Commit graph

883 commits

Author SHA1 Message Date
Corn
a25e5cc364 [+] Added more warnings to options
[!] moved copy/fill logic from PSPrenderer to DLparser
[!] Fixed logic/compile warning from previous rev

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@142 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-16 21:58:08 +00:00
Corn
5ca661e29b [!] Scissor fix (might need more work)
[!] Some changes in options texts

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@140 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-14 21:55:11 +00:00
Salvy
97611fa1cb [~] Minor change when using gprof build
[!] Avoid ending up trying to get length from mem in osAiGetLength when audio is disabled.

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@139 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-14 05:00:46 +00:00
Salvy
128d475aca [~] tight up buttons wrapper
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@138 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-14 03:34:37 +00:00
Salvy
8e463d7064 [!] Fixed two bugs in oshle when loading from ss (fixes Doom and RR64 when loading from ss)
[!] Inlined IsDirty ( We need to clean up N64RegisterCachePSP, is really messy )
[~] Small changes to polish gui for Beta 3

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@137 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-14 03:17:31 +00:00
Corn
6a0971c195 [-] Reverted UpdateFrame() change
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@136 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-13 20:18:47 +00:00
Corn
63846c5556 [+] Auto FS 1 & 2 works now
[!] improved wonder project hack
[!] improved Zfight logic

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@135 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-13 17:36:05 +00:00
Salvy
3443b0c543 [~] forgot this
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@131 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-13 07:05:00 +00:00
Salvy
98cefac7dc [~] Do not force saving when entering pause menu (Note : more testings is needed to make sure savings didn't get broken!!)
[~] Simplify our dialogs abit
[~] Separate UpdateFrame for GUI (more clean ups are needed though)
[!] Use ClearZbuffer for clean scene
[~] Made exception handler release only (breaks gdb in debug builds)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@130 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-13 07:00:52 +00:00
Corn
5205f89355 [!] Possible fix/hack for SM64 stars blend
[!] Calling proper function for clearing Zbuffer(also adding proper cast for passed variable)


git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@129 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-12 23:12:34 +00:00
Salvy
6ffdd6199a [!] Light up easymsg lib
[~] Converted all our dialogs using easymsg lib (big clean up too)
[+] Added new compile option to turn off dialogs (this only enabled for dev and profile builds) 

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@126 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-11 19:35:04 +00:00
Salvy
9cef9435af [+] Rewrote dialogs using EasyMessage lib by jojojoris
[!] Added blendmode for waterfall in SpiderMan
[~] Cleaned up blender abit
[~] Cleaned up a warning

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@124 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-10 20:58:14 +00:00
Salvy
ebeb71bb76 [!] Fixed DoubleDisplay not disabling
[+] Added roms.ini from 636 (feel free to modify it)
[~] Disabled DD in Cruisn' Exotica (cures crash before race)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@121 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-07 23:23:44 +00:00
Salvy
2293cca5e2 [!] Set various return values to 32bit in OSHLE (Note: Only changed the funcs I could test, seems safe to change em all, I could save from 2-19 ops per func!)
[~] Reverted adding back libs from 623 ( It didn't fix the freezing issue in MM when oshle is off...)
[~] Avoid linking unnecessary libs
[!] Updated profiler for memcpy, also added back original memcpy_vpfu( newer memcpy_vpu mostly LE version got really slow, should we revert the changes to it? )

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@98 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-26 03:20:31 +00:00
Corn
8e6ad69e23 [!] Fix branchZ for aerogauge (hides stuff once it gets far away.) (need to check other games)
[+] weapons blend for doom64
[!] even better dither matrix combo

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@97 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-25 20:12:19 +00:00
Salvy
bba192baf2 [~] Removed bad blender ( was breaking Doom's weapons)
[~] Removed Nascar hack (tested several games and depth source check seems safe, risky though)
[~] Fixed menu writing in Tarzan and also added proper fix to the alpha issues Tarzan had
[!] Set new blender as default ( I find it alot easier to work with, as far as right now there's no case that it breaks anything)
[=>]Merged from 632-636 (Yamagushi)
[~] Updated About Screen.
[~] Added message boxes for reset settings confirmation.
[~] Added new quit window.
[!] Fixed Dpad+Analog UI Bug
[!] Fixed 2 Rom UI Bug
[!] Fixed Graphical UI Bug

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@95 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-25 02:56:57 +00:00
Salvy
9bc291106b [-] More clean ups to dynarec
[!] Forgot to enabled mem access opt for cache op

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@78 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-13 07:32:55 +00:00
Salvy
04f8b89782 [~] Simplified a couple of parameters in dynarec codegen
[~] Disabled mem opt for LW op (breaks Paper Mario)
[~] Do mem access opt for cache op (balances speed lost from LW)
[!] Made RDP_SetOtherMode debug only (we no longer use gRDPOtherMode._u64 anyways)
[+] Added locally a modified build.mak, also restored -MD flag and old makefile style) 


git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@77 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-13 06:33:20 +00:00
Salvy
aeffd0b0e3 [~] More fixes to allow Daedalus to work with latest minpspw (it compiles perfectly now)
[-] Temporarily disabled dependency generation (Is broken, sent bug report to minpspw author)
[+] Added example how to get fps natively (doesn't seem to work, is commented out)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@74 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-12 06:36:09 +00:00
Salvy
de2b288b5b [!] Merge back Memory Access opt (Disabled by default, Mario 3D head is now 25+ fps)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@42 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-05 06:45:30 +00:00
Corn
c4b5f5ea72 [+] added advanced option to update screen before or after Dlist processing (fixes Chameleon 2)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@38 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-04 19:47:44 +00:00
Salvy
180f0c891f [!] Simplified interrupts even more (deprecated gExceptionWasDelay and made gExceptionPC debug only)
[~] Added debug code that I removed by error
[=>] Merged from : 539 (Howard)
[+] Delay initialize MediaEngine. So that we can suspend if we don't use Async Sound. (If you use async sound once, before you exit to XMB, you can not suspend anymore.)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@28 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-03 09:06:25 +00:00
Corn
5d044a5a5f [+] Implemented DLParser insert matrix (still missing something for it to work properly)
[+] TMEM now allocated in VRAM (Should be faster)
[+] Only one alloc for all screen/draw/depth/TMEM buffers (saves some overhead in alloc list)
[+] Added palette load hack in BG_copy for KIRBY64

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@23 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-31 16:31:18 +00:00
Salvy
b47e142f20 [!] simplified imposectrl.prx
[~] Reverted changes in ColourAdjuster (generates the same asm as the old version anyways)
[!] Make sure not to mask the buttons (else home won't work)
[!] Do not compile double math funcs (they are unused anyways)
[!] Improved kirby blends

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@22 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-30 23:22:15 +00:00
Salvy
f28f356f95 [~] Lowered priority of PanicThread
[!] Only clear our interrupts when needed in MemoryUpdateMI (small speed up)
[!] Moved readbutton func out of panic thread so we can idle panic thread even more( we need to find a better place for DaedalusReadButton, now is only usable in the gui :/ )
[~] Reverted changes in pif (was breaking oshle in mario64, I'll check later what's the issue)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@20 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-30 09:53:35 +00:00
Salvy
14a4320813 [~] Removed basic tmem emulation (no longer needed)
[~] Fixed debug build again :P
[~] Disabled check for known ucodes (breaks fzero and yoshi, anyways now only gbi1/s2dex1 games that use loaducode would trigger it..)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@16 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-28 18:05:42 +00:00
Salvy
f21b305920 [!] Fixed regression that caused undesired inputs when returning from pause menu
[!] Debug build compiles again (note, profiler and dump dlist is broken)
[!] Cleaned up gbi2 table to avoid using loaducode and unused cmds


git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@14 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-28 09:27:48 +00:00
Salvy
97417ee48a [+] Enabled osSetFpcCsr (is only called once...no speed up expect it, works fine with all the games I tried)
[!] Forgot some changes from last commit

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@12 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-26 22:22:49 +00:00
Salvy
add5c2d853 [!] Rewrote kernel buttons lib to work with newer firmwares
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@11 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-26 22:04:34 +00:00
Corn
4d1d08b178 [+] inline N64 register cache functions
[-] printf in audio HLE 

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@9 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 19:22:55 +00:00
Corn
df28120ac5 [+] optimations in OSHLE patches (math and regs)
[+] new screen info preference


git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@7 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 10:12:38 +00:00
Salvy
379b833502 [~] fixed compiling issue
[+] added go and 3k support under hen

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@5 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 10:00:51 +00:00
Salvy
bdbd952c60 [+] Initial repo (based from r630 dx64 branch)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@3 42e9bfbe-799a-4a2d-bad1-236e862a387a
2010-12-24 04:37:41 +00:00