/* Copyright (C) 2006 StrmnNrmn This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "Base/Types.h" #include "AdjustDeadzoneScreen.h" #include #include "UIContext.h" #include "UIScreen.h" #include "Input/InputManager.h" #include "Math/Math.h" // VFPU Math #include "Utility/MathUtil.h" #include "Math/Vector2.h" #include "DrawTextUtilities.h" #include "Interface/Preferences.h" #include "Utility/Translate.h" #include "Menu.h" #include class IAdjustDeadzoneScreen : public CAdjustDeadzoneScreen, public CUIScreen { public: IAdjustDeadzoneScreen( CUIContext * p_context ); ~IAdjustDeadzoneScreen(); virtual void Run(); virtual void Update( float elapsed_time, const v2 & stick, u32 old_buttons, u32 new_buttons ); virtual void Render(); virtual bool IsFinished() const { return mIsFinished; } private: void DrawCircle( s32 x, s32 y, s32 r, c32 colour ); void DrawCrosshair( s32 x, s32 y, c32 colour ); void DrawStick( s32 x, s32 y, s32 r, const v2 & stick, f32 min_deadzone, f32 max_deadzone ); private: bool mIsFinished; v2 mPspStick; v2 mN64Stick; bool mAdjustingMinDeadzone; f32 mStickMinDeadzone; f32 mStickMaxDeadzone; }; CAdjustDeadzoneScreen::~CAdjustDeadzoneScreen() {} CAdjustDeadzoneScreen * CAdjustDeadzoneScreen::Create( CUIContext * p_context ) { return new IAdjustDeadzoneScreen( p_context ); } IAdjustDeadzoneScreen::IAdjustDeadzoneScreen( CUIContext * p_context ) : CUIScreen( p_context ) , mIsFinished( false ) , mPspStick( 0.0f, 0.0f ) , mN64Stick( 0.0f, 0.0f ) , mAdjustingMinDeadzone( true ) , mStickMinDeadzone( gGlobalPreferences.StickMinDeadzone ) , mStickMaxDeadzone( gGlobalPreferences.StickMaxDeadzone ) { } IAdjustDeadzoneScreen::~IAdjustDeadzoneScreen() {} void IAdjustDeadzoneScreen::Update( float elapsed_time[[maybe_unused]], const v2 & stick [[maybe_unused]], u32 old_buttons, u32 new_buttons ) { if(new_buttons & PSP_CTRL_DOWN) { if( mAdjustingMinDeadzone ) { mStickMinDeadzone = std::clamp( mStickMinDeadzone - DEADZONE_INCREMENT, 0.0f, mStickMaxDeadzone ); } else { mStickMaxDeadzone = std::clamp( mStickMaxDeadzone - DEADZONE_INCREMENT, mStickMinDeadzone, 1.0f ); } } if(new_buttons & PSP_CTRL_UP) { if( mAdjustingMinDeadzone ) { mStickMinDeadzone = std::clamp( mStickMinDeadzone + DEADZONE_INCREMENT, 0.0f, mStickMaxDeadzone ); } else { mStickMaxDeadzone = std::clamp( mStickMaxDeadzone + DEADZONE_INCREMENT, mStickMinDeadzone, 1.0f ); } } if(old_buttons != new_buttons) { if(new_buttons & (PSP_CTRL_LEFT|PSP_CTRL_RIGHT)) { mAdjustingMinDeadzone = !mAdjustingMinDeadzone; } if(new_buttons & (PSP_CTRL_TRIANGLE)) { mStickMinDeadzone = DEFAULT_MIN_DEADZONE; mStickMaxDeadzone = DEFAULT_MAX_DEADZONE; } if(new_buttons & (PSP_CTRL_CIRCLE|PSP_CTRL_SELECT)) { // Discard settings mIsFinished = true; } if(new_buttons & (PSP_CTRL_CROSS|PSP_CTRL_START)) { // Commit settings gGlobalPreferences.StickMinDeadzone = mStickMinDeadzone; gGlobalPreferences.StickMaxDeadzone = mStickMaxDeadzone; mIsFinished = true; } } // Ignore the 'stick' input. This has already been normalised etc by the UI //mLastStick = stick; SceCtrlData pad; sceCtrlPeekBufferPositive(&pad, 1); s32 stick_x = pad.Lx - 128; s32 stick_y = pad.Ly - 128; mPspStick.x = static_cast(stick_x) / 128.0f; mPspStick.y = static_cast(stick_y) / 128.0f; mN64Stick = ApplyDeadzone( mPspStick, mStickMinDeadzone, mStickMaxDeadzone ); } void IAdjustDeadzoneScreen::DrawCircle( s32 x, s32 y, s32 r, c32 colour ) { const u32 NUM_POINTS = 32; f32 radius = r; s32 x0 = static_cast( sinf( 0 ) * radius ) + x; s32 y0 = static_cast( cosf( 0 ) * radius ) + y; for( u32 i = 0; i < NUM_POINTS; ++i ) { f32 angle( 2 * PI * static_cast( i+1 ) / static_cast( NUM_POINTS ) ); s32 x1 = static_cast( sinf( angle ) * radius ) + x; s32 y1 = static_cast( cosf( angle ) * radius ) + y; mpContext->DrawLine( x0, y0, x1, y1, colour ); x0 = x1; y0 = y1; } } void IAdjustDeadzoneScreen::DrawCrosshair( s32 x, s32 y, c32 colour ) { mpContext->DrawLine( x - 4, y, x - 1, y, colour ); mpContext->DrawLine( x + 4, y, x + 1, y, colour ); mpContext->DrawLine( x, y - 4, x, y - 1, colour ); mpContext->DrawLine( x, y + 4, x, y + 1, colour ); } void IAdjustDeadzoneScreen::DrawStick( s32 x, s32 y, s32 r, const v2 & stick, f32 min_deadzone, f32 max_deadzone ) { c32 white( 255, 255, 255 ); c32 red( 255, 0, 0 ); mpContext->DrawLine( x - r, y - r, x - r, y + r, white ); mpContext->DrawLine( x - r, y + r, x + r, y + r, white ); mpContext->DrawLine( x + r, y + r, x + r, y - r, white ); mpContext->DrawLine( x + r, y - r, x - r, y - r, white ); if( max_deadzone >= 0.0f ) { DrawCircle( x, y, s32(r * max_deadzone), mAdjustingMinDeadzone ? white : red ); } if( min_deadzone >= 0.0f ) { DrawCircle( x, y, s32(r * min_deadzone), mAdjustingMinDeadzone ? red : white ); } s32 stick_x = x + s32( stick.x * r ); s32 stick_y = y + s32( stick.y * r ); DrawCrosshair( stick_x, stick_y, white ); } void IAdjustDeadzoneScreen::Render() { mpContext->ClearBackground(); mpContext->DrawTextAlign( 0, SCREEN_WIDTH, AT_CENTRE, TITLE_Y, TITLE_TEXT, DrawTextUtilities::TextWhite ); mpContext->DrawText( PSP_TITLE_X, PSP_TITLE_Y, "PSP", DrawTextUtilities::TextWhite ); mpContext->DrawText( N64_TITLE_X, N64_TITLE_Y, "N64", DrawTextUtilities::TextWhite ); DrawStick( PSP_CIRCLE_X, PSP_CIRCLE_Y, DISPLAY_RADIUS, mPspStick, mStickMinDeadzone, mStickMaxDeadzone ); DrawStick( N64_CIRCLE_X, N64_CIRCLE_Y, DISPLAY_RADIUS, mN64Stick, -1.0f, -1.0f ); char str[ 128 ]; snprintf( str, sizeof(str), "%s: %d, %s: %d", Translate_String("Min"), s32( 100.f * mStickMinDeadzone ), Translate_String("Max"), s32( 100.0f * mStickMaxDeadzone ) ); mpContext->DrawText( PSP_CIRCLE_X - DISPLAY_RADIUS, PSP_CIRCLE_Y + DISPLAY_RADIUS + 10, str, DrawTextUtilities::TextWhite ); mpContext->DrawTextArea( LIST_TEXT_LEFT, BELOW_MENU_MIN, LIST_TEXT_WIDTH - LIST_TEXT_LEFT, (ROM_INFO_TEXT_X - 30) - BELOW_MENU_MIN, INSTRUCTIONS_TEXT, DrawTextUtilities::TextWhite, VA_BOTTOM ); } void IAdjustDeadzoneScreen::Run() { CUIScreen::Run(); }