint x2, GLint y2 );
typedef void (APIENTRYP RGLSYMGLRECTSPROC) ( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
typedef void (APIENTRYP RGLSYMGLRECTDVPROC) ( const GLdouble *v1, const GLdouble *v2 );
typedef void (APIENTRYP RGLSYMGLRECTFVPROC) ( const GLfloat *v1, const GLfloat *v2 );
typedef void (APIENTRYP RGLSYMGLRECTIVPROC) ( const GLint *v1, const GLint *v2 );
typedef void (APIENTRYP RGLSYMGLRECTSVPROC) ( const GLshort *v1, const GLshort *v2 );
typedef void (APIENTRYP RGLSYMGLEDGEFLAGPOINTERPROC) ( GLsizei stride, const GLvoid *ptr );
typedef void (APIENTRYP RGLSYMGLGETPOINTERVPROC) ( GLenum pname, GLvoid **params );
typedef void (APIENTRYP RGLSYMGLARRAYELEMENTPROC) ( GLint i );
typedef void (APIENTRYP RGLSYMGLDRAWARRAYSPROC) ( GLenum mode, GLint first, GLsizei count );
typedef void (APIENTRYP RGLSYMGLSHADEMODELPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLLIGHTFPROC) ( GLenum light, GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLLIGHTIPROC) ( GLenum light, GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLLIGHTMODELFPROC) ( GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLLIGHTMODELIPROC) ( GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLLIGHTMODELFVPROC) ( GLenum pname, const GLfloat *params );
typedef void (APIENTRYP RGLSYMGLLIGHTMODELIVPROC) ( GLenum pname, const GLint *params );
typedef void (APIENTRYP RGLSYMGLMATERIALFPROC) ( GLenum face, GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLMATERIALIPROC) ( GLenum face, GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLMATERIALFVPROC) ( GLenum face, GLenum pname, const GLfloat *params );
typedef void (APIENTRYP RGLSYMGLMATERIALIVPROC) ( GLenum face, GLenum pname, const GLint *params );
typedef void (APIENTRYP RGLSYMGLGETMATERIALFVPROC) ( GLenum face, GLenum pname, GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETMATERIALIVPROC) ( GLenum face, GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLCOLORMATERIALPROC) ( GLenum face, GLenum mode );
typedef void (APIENTRYP RGLSYMGLPIXELZOOMPROC) ( GLfloat xfactor, GLfloat yfactor );
typedef void (APIENTRYP RGLSYMGLPIXELSTOREFPROC) ( GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLPIXELSTOREIPROC) ( GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLPIXELTRANSFERFPROC) ( GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLPIXELTRANSFERIPROC) ( GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLGETPIXELMAPFVPROC) ( GLenum map, GLfloat *values );
typedef void (APIENTRYP RGLSYMGLGETPIXELMAPUIVPROC) ( GLenum map, GLuint *values );
typedef void (APIENTRYP RGLSYMGLGETPIXELMAPUSVPROC) ( GLenum map, GLushort *values );
typedef void (APIENTRYP RGLSYMGLSTENCILFUNCPROC) ( GLenum func, GLint ref, GLuint mask );
typedef void (APIENTRYP RGLSYMGLSTENCILMASKPROC) ( GLuint mask );
typedef void (APIENTRYP RGLSYMGLSTENCILOPPROC) ( GLenum fail, GLenum zfail, GLenum zpass );
typedef void (APIENTRYP RGLSYMGLCLEARSTENCILPROC) ( GLint s );
typedef void (APIENTRYP RGLSYMGLTEXGENDPROC) ( GLenum coord, GLenum pname, GLdouble param );
typedef void (APIENTRYP RGLSYMGLTEXGENFPROC) ( GLenum coord, GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLTEXGENIPROC) ( GLenum coord, GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLTEXGENDVPROC) ( GLenum coord, GLenum pname, const GLdouble *params );
typedef void (APIENTRYP RGLSYMGLTEXGENFVPROC) ( GLenum coord, GLenum pname, const GLfloat *params );
typedef void (APIENTRYP RGLSYMGLTEXGENIVPROC) ( GLenum coord, GLenum pname, const GLint *params );
typedef void (APIENTRYP RGLSYMGLGETTEXGENDVPROC) ( GLenum coord, GLenum pname, GLdouble *params );
typedef void (APIENTRYP RGLSYMGLGETTEXGENFVPROC) ( GLenum coord, GLenum pname, GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETTEXGENIVPROC) ( GLenum coord, GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLTEXENVFPROC) ( GLenum target, GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLTEXENVIPROC) ( GLenum target, GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLTEXENVFVPROC) ( GLenum target, GLenum pname, const GLfloat *params );
typedef void (APIENTRYP RGLSYMGLTEXENVIVPROC) ( GLenum target, GLenum pname, const GLint *params );
typedef void (APIENTRYP RGLSYMGLGETTEXENVFVPROC) ( GLenum target, GLenum pname, GLfloat *params );
typedef void (APIENTRYP RGLSYMGLGETTEXENVIVPROC) ( GLenum target, GLenum pname, GLint *params );
typedef void (APIENTRYP RGLSYMGLTEXPARAMETERFPROC) ( GLenum target, GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLTEXPARAMETERIPROC) ( GLenum target, GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLGENTEXTURESPROC) ( GLsizei n, GLuint *textures );
typedef void (APIENTRYP RGLSYMGLDELETETEXTURESPROC) ( GLsizei n, const GLuint *textures);
typedef void (APIENTRYP RGLSYMGLBINDTEXTUREPROC) ( GLenum target, GLuint texture );
typedef GLboolean (APIENTRYP RGLSYMGLISTEXTUREPROC) ( GLuint texture );
typedef void (APIENTRYP RGLSYMGLGETMAPDVPROC) ( GLenum target, GLenum query, GLdouble *v );
typedef void (APIENTRYP RGLSYMGLGETMAPFVPROC) ( GLenum target, GLenum query, GLfloat *v );
typedef void (APIENTRYP RGLSYMGLGETMAPIVPROC) ( GLenum target, GLenum query, GLint *v );
typedef void (APIENTRYP RGLSYMGLEVALCOORD1DPROC) ( GLdouble u );
typedef void (APIENTRYP RGLSYMGLEVALCOORD1FPROC) ( GLfloat u );
typedef void (APIENTRYP RGLSYMGLEVALCOORD1DVPROC) ( const GLdouble *u );
typedef void (APIENTRYP RGLSYMGLEVALCOORD1FVPROC) ( const GLfloat *u );
typedef void (APIENTRYP RGLSYMGLEVALCOORD2DPROC) ( GLdouble u, GLdouble v );
typedef void (APIENTRYP RGLSYMGLEVALCOORD2FPROC) ( GLfloat u, GLfloat v );
typedef void (APIENTRYP RGLSYMGLEVALCOORD2DVPROC) ( const GLdouble *u );
typedef void (APIENTRYP RGLSYMGLEVALCOORD2FVPROC) ( const GLfloat *u );
typedef void (APIENTRYP RGLSYMGLMAPGRID1DPROC) ( GLint un, GLdouble u1, GLdouble u2 );
typedef void (APIENTRYP RGLSYMGLMAPGRID1FPROC) ( GLint un, GLfloat u1, GLfloat u2 );
typedef void (APIENTRYP RGLSYMGLEVALPOINT1PROC) ( GLint i );
typedef void (APIENTRYP RGLSYMGLEVALPOINT2PROC) ( GLint i, GLint j );
typedef void (APIENTRYP RGLSYMGLEVALMESH1PROC) ( GLenum mode, GLint i1, GLint i2 );
typedef void (APIENTRYP RGLSYMGLEVALMESH2PROC) ( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
typedef void (APIENTRYP RGLSYMGLFOGFPROC) ( GLenum pname, GLfloat param );
typedef void (APIENTRYP RGLSYMGLFOGIPROC) ( GLenum pname, GLint param );
typedef void (APIENTRYP RGLSYMGLFOGFVPROC) ( GLenum pname, const GLfloat *params );
typedef void (APIENTRYP RGLSYMGLFOGIVPROC) ( GLenum pname, const GLint *params );
typedef void (APIENTRYP RGLSYMGLFEEDBACKBUFFERPROC) ( GLsizei size, GLenum type, GLfloat *buffer );
typedef void (APIENTRYP RGLSYMGLPASSTHROUGHPROC) ( GLfloat token );
typedef void (APIENTRYP RGLSYMGLSELECTBUFFERPROC) ( GLsizei size, GLuint *buffer );
typedef void (APIENTRYP RGLSYMGLINITNAMESPROC) ( void );
typedef void (APIENTRYP RGLSYMGLLOADNAMEPROC) ( GLuint name );
typedef void (APIENTRYP RGLSYMGLPUSHNAMEPROC) ( GLuint name );
typedef void (APIENTRYP RGLSYMGLPOPNAMEPROC) ( void );
typedef void (APIENTRYP RGLSYMGLBLENDEQUATIONPROC) ( GLenum mode );
typedef void (APIENTRYP RGLSYMGLRESETHISTOGRAMPROC) ( GLenum target );
typedef void (APIENTRYP RGLSYMGLRESETMINMAXPROC) ( GLenum target );
typedef void (APIENTRYP RGLSYMGLACTIVETEXTUREPROC) ( GLenum texture );
typedef void (APIENTRYP RGLSYMGLCLIENTACTIVETEXTUREPROC) ( GLenum texture );
typedef void (APIENTRYP RGLSYMGLCOMPRESSEDTEXIMAGE1DPROC) ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
typedef void (APIENTRYP RGLSYMGLCOMPRESSEDTEXIMAGE2DPROC) ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
typedef void (APIENTRYP RGLSYMGLCOMPRESSEDTEXIMAGE3DPROC) ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
typedef void (APIENTRYP RGLSYMGLCOMPRESSEDTEXSUBIMAGE1DPROC) ( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
typedef void (APIENTRYP RGLSYMGLCOMPRESSEDTEXSUBIMAGE2DPROC) ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
typedef void (APIENTRYP RGLSYMGLCOMPRESSEDTEXSUBIMAGE3DPROC) ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
typedef void (APIENTRYP RGLSYMGLGETCOMPRESSEDTEXIMAGEPROC) ( GLenum target, GLint lod, GLvoid *img );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1DPROC) ( GLenum target, GLdouble s );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1DVPROC) ( GLenum target, const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1FPROC) ( GLenum target, GLfloat s );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1FVPROC) ( GLenum target, const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1IPROC) ( GLenum target, GLint s );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1IVPROC) ( GLenum target, const GLint *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1SPROC) ( GLenum target, GLshort s );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1SVPROC) ( GLenum target, const GLshort *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2DPROC) ( GLenum target, GLdouble s, GLdouble t );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2DVPROC) ( GLenum target, const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2FPROC) ( GLenum target, GLfloat s, GLfloat t );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2FVPROC) ( GLenum target, const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2IPROC) ( GLenum target, GLint s, GLint t );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2IVPROC) ( GLenum target, const GLint *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2SPROC) ( GLenum target, GLshort s, GLshort t );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2SVPROC) ( GLenum target, const GLshort *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3DPROC) ( GLenum target, GLdouble s, GLdouble t, GLdouble r );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3DVPROC) ( GLenum target, const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3FPROC) ( GLenum target, GLfloat s, GLfloat t, GLfloat r );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3FVPROC) ( GLenum target, const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3IPROC) ( GLenum target, GLint s, GLint t, GLint r );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3IVPROC) ( GLenum target, const GLint *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3SPROC) ( GLenum target, GLshort s, GLshort t, GLshort r );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3SVPROC) ( GLenum target, const GLshort *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4DPROC) ( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4DVPROC) ( GLenum target, const GLdouble *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4FPROC) ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4FVPROC) ( GLenum target, const GLfloat *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4IPROC) ( GLenum target, GLint s, GLint t, GLint r, GLint q );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4IVPROC) ( GLenum target, const GLint *v );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4SPROC) ( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4SVPROC) ( GLenum target, const GLshort *v );
typedef void (APIENTRYP RGLSYMGLLOADTRANSPOSEMATRIXDPROC) ( const GLdouble m[16] );
typedef void (APIENTRYP RGLSYMGLLOADTRANSPOSEMATRIXFPROC) ( const GLfloat m[16] );
typedef void (APIENTRYP RGLSYMGLMULTTRANSPOSEMATRIXDPROC) ( const GLdouble m[16] );
typedef void (APIENTRYP RGLSYMGLMULTTRANSPOSEMATRIXFPROC) ( const GLfloat m[16] );
typedef void (APIENTRYP RGLSYMGLSAMPLECOVERAGEPROC) ( GLclampf value, GLboolean invert );
typedef void (APIENTRYP RGLSYMGLACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRYP RGLSYMGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (APIENTRYP RGLSYMGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRYP RGLSYMGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
typedef void (APIENTRYP RGLSYMGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
// xglgen generated
RGLSYMGLCLEARINDEXPROC glClearIndex;
RGLSYMGLCLEARCOLORPROC glClearColor;
RGLSYMGLCLEARPROC glClear;
RGLSYMGLINDEXMASKPROC glIndexMask;
RGLSYMGLCOLORMASKPROC glColorMask;
RGLSYMGLALPHAFUNCPROC glAlphaFunc;
RGLSYMGLBLENDFUNCPROC glBlendFunc;
RGLSYMGLLOGICOPPROC glLogicOp;
RGLSYMGLCULLFACEPROC glCullFace;
RGLSYMGLFRONTFACEPROC glFrontFace;
RGLSYMGLPOINTSIZEPROC glPointSize;
RGLSYMGLLINEWIDTHPROC glLineWidth;
RGLSYMGLLINESTIPPLEPROC glLineStipple;
RGLSYMGLPOLYGONMODEPROC glPolygonMode;
RGLSYMGLPOLYGONOFFSETPROC glPolygonOffset;
RGLSYMGLPOLYGONSTIPPLEPROC glPolygonStipple;
RGLSYMGLGETPOLYGONSTIPPLEPROC glGetPolygonStipple;
RGLSYMGLEDGEFLAGPROC glEdgeFlag;
RGLSYMGLEDGEFLAGVPROC glEdgeFlagv;
RGLSYMGLSCISSORPROC glScissor;
RGLSYMGLCLIPPLANEPROC glClipPlane;
RGLSYMGLGETCLIPPLANEPROC glGetClipPlane;
RGLSYMGLDRAWBUFFERPROC glDrawBuffer;
RGLSYMGLREADBUFFERPROC glReadBuffer;
RGLSYMGLENABLEPROC glEnable;
RGLSYMGLDISABLEPROC glDisable;
RGLSYMGLISENABLEDPROC glIsEnabled;
RGLSYMGLENABLECLIENTSTATEPROC glEnableClientState;
RGLSYMGLDISABLECLIENTSTATEPROC glDisableClientState;
RGLSYMGLGETBOOLEANVPROC glGetBooleanv;
RGLSYMGLGETDOUBLEVPROC glGetDoublev;
RGLSYMGLGETFLOATVPROC glGetFloatv;
RGLSYMGLGETINTEGERVPROC glGetIntegerv;
RGLSYMGLPUSHATTRIBPROC glPushAttrib;
RGLSYMGLPOPATTRIBPROC glPopAttrib;
RGLSYMGLPUSHCLIENTATTRIBPROC glPushClientAttrib;
RGLSYMGLPOPCLIENTATTRIBPROC glPopClientAttrib;
RGLSYMGLRENDERMODEPROC glRenderMode;
RGLSYMGLGETERRORPROC glGetError;
RGLSYMGLGETSTRINGPROC glGetString;
RGLSYMGLFINISHPROC glFinish;
RGLSYMGLFLUSHPROC glFlush;
RGLSYMGLHINTPROC glHint;
RGLSYMGLCLEARDEPTHPROC glClearDepth;
RGLSYMGLDEPTHFUNCPROC glDepthFunc;
RGLSYMGLDEPTHMASKPROC glDepthMask;
RGLSYMGLDEPTHRANGEPROC glDepthRange;
RGLSYMGLCLEARACCUMPROC glClearAccum;
RGLSYMGLACCUMPROC glAccum;
RGLSYMGLMATRIXMODEPROC glMatrixMode;
RGLSYMGLPUSHMATRIXPROC glPushMatrix;
RGLSYMGLPOPMATRIXPROC glPopMatrix;
RGLSYMGLLOADIDENTITYPROC glLoadIdentity;
RGLSYMGLLOADMATRIXDPROC glLoadMatrixd;
RGLSYMGLLOADMATRIXFPROC glLoadMatrixf;
RGLSYMGLMULTMATRIXDPROC glMultMatrixd;
RGLSYMGLMULTMATRIXFPROC glMultMatrixf;
RGLSYMGLSCALEDPROC glScaled;
RGLSYMGLSCALEFPROC glScalef;
RGLSYMGLTRANSLATEDPROC glTranslated;
RGLSYMGLTRANSLATEFPROC glTranslatef;
RGLSYMGLISLISTPROC glIsList;
RGLSYMGLDELETELISTSPROC glDeleteLists;
RGLSYMGLGENLISTSPROC glGenLists;
RGLSYMGLNEWLISTPROC glNewList;
RGLSYMGLENDLISTPROC glEndList;
RGLSYMGLCALLLISTPROC glCallList;
RGLSYMGLLISTBASEPROC glListBase;
RGLSYMGLBEGINPROC glBegin;
RGLSYMGLENDPROC glEnd;
RGLSYMGLVERTEX2DPROC glVertex2d;
RGLSYMGLVERTEX2FPROC glVertex2f;
RGLSYMGLVERTEX2IPROC glVertex2i;
RGLSYMGLVERTEX2SPROC glVertex2s;
RGLSYMGLVERTEX3DPROC glVertex3d;
RGLSYMGLVERTEX3FPROC glVertex3f;
RGLSYMGLVERTEX3IPROC glVertex3i;
RGLSYMGLVERTEX3SPROC glVertex3s;
RGLSYMGLVERTEX4DPROC glVertex4d;
RGLSYMGLVERTEX4FPROC glVertex4f;
RGLSYMGLVERTEX4IPROC glVertex4i;
RGLSYMGLVERTEX4SPROC glVertex4s;
RGLSYMGLVERTEX2DVPROC glVertex2dv;
RGLSYMGLVERTEX2FVPROC glVertex2fv;
RGLSYMGLVERTEX2IVPROC glVertex2iv;
RGLSYMGLVERTEX2SVPROC glVertex2sv;
RGLSYMGLVERTEX3DVPROC glVertex3dv;
RGLSYMGLVERTEX3FVPROC glVertex3fv;
RGLSYMGLVERTEX3IVPROC glVertex3iv;
RGLSYMGLVERTEX3SVPROC glVertex3sv;
RGLSYMGLVERTEX4DVPROC glVertex4dv;
RGLSYMGLVERTEX4FVPROC glVertex4fv;
RGLSYMGLVERTEX4IVPROC glVertex4iv;
RGLSYMGLVERTEX4SVPROC glVertex4sv;
RGLSYMGLNORMAL3BPROC glNormal3b;
RGLSYMGLNORMAL3DPROC glNormal3d;
RGLSYMGLNORMAL3FPROC glNormal3f;
RGLSYMGLNORMAL3IPROC glNormal3i;
RGLSYMGLNORMAL3SPROC glNormal3s;
RGLSYMGLNORMAL3BVPROC glNormal3bv;
RGLSYMGLNORMAL3DVPROC glNormal3dv;
RGLSYMGLNORMAL3FVPROC glNormal3fv;
RGLSYMGLNORMAL3IVPROC glNormal3iv;
RGLSYMGLNORMAL3SVPROC glNormal3sv;
RGLSYMGLINDEXDPROC glIndexd;
RGLSYMGLINDEXFPROC glIndexf;
RGLSYMGLINDEXIPROC glIndexi;
RGLSYMGLINDEXSPROC glIndexs;
RGLSYMGLINDEXUBPROC glIndexub;
RGLSYMGLINDEXDVPROC glIndexdv;
RGLSYMGLINDEXFVPROC glIndexfv;
RGLSYMGLINDEXIVPROC glIndexiv;
RGLSYMGLINDEXSVPROC glIndexsv;
RGLSYMGLINDEXUBVPROC glIndexubv;
RGLSYMGLCOLOR3BPROC glColor3b;
RGLSYMGLCOLOR3DPROC glColor3d;
RGLSYMGLCOLOR3FPROC glColor3f;
RGLSYMGLCOLOR3IPROC glColor3i;
RGLSYMGLCOLOR3SPROC glColor3s;
RGLSYMGLCOLOR3UBPROC glColor3ub;
RGLSYMGLCOLOR3UIPROC glColor3ui;
RGLSYMGLCOLOR3USPROC glColor3us;
RGLSYMGLCOLOR3BVPROC glColor3bv;
RGLSYMGLCOLOR3DVPROC glColor3dv;
RGLSYMGLCOLOR3FVPROC glColor3fv;
RGLSYMGLCOLOR3IVPROC glColor3iv;
RGLSYMGLCOLOR3SVPROC glColor3sv;
RGLSYMGLCOLOR3UBVPROC glColor3ubv;
RGLSYMGLCOLOR3UIVPROC glColor3uiv;
RGLSYMGLCOLOR3USVPROC glColor3usv;
RGLSYMGLCOLOR4BVPROC glColor4bv;
RGLSYMGLCOLOR4DVPROC glColor4dv;
RGLSYMGLCOLOR4FVPROC glColor4fv;
RGLSYMGLCOLOR4IVPROC glColor4iv;
RGLSYMGLCOLOR4SVPROC glColor4sv;
RGLSYMGLCOLOR4UBVPROC glColor4ubv;
RGLSYMGLCOLOR4UIVPROC glColor4uiv;
RGLSYMGLCOLOR4USVPROC glColor4usv;
RGLSYMGLTEXCOORD1DPROC glTexCoord1d;
RGLSYMGLTEXCOORD1FPROC glTexCoord1f;
RGLSYMGLTEXCOORD1IPROC glTexCoord1i;
RGLSYMGLTEXCOORD1SPROC glTexCoord1s;
RGLSYMGLTEXCOORD2DPROC glTexCoord2d;
RGLSYMGLTEXCOORD2FPROC glTexCoord2f;
RGLSYMGLTEXCOORD2IPROC glTexCoord2i;
RGLSYMGLTEXCOORD2SPROC glTexCoord2s;
RGLSYMGLTEXCOORD3DPROC glTexCoord3d;
RGLSYMGLTEXCOORD3FPROC glTexCoord3f;
RGLSYMGLTEXCOORD3IPROC glTexCoord3i;
RGLSYMGLTEXCOORD3SPROC glTexCoord3s;
RGLSYMGLTEXCOORD4DPROC glTexCoord4d;
RGLSYMGLTEXCOORD4FPROC glTexCoord4f;
RGLSYMGLTEXCOORD4IPROC glTexCoord4i;
RGLSYMGLTEXCOORD4SPROC glTexCoord4s;
RGLSYMGLTEXCOORD1DVPROC glTexCoord1dv;
RGLSYMGLTEXCOORD1FVPROC glTexCoord1fv;
RGLSYMGLTEXCOORD1IVPROC glTexCoord1iv;
RGLSYMGLTEXCOORD1SVPROC glTexCoord1sv;
RGLSYMGLTEXCOORD2DVPROC glTexCoord2dv;
RGLSYMGLTEXCOORD2FVPROC glTexCoord2fv;
RGLSYMGLTEXCOORD2IVPROC glTexCoord2iv;
RGLSYMGLTEXCOORD2SVPROC glTexCoord2sv;
RGLSYMGLTEXCOORD3DVPROC glTexCoord3dv;
RGLSYMGLTEXCOORD3FVPROC glTexCoord3fv;
RGLSYMGLTEXCOORD3IVPROC glTexCoord3iv;
RGLSYMGLTEXCOORD3SVPROC glTexCoord3sv;
RGLSYMGLTEXCOORD4DVPROC glTexCoord4dv;
RGLSYMGLTEXCOORD4FVPROC glTexCoord4fv;
RGLSYMGLTEXCOORD4IVPROC glTexCoord4iv;
RGLSYMGLTEXCOORD4SVPROC glTexCoord4sv;
RGLSYMGLRASTERPOS2DPROC glRasterPos2d;
RGLSYMGLRASTERPOS2FPROC glRasterPos2f;
RGLSYMGLRASTERPOS2IPROC glRasterPos2i;
RGLSYMGLRASTERPOS2SPROC glRasterPos2s;
RGLSYMGLRASTERPOS3DPROC glRasterPos3d;
RGLSYMGLRASTERPOS3FPROC glRasterPos3f;
RGLSYMGLRASTERPOS3IPROC glRasterPos3i;
RGLSYMGLRASTERPOS3SPROC glRasterPos3s;
RGLSYMGLRASTERPOS4DPROC glRasterPos4d;
RGLSYMGLRASTERPOS4FPROC glRasterPos4f;
RGLSYMGLRASTERPOS4IPROC glRasterPos4i;
RGLSYMGLRASTERPOS4SPROC glRasterPos4s;
RGLSYMGLRASTERPOS2DVPROC glRasterPos2dv;
RGLSYMGLRASTERPOS2FVPROC glRasterPos2fv;
RGLSYMGLRASTERPOS2IVPROC glRasterPos2iv;
RGLSYMGLRASTERPOS2SVPROC glRasterPos2sv;
RGLSYMGLRASTERPOS3DVPROC glRasterPos3dv;
RGLSYMGLRASTERPOS3FVPROC glRasterPos3fv;
RGLSYMGLRASTERPOS3IVPROC glRasterPos3iv;
RGLSYMGLRASTERPOS3SVPROC glRasterPos3sv;
RGLSYMGLRASTERPOS4DVPROC glRasterPos4dv;
RGLSYMGLRASTERPOS4FVPROC glRasterPos4fv;
RGLSYMGLRASTERPOS4IVPROC glRasterPos4iv;
RGLSYMGLRASTERPOS4SVPROC glRasterPos4sv;
RGLSYMGLRECTDPROC glRectd;
RGLSYMGLRECTFPROC glRectf;
RGLSYMGLRECTIPROC glRecti;
RGLSYMGLRECTSPROC glRects;
RGLSYMGLRECTDVPROC glRectdv;
RGLSYMGLRECTFVPROC glRectfv;
RGLSYMGLRECTIVPROC glRectiv;
RGLSYMGLRECTSVPROC glRectsv;
RGLSYMGLEDGEFLAGPOINTERPROC glEdgeFlagPointer;
RGLSYMGLGETPOINTERVPROC glGetPointerv;
RGLSYMGLARRAYELEMENTPROC glArrayElement;
RGLSYMGLDRAWARRAYSPROC glDrawArrays;
RGLSYMGLSHADEMODELPROC glShadeModel;
RGLSYMGLLIGHTFPROC glLightf;
RGLSYMGLLIGHTIPROC glLighti;
RGLSYMGLLIGHTMODELFPROC glLightModelf;
RGLSYMGLLIGHTMODELIPROC glLightModeli;
RGLSYMGLLIGHTMODELFVPROC glLightModelfv;
RGLSYMGLLIGHTMODELIVPROC glLightModeliv;
RGLSYMGLMATERIALFPROC glMaterialf;
RGLSYMGLMATERIALIPROC glMateriali;
RGLSYMGLMATERIALFVPROC glMaterialfv;
RGLSYMGLMATERIALIVPROC glMaterialiv;
RGLSYMGLGETMATERIALFVPROC glGetMaterialfv;
RGLSYMGLGETMATERIALIVPROC glGetMaterialiv;
RGLSYMGLCOLORMATERIALPROC glColorMaterial;
RGLSYMGLPIXELZOOMPROC glPixelZoom;
RGLSYMGLPIXELSTOREFPROC glPixelStoref;
RGLSYMGLPIXELSTOREIPROC glPixelStorei;
RGLSYMGLPIXELTRANSFERFPROC glPixelTransferf;
RGLSYMGLPIXELTRANSFERIPROC glPixelTransferi;
RGLSYMGLGETPIXELMAPFVPROC glGetPixelMapfv;
RGLSYMGLGETPIXELMAPUIVPROC glGetPixelMapuiv;
RGLSYMGLGETPIXELMAPUSVPROC glGetPixelMapusv;
RGLSYMGLSTENCILFUNCPROC glStencilFunc;
RGLSYMGLSTENCILMASKPROC glStencilMask;
RGLSYMGLSTENCILOPPROC glStencilOp;
RGLSYMGLCLEARSTENCILPROC glClearStencil;
RGLSYMGLTEXGENDPROC glTexGend;
RGLSYMGLTEXGENFPROC glTexGenf;
RGLSYMGLTEXGENIPROC glTexGeni;
RGLSYMGLTEXGENDVPROC glTexGendv;
RGLSYMGLTEXGENFVPROC glTexGenfv;
RGLSYMGLTEXGENIVPROC glTexGeniv;
RGLSYMGLGETTEXGENDVPROC glGetTexGendv;
RGLSYMGLGETTEXGENFVPROC glGetTexGenfv;
RGLSYMGLGETTEXGENIVPROC glGetTexGeniv;
RGLSYMGLTEXENVFPROC glTexEnvf;
RGLSYMGLTEXENVIPROC glTexEnvi;
RGLSYMGLTEXENVFVPROC glTexEnvfv;
RGLSYMGLTEXENVIVPROC glTexEnviv;
RGLSYMGLGETTEXENVFVPROC glGetTexEnvfv;
RGLSYMGLGETTEXENVIVPROC glGetTexEnviv;
RGLSYMGLTEXPARAMETERFPROC glTexParameterf;
RGLSYMGLTEXPARAMETERIPROC glTexParameteri;
RGLSYMGLGENTEXTURESPROC glGenTextures;
RGLSYMGLDELETETEXTURESPROC glDeleteTextures;
RGLSYMGLBINDTEXTUREPROC glBindTexture;
RGLSYMGLISTEXTUREPROC glIsTexture;
RGLSYMGLGETMAPDVPROC glGetMapdv;
RGLSYMGLGETMAPFVPROC glGetMapfv;
RGLSYMGLGETMAPIVPROC glGetMapiv;
RGLSYMGLEVALCOORD1DPROC glEvalCoord1d;
RGLSYMGLEVALCOORD1FPROC glEvalCoord1f;
RGLSYMGLEVALCOORD1DVPROC glEvalCoord1dv;
RGLSYMGLEVALCOORD1FVPROC glEvalCoord1fv;
RGLSYMGLEVALCOORD2DPROC glEvalCoord2d;
RGLSYMGLEVALCOORD2FPROC glEvalCoord2f;
RGLSYMGLEVALCOORD2DVPROC glEvalCoord2dv;
RGLSYMGLEVALCOORD2FVPROC glEvalCoord2fv;
RGLSYMGLMAPGRID1DPROC glMapGrid1d;
RGLSYMGLMAPGRID1FPROC glMapGrid1f;
RGLSYMGLEVALPOINT1PROC glEvalPoint1;
RGLSYMGLEVALPOINT2PROC glEvalPoint2;
RGLSYMGLEVALMESH1PROC glEvalMesh1;
RGLSYMGLEVALMESH2PROC glEvalMesh2;
RGLSYMGLFOGFPROC glFogf;
RGLSYMGLFOGIPROC glFogi;
RGLSYMGLFOGFVPROC glFogfv;
RGLSYMGLFOGIVPROC glFogiv;
RGLSYMGLFEEDBACKBUFFERPROC glFeedbackBuffer;
RGLSYMGLPASSTHROUGHPROC glPassThrough;
RGLSYMGLSELECTBUFFERPROC glSelectBuffer;
RGLSYMGLINITNAMESPROC glInitNames;
RGLSYMGLLOADNAMEPROC glLoadName;
RGLSYMGLPUSHNAMEPROC glPushName;
RGLSYMGLPOPNAMEPROC glPopName;
RGLSYMGLBLENDEQUATIONPROC glBlendEquation;
RGLSYMGLRESETHISTOGRAMPROC glResetHistogram;
RGLSYMGLRESETMINMAXPROC glResetMinmax;
RGLSYMGLACTIVETEXTUREPROC glActiveTexture;
RGLSYMGLCLIENTACTIVETEXTUREPROC glClientActiveTexture;
RGLSYMGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D;
RGLSYMGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D;
RGLSYMGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D;
RGLSYMGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D;
RGLSYMGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D;
RGLSYMGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D;
RGLSYMGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage;
RGLSYMGLMULTITEXCOORD1DPROC glMultiTexCoord1d;
RGLSYMGLMULTITEXCOORD1DVPROC glMultiTexCoord1dv;
RGLSYMGLMULTITEXCOORD1FPROC glMultiTexCoord1f;
RGLSYMGLMULTITEXCOORD1FVPROC glMultiTexCoord1fv;
RGLSYMGLMULTITEXCOORD1IPROC glMultiTexCoord1i;
RGLSYMGLMULTITEXCOORD1IVPROC glMultiTexCoord1iv;
RGLSYMGLMULTITEXCOORD1SPROC glMultiTexCoord1s;
RGLSYMGLMULTITEXCOORD1SVPROC glMultiTexCoord1sv;
RGLSYMGLMULTITEXCOORD2DPROC glMultiTexCoord2d;
RGLSYMGLMULTITEXCOORD2DVPROC glMultiTexCoord2dv;
RGLSYMGLMULTITEXCOORD2FPROC glMultiTexCoord2f;
RGLSYMGLMULTITEXCOORD2FVPROC glMultiTexCoord2fv;
RGLSYMGLMULTITEXCOORD2IPROC glMultiTexCoord2i;
RGLSYMGLMULTITEXCOORD2IVPROC glMultiTexCoord2iv;
RGLSYMGLMULTITEXCOORD2SPROC glMultiTexCoord2s;
RGLSYMGLMULTITEXCOORD2SVPROC glMultiTexCoord2sv;
RGLSYMGLMULTITEXCOORD3DPROC glMultiTexCoord3d;
RGLSYMGLMULTITEXCOORD3DVPROC glMultiTexCoord3dv;
RGLSYMGLMULTITEXCOORD3FPROC glMultiTexCoord3f;
RGLSYMGLMULTITEXCOORD3FVPROC glMultiTexCoord3fv;
RGLSYMGLMULTITEXCOORD3IPROC glMultiTexCoord3i;
RGLSYMGLMULTITEXCOORD3IVPROC glMultiTexCoord3iv;
RGLSYMGLMULTITEXCOORD3SPROC glMultiTexCoord3s;
RGLSYMGLMULTITEXCOORD3SVPROC glMultiTexCoord3sv;
RGLSYMGLMULTITEXCOORD4DPROC glMultiTexCoord4d;
RGLSYMGLMULTITEXCOORD4DVPROC glMultiTexCoord4dv;
RGLSYMGLMULTITEXCOORD4FPROC glMultiTexCoord4f;
RGLSYMGLMULTITEXCOORD4FVPROC glMultiTexCoord4fv;
RGLSYMGLMULTITEXCOORD4IPROC glMultiTexCoord4i;
RGLSYMGLMULTITEXCOORD4IVPROC glMultiTexCoord4iv;
RGLSYMGLMULTITEXCOORD4SPROC glMultiTexCoord4s;
RGLSYMGLMULTITEXCOORD4SVPROC glMultiTexCoord4sv;
RGLSYMGLLOADTRANSPOSEMATRIXDPROC glLoadTransposeMatrixd;
RGLSYMGLLOADTRANSPOSEMATRIXFPROC glLoadTransposeMatrixf;
RGLSYMGLMULTTRANSPOSEMATRIXDPROC glMultTransposeMatrixd;
RGLSYMGLMULTTRANSPOSEMATRIXFPROC glMultTransposeMatrixf;
RGLSYMGLSAMPLECOVERAGEPROC glSampleCoverage;
RGLSYMGLACTIVETEXTUREARBPROC glActiveTextureARB;
RGLSYMGLCLIENTACTIVETEXTUREARBPROC glClientActiveTextureARB;
RGLSYMGLMULTITEXCOORD1DARBPROC glMultiTexCoord1dARB;
RGLSYMGLMULTITEXCOORD1DVARBPROC glMultiTexCoord1dvARB;
RGLSYMGLMULTITEXCOORD1FARBPROC glMultiTexCoord1fARB;
RGLSYMGLMULTITEXCOORD1FVARBPROC glMultiTexCoord1fvARB;
RGLSYMGLMULTITEXCOORD1IARBPROC glMultiTexCoord1iARB;
RGLSYMGLMULTITEXCOORD1IVARBPROC glMultiTexCoord1ivARB;
RGLSYMGLMULTITEXCOORD1SARBPROC glMultiTexCoord1sARB;
RGLSYMGLMULTITEXCOORD1SVARBPROC glMultiTexCoord1svARB;
RGLSYMGLMULTITEXCOORD2DARBPROC glMultiTexCoord2dARB;
RGLSYMGLMULTITEXCOORD2DVARBPROC glMultiTexCoord2dvARB;
RGLSYMGLMULTITEXCOORD2FARBPROC glMultiTexCoord2fARB;
RGLSYMGLMULTITEXCOORD2FVARBPROC glMultiTexCoord2fvARB;
RGLSYMGLMULTITEXCOORD2IARBPROC glMultiTexCoord2iARB;
RGLSYMGLMULTITEXCOORD2IVARBPROC glMultiTexCoord2ivARB;
RGLSYMGLMULTITEXCOORD2SARBPROC glMultiTexCoord2sARB;
RGLSYMGLMULTITEXCOORD2SVARBPROC glMultiTexCoord2svARB;
RGLSYMGLMULTITEXCOORD3DARBPROC glMultiTexCoord3dARB;
RGLSYMGLMULTITEXCOORD3DVARBPROC glMultiTexCoord3dvARB;
RGLSYMGLMULTITEXCOORD3FARBPROC glMultiTexCoord3fARB;
RGLSYMGLMULTITEXCOORD3FVARBPROC glMultiTexCoord3fvARB;
RGLSYMGLMULTITEXCOORD3IARBPROC glMultiTexCoord3iARB;
RGLSYMGLMULTITEXCOORD3IVARBPROC glMultiTexCoord3ivARB;
RGLSYMGLMULTITEXCOORD3SARBPROC glMultiTexCoord3sARB;
RGLSYMGLMULTITEXCOORD3SVARBPROC glMultiTexCoord3svARB;
RGLSYMGLMULTITEXCOORD4DARBPROC glMultiTexCoord4dARB;
RGLSYMGLMULTITEXCOORD4DVARBPROC glMultiTexCoord4dvARB;
RGLSYMGLMULTITEXCOORD4FARBPROC glMultiTexCoord4fARB;
RGLSYMGLMULTITEXCOORD4FVARBPROC glMultiTexCoord4fvARB;
RGLSYMGLMULTITEXCOORD4IARBPROC glMultiTexCoord4iARB;
RGLSYMGLMULTITEXCOORD4IVARBPROC glMultiTexCoord4ivARB;
RGLSYMGLMULTITEXCOORD4SARBPROC glMultiTexCoord4sARB;
RGLSYMGLMULTITEXCOORD4SVARBPROC glMultiTexCoord4svARB;
RGLSYMGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
RGLSYMGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES;
RGLSYMGLBINDTEXTURESPROC glBindTextures;
#ifdef __cplusplus
}
#endif
#endif // __NX_GLSYM_H__

63
include/retro_stat.h Normal file
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@ -0,0 +1,63 @@
/* Copyright (C) 2010-2016 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (retro_stat.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __RETRO_STAT_H
#define __RETRO_STAT_H
#include <stdint.h>
#include <stddef.h>
#include <retro_common_api.h>
#include <boolean.h>
RETRO_BEGIN_DECLS
/**
* path_is_directory:
* @path : path
*
* Checks if path is a directory.
*
* Returns: true (1) if path is a directory, otherwise false (0).
*/
bool path_is_directory(const char *path);
bool path_is_character_special(const char *path);
bool path_is_valid(const char *path);
int32_t path_get_size(const char *path);
/**
* path_mkdir_norecurse:
* @dir : directory
*
* Create directory on filesystem.
*
* Returns: true (1) if directory could be created, otherwise false (0).
**/
bool mkdir_norecurse(const char *dir);
RETRO_END_DECLS
#endif

View file

@ -184,7 +184,7 @@ static bool natt_open_port(struct natt_status *status,
bool natt_open_port_any(struct natt_status *status,
uint16_t port, enum socket_protocol proto)
{
#if !defined(HAVE_SOCKET_LEGACY) && !defined(WIIU)
#if !defined(HAVE_SOCKET_LEGACY) && !defined(WIIU) && !defined(SWITCH)
size_t i;
char port_str[6];
struct net_ifinfo list;

116
rthreads/rsemaphore.c Normal file
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@ -0,0 +1,116 @@
/*
Copyright 2005 Allen B. Downey
This file contains an example program from The Little Book of
Semaphores, available from Green Tea Press, greenteapress.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, see http://www.gnu.org/licenses/gpl.html
or write to the Free Software Foundation, Inc., 51 Franklin St,
Fifth Floor, Boston, MA 02110-1301 USA
*/
/* Code taken from http://greenteapress.com/semaphores/semaphore.c
* and changed to use libretro-common's mutexes and conditions.
*/
#include <stdlib.h>
#include <rthreads/rthreads.h>
#include <rthreads/rsemaphore.h>
struct ssem
{
int value;
int wakeups;
slock_t *mutex;
scond_t *cond;
};
ssem_t *ssem_new(int value)
{
ssem_t *semaphore = (ssem_t*)calloc(1, sizeof(*semaphore));
if (!semaphore)
goto error;
semaphore->value = value;
semaphore->wakeups = 0;
semaphore->mutex = slock_new();
if (!semaphore->mutex)
goto error;
semaphore->cond = scond_new();
if (!semaphore->cond)
goto error;
return semaphore;
error:
if (semaphore->mutex)
slock_free(semaphore->mutex);
semaphore->mutex = NULL;
if (semaphore)
free((void*)semaphore);
return NULL;
}
void ssem_free(ssem_t *semaphore)
{
if (!semaphore)
return;
scond_free(semaphore->cond);
slock_free(semaphore->mutex);
free((void*)semaphore);
}
void ssem_wait(ssem_t *semaphore)
{
if (!semaphore)
return;
slock_lock(semaphore->mutex);
semaphore->value--;
if (semaphore->value < 0)
{
do
{
scond_wait(semaphore->cond, semaphore->mutex);
}while (semaphore->wakeups < 1);
semaphore->wakeups--;
}
slock_unlock(semaphore->mutex);
}
void ssem_signal(ssem_t *semaphore)
{
if (!semaphore)
return;
slock_lock(semaphore->mutex);
semaphore->value++;
if (semaphore->value <= 0)
{
semaphore->wakeups++;
scond_signal(semaphore->cond);
}
slock_unlock(semaphore->mutex);
}

View file

@ -47,6 +47,8 @@
#endif
#elif defined(GEKKO)
#include "gx_pthread.h"
#elif defined(HAVE_LIBNX)
#include "switch_pthread.h"
#elif defined(_3DS)
#include "ctr_pthread.h"
#elif defined(__CELLOS_LV2__)

204
rthreads/switch_pthread.h Normal file
View file

@ -0,0 +1,204 @@
/* Copyright (C) 2018 - M4xw <m4x@m4xw.net>, RetroArch Team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (switch_pthread.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _SWITCH_PTHREAD_WRAP_
#define _SWITCH_PTHREAD_WRAP_
#include <time.h>
#include <stdio.h>
#include <switch.h>
#include <errno.h>
#include "../include/retro_inline.h"
#include "../../verbosity.h"
#define THREADVARS_MAGIC 0x21545624 // !TV$
// This structure is exactly 0x20 bytes, if more is needed modify getThreadVars() below
typedef struct
{
// Magic value used to check if the struct is initialized
u32 magic;
// Thread handle, for mutexes
Handle handle;
// Pointer to the current thread (if exists)
Thread *thread_ptr;
// Pointer to this thread's newlib state
struct _reent *reent;
// Pointer to this thread's thread-local segment
void *tls_tp; // !! Offset needs to be TLS+0x1F8 for __aarch64_read_tp !!
} ThreadVars;
static INLINE ThreadVars *getThreadVars(void)
{
return (ThreadVars *)((u8 *)armGetTls() + 0x1E0);
}
#define STACKSIZE (128 * 1024)
static uint32_t threadCounter = 1;
int pthread_create(pthread_t *thread, const pthread_attr_t *attr, void *(*start_routine)(void *), void *arg)
{
u32 prio = 0;
Thread new_switch_thread;
svcGetThreadPriority(&prio, CUR_THREAD_HANDLE);
// Launch threads on Core 1
int rc = threadCreate(&new_switch_thread, (void (*)(void *))start_routine, arg, STACKSIZE, prio - 1, 1);
if (R_FAILED(rc))
{
return EAGAIN;
}
printf("[Threading]: Starting Thread(#%i)\n", threadCounter);
if (R_FAILED(threadStart(&new_switch_thread)))
{
threadClose(&new_switch_thread);
return -1;
}
*thread = new_switch_thread;
return 0;
}
void pthread_exit(void *retval)
{
(void)retval;
printf("[Threading]: Exiting Thread\n");
svcExitThread();
}
static INLINE Thread threadGetCurrent(void)
{
ThreadVars *tv = getThreadVars();
return *tv->thread_ptr;
}
static INLINE pthread_t pthread_self(void)
{
return threadGetCurrent();
}
static INLINE int pthread_mutex_init(pthread_mutex_t *mutex, const pthread_mutexattr_t *attr)
{
mutexInit(mutex);
return 0;
}
INLINE int pthread_mutex_destroy(pthread_mutex_t *mutex)
{
// Nothing
*mutex = 0;
return 0;
}
static INLINE int pthread_mutex_lock(pthread_mutex_t *mutex)
{
mutexLock(mutex);
return 0;
}
static INLINE int pthread_mutex_unlock(pthread_mutex_t *mutex)
{
mutexUnlock(mutex);
return 0;
}
INLINE int pthread_detach(pthread_t thread)
{
(void)thread;
// Nothing for now
return 0;
}
static INLINE int pthread_join(pthread_t thread, void **retval)
{
printf("[Threading]: Waiting for Thread Exit\n");
threadWaitForExit(&thread);
threadClose(&thread);
return 0;
}
static INLINE int pthread_mutex_trylock(pthread_mutex_t *mutex)
{
return mutexTryLock(mutex) ? 0 : 1;
}
static INLINE int pthread_cond_wait(pthread_cond_t *cond, pthread_mutex_t *mutex)
{
condvarWait(cond, mutex);
return 0;
}
static INLINE int pthread_cond_timedwait(pthread_cond_t *cond, pthread_mutex_t *mutex, const struct timespec *abstime)
{
condvarWaitTimeout(cond, mutex, abstime->tv_nsec);
return 0;
}
static INLINE int pthread_cond_init(pthread_cond_t *cond, const pthread_condattr_t *attr)
{
condvarInit(cond);
return 0;
}
static INLINE int pthread_cond_signal(pthread_cond_t *cond)
{
condvarWakeOne(cond);
return 0;
}
static INLINE int pthread_cond_broadcast(pthread_cond_t *cond)
{
condvarWakeAll(cond);
return 0;
}
INLINE int pthread_cond_destroy(pthread_cond_t *cond)
{
// Nothing
return 0;
}
INLINE int pthread_equal(pthread_t t1, pthread_t t2)
{
if (t1.handle == t2.handle)
return 1;
return 0;
}
#endif

167
rthreads/wiiu_pthread.h Normal file
View file

@ -0,0 +1,167 @@
/* Copyright (C) 2010-2016 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (wiiu_pthread.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _WIIU_PTHREAD_WRAP_WIIU_
#define _WIIU_PTHREAD_WRAP_WIIU_
#include <retro_inline.h>
#include <wiiu/os/condition.h>
#include <wiiu/os/thread.h>
#include <wiiu/os/mutex.h>
#include <malloc.h>
#define STACKSIZE (8 * 1024)
typedef OSThread* pthread_t;
typedef OSMutex* pthread_mutex_t;
typedef void* pthread_mutexattr_t;
typedef int pthread_attr_t;
typedef OSCondition* pthread_cond_t;
typedef OSCondition* pthread_condattr_t;
static INLINE int pthread_create(pthread_t *thread,
const pthread_attr_t *attr, void *(*start_routine)(void*), void *arg)
{
OSThread *t = memalign(8, sizeof(OSThread));
void *stack = memalign(32, STACKSIZE);
bool ret = OSCreateThread(t, (OSThreadEntryPointFn)start_routine,
(uint32_t)arg, NULL, (void*)(((uint32_t)stack)+STACKSIZE), STACKSIZE, 8, OS_THREAD_ATTRIB_AFFINITY_ANY);
if(ret == true)
{
OSResumeThread(t);
*thread = t;
}
else
*thread = NULL;
return (ret == true) ? 0 : -1;
}
static INLINE pthread_t pthread_self(void)
{
return OSGetCurrentThread();
}
static INLINE int pthread_mutex_init(pthread_mutex_t *mutex,
const pthread_mutexattr_t *attr)
{
OSMutex *m = malloc(sizeof(OSMutex));
OSInitMutex(m);
*mutex = m;
return 0;
}
static INLINE int pthread_mutex_destroy(pthread_mutex_t *mutex)
{
if(*mutex)
free(*mutex);
*mutex = NULL;
return 0;
}
static INLINE int pthread_mutex_lock(pthread_mutex_t *mutex)
{
OSLockMutex(*mutex);
return 0;
}
static INLINE int pthread_mutex_unlock(pthread_mutex_t *mutex)
{
OSUnlockMutex(*mutex);
return 0;
}
static INLINE void pthread_exit(void *retval)
{
(void)retval;
OSExitThread(0);
}
static INLINE int pthread_detach(pthread_t thread)
{
OSDetachThread(thread);
return 0;
}
static INLINE int pthread_join(pthread_t thread, void **retval)
{
(void)retval;
bool ret = OSJoinThread(thread, NULL);
if(ret == true)
{
free(thread->stackEnd);
free(thread);
}
return (ret == true) ? 0 : -1;
}
static INLINE int pthread_mutex_trylock(pthread_mutex_t *mutex)
{
return OSTryLockMutex(*mutex);
}
static INLINE int pthread_cond_wait(pthread_cond_t *cond,
pthread_mutex_t *mutex)
{
OSWaitCond(*cond, *mutex);
return 0;
}
static INLINE int pthread_cond_timedwait(pthread_cond_t *cond,
pthread_mutex_t *mutex, const struct timespec *abstime)
{
//FIXME: actual timeout needed
(void)abstime;
return pthread_cond_wait(cond, mutex);
}
static INLINE int pthread_cond_init(pthread_cond_t *cond,
const pthread_condattr_t *attr)
{
OSCondition *c = malloc(sizeof(OSCondition));
OSInitCond(c);
*cond = c;
return 0;
}
static INLINE int pthread_cond_signal(pthread_cond_t *cond)
{
OSSignalCond(*cond);
return 0;
}
static INLINE int pthread_cond_broadcast(pthread_cond_t *cond)
{
//FIXME: no OS equivalent
(void)cond;
return 0;
}
static INLINE int pthread_cond_destroy(pthread_cond_t *cond)
{
if(*cond)
free(*cond);
*cond = NULL;
return 0;
}
extern int pthread_equal(pthread_t t1, pthread_t t2);
#endif

View file

@ -391,7 +391,7 @@ int64_t retro_vfs_file_truncate_impl(libretro_vfs_implementation_file *stream, i
#ifdef _WIN32
if(_chsize(_fileno(stream->fp), length) != 0)
return -1;
#elif !defined(VITA) && !defined(PSP)
#elif !defined(VITA) && !defined(PSP) && (!defined(SWITCH) || defined(HAVE_LIBNX))
if(ftruncate(fileno(stream->fp), length) != 0)
return -1;
#endif