mirror of
https://github.com/DaedalusX64/daedalus.git
synced 2025-04-02 10:21:48 -04:00
245 lines
7.1 KiB
C++
245 lines
7.1 KiB
C++
/*
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Copyright (C) 2006 StrmnNrmn
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "Base/Types.h"
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#include "AdjustDeadzoneScreen.h"
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#include <algorithm>
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#include "UIContext.h"
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#include "UIScreen.h"
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#include "Input/InputManager.h"
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#include "Math/Math.h" // VFPU Math
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#include "Utility/MathUtil.h"
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#include "Math/Vector2.h"
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#include "DrawTextUtilities.h"
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#include "Interface/Preferences.h"
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#include "Utility/Translate.h"
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#include "Menu.h"
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#include <algorithm>
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class IAdjustDeadzoneScreen : public CAdjustDeadzoneScreen, public CUIScreen
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{
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public:
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IAdjustDeadzoneScreen( CUIContext * p_context );
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~IAdjustDeadzoneScreen();
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virtual void Run();
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virtual void Update( float elapsed_time, const v2 & stick, u32 old_buttons, u32 new_buttons );
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virtual void Render();
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virtual bool IsFinished() const { return mIsFinished; }
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private:
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void DrawCircle( s32 x, s32 y, s32 r, c32 colour );
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void DrawCrosshair( s32 x, s32 y, c32 colour );
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void DrawStick( s32 x, s32 y, s32 r, const v2 & stick, f32 min_deadzone, f32 max_deadzone );
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private:
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bool mIsFinished;
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v2 mPspStick;
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v2 mN64Stick;
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bool mAdjustingMinDeadzone;
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f32 mStickMinDeadzone;
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f32 mStickMaxDeadzone;
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};
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CAdjustDeadzoneScreen::~CAdjustDeadzoneScreen() {}
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CAdjustDeadzoneScreen * CAdjustDeadzoneScreen::Create( CUIContext * p_context )
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{
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return new IAdjustDeadzoneScreen( p_context );
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}
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IAdjustDeadzoneScreen::IAdjustDeadzoneScreen( CUIContext * p_context )
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: CUIScreen( p_context )
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, mIsFinished( false )
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, mPspStick( 0.0f, 0.0f )
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, mN64Stick( 0.0f, 0.0f )
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, mAdjustingMinDeadzone( true )
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, mStickMinDeadzone( gGlobalPreferences.StickMinDeadzone )
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, mStickMaxDeadzone( gGlobalPreferences.StickMaxDeadzone )
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{
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}
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IAdjustDeadzoneScreen::~IAdjustDeadzoneScreen() {}
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void IAdjustDeadzoneScreen::Update( float elapsed_time[[maybe_unused]], const v2 & stick [[maybe_unused]], u32 old_buttons, u32 new_buttons )
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{
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if(new_buttons & PSP_CTRL_DOWN)
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{
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if( mAdjustingMinDeadzone )
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{
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mStickMinDeadzone = std::clamp( mStickMinDeadzone - DEADZONE_INCREMENT, 0.0f, mStickMaxDeadzone );
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}
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else
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{
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mStickMaxDeadzone = std::clamp( mStickMaxDeadzone - DEADZONE_INCREMENT, mStickMinDeadzone, 1.0f );
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}
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}
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if(new_buttons & PSP_CTRL_UP)
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{
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if( mAdjustingMinDeadzone )
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{
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mStickMinDeadzone = std::clamp( mStickMinDeadzone + DEADZONE_INCREMENT, 0.0f, mStickMaxDeadzone );
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}
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else
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{
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mStickMaxDeadzone = std::clamp( mStickMaxDeadzone + DEADZONE_INCREMENT, mStickMinDeadzone, 1.0f );
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}
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}
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if(old_buttons != new_buttons)
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{
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if(new_buttons & (PSP_CTRL_LEFT|PSP_CTRL_RIGHT))
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{
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mAdjustingMinDeadzone = !mAdjustingMinDeadzone;
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}
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if(new_buttons & (PSP_CTRL_TRIANGLE))
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{
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mStickMinDeadzone = DEFAULT_MIN_DEADZONE;
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mStickMaxDeadzone = DEFAULT_MAX_DEADZONE;
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}
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if(new_buttons & (PSP_CTRL_CIRCLE|PSP_CTRL_SELECT))
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{
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// Discard settings
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mIsFinished = true;
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}
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if(new_buttons & (PSP_CTRL_CROSS|PSP_CTRL_START))
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{
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// Commit settings
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gGlobalPreferences.StickMinDeadzone = mStickMinDeadzone;
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gGlobalPreferences.StickMaxDeadzone = mStickMaxDeadzone;
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mIsFinished = true;
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}
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}
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// Ignore the 'stick' input. This has already been normalised etc by the UI
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//mLastStick = stick;
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SceCtrlData pad;
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sceCtrlPeekBufferPositive(&pad, 1);
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s32 stick_x = pad.Lx - 128;
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s32 stick_y = pad.Ly - 128;
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mPspStick.x = static_cast<f32>(stick_x) / 128.0f;
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mPspStick.y = static_cast<f32>(stick_y) / 128.0f;
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mN64Stick = ApplyDeadzone( mPspStick, mStickMinDeadzone, mStickMaxDeadzone );
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}
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void IAdjustDeadzoneScreen::DrawCircle( s32 x, s32 y, s32 r, c32 colour )
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{
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const u32 NUM_POINTS = 32;
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f32 radius = r;
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s32 x0 = static_cast<s32>( sinf( 0 ) * radius ) + x;
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s32 y0 = static_cast<s32>( cosf( 0 ) * radius ) + y;
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for( u32 i = 0; i < NUM_POINTS; ++i )
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{
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f32 angle( 2 * PI * static_cast<f32>( i+1 ) / static_cast<f32>( NUM_POINTS ) );
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s32 x1 = static_cast<s32>( sinf( angle ) * radius ) + x;
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s32 y1 = static_cast<s32>( cosf( angle ) * radius ) + y;
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mpContext->DrawLine( x0, y0, x1, y1, colour );
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x0 = x1;
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y0 = y1;
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}
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}
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void IAdjustDeadzoneScreen::DrawCrosshair( s32 x, s32 y, c32 colour )
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{
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mpContext->DrawLine( x - 4, y, x - 1, y, colour );
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mpContext->DrawLine( x + 4, y, x + 1, y, colour );
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mpContext->DrawLine( x, y - 4, x, y - 1, colour );
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mpContext->DrawLine( x, y + 4, x, y + 1, colour );
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}
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void IAdjustDeadzoneScreen::DrawStick( s32 x, s32 y, s32 r, const v2 & stick, f32 min_deadzone, f32 max_deadzone )
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{
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c32 white( 255, 255, 255 );
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c32 red( 255, 0, 0 );
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mpContext->DrawLine( x - r, y - r, x - r, y + r, white );
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mpContext->DrawLine( x - r, y + r, x + r, y + r, white );
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mpContext->DrawLine( x + r, y + r, x + r, y - r, white );
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mpContext->DrawLine( x + r, y - r, x - r, y - r, white );
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if( max_deadzone >= 0.0f )
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{
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DrawCircle( x, y, s32(r * max_deadzone), mAdjustingMinDeadzone ? white : red );
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}
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if( min_deadzone >= 0.0f )
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{
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DrawCircle( x, y, s32(r * min_deadzone), mAdjustingMinDeadzone ? red : white );
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}
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s32 stick_x = x + s32( stick.x * r );
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s32 stick_y = y + s32( stick.y * r );
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DrawCrosshair( stick_x, stick_y, white );
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}
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void IAdjustDeadzoneScreen::Render()
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{
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mpContext->ClearBackground();
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mpContext->DrawTextAlign( 0, SCREEN_WIDTH, AT_CENTRE, TITLE_Y, TITLE_TEXT, DrawTextUtilities::TextWhite );
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mpContext->DrawText( PSP_TITLE_X, PSP_TITLE_Y, "PSP", DrawTextUtilities::TextWhite );
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mpContext->DrawText( N64_TITLE_X, N64_TITLE_Y, "N64", DrawTextUtilities::TextWhite );
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DrawStick( PSP_CIRCLE_X, PSP_CIRCLE_Y, DISPLAY_RADIUS, mPspStick, mStickMinDeadzone, mStickMaxDeadzone );
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DrawStick( N64_CIRCLE_X, N64_CIRCLE_Y, DISPLAY_RADIUS, mN64Stick, -1.0f, -1.0f );
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char str[ 128 ];
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snprintf( str, sizeof(str), "%s: %d, %s: %d", Translate_String("Min"), s32( 100.f * mStickMinDeadzone ), Translate_String("Max"), s32( 100.0f * mStickMaxDeadzone ) );
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mpContext->DrawText( PSP_CIRCLE_X - DISPLAY_RADIUS, PSP_CIRCLE_Y + DISPLAY_RADIUS + 10, str, DrawTextUtilities::TextWhite );
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mpContext->DrawTextArea( LIST_TEXT_LEFT,
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BELOW_MENU_MIN,
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LIST_TEXT_WIDTH - LIST_TEXT_LEFT,
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(ROM_INFO_TEXT_X - 30) - BELOW_MENU_MIN,
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INSTRUCTIONS_TEXT,
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DrawTextUtilities::TextWhite,
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VA_BOTTOM );
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}
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void IAdjustDeadzoneScreen::Run()
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{
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CUIScreen::Run();
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}
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