daedalus/Source/HLEGraphics/ConvertTile.h

15 lines
331 B
C

#ifndef HLEGRAPHICS_CONVERTTILE_H_
#define HLEGRAPHICS_CONVERTTILE_H_
#include "Graphics/TextureFormat.h"
struct NativePf8888;
struct TextureInfo;
bool ConvertTile(const TextureInfo & ti,
void * texels,
NativePf8888 * palette,
ETextureFormat texture_format,
u32 pitch);
#endif // HLEGRAPHICS_CONVERTTILE_H_