Wally4000
1804b898cf
Overhaul CMake. May break PSP Build
2022-03-21 21:34:56 +11:00
Wally4000
11380a721c
Unknown Blenders should be shown in Release Builds
2022-03-16 15:40:02 +11:00
Wally4000
0044d9ae30
Exclusive PSP Utilities should be in PSP/Utility
2022-01-31 11:19:44 +11:00
Wally4000
ccd9bb3bf6
Move Functor to SysPSP/Utility
2022-01-31 10:38:29 +11:00
Wally4000
a1f945414d
Remove System/Paths.h / Paths.cpp as not required
2022-01-30 21:21:03 +11:00
Wally4000
4b54ce3dbb
Up to C++ 20, fix some filesystem operations
2022-01-30 19:56:41 +11:00
Wally4000
6f73fd820d
Use a template for make_uncached_ptr and clean up
2021-12-24 15:05:18 +11:00
Wally4000
9977ae5050
Revert "Revert back to old PSP Audio Plugin"
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This reverts commit 4397047b54
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2021-12-12 12:33:44 +11:00
Wally4000
4397047b54
Revert back to old PSP Audio Plugin
2021-12-11 11:16:02 +11:00
Wally4000
4ba984ad1e
Add build option support
2021-12-10 15:56:58 +11:00
Wally4000
eb91b277a9
Use Posix alignment on PSP
2021-12-10 13:15:30 +11:00
Wally4000
cd80cfc6de
Just use strcasecmp now. All platforms support it
2021-12-09 16:05:21 +11:00
Wally4000
c00870467d
Tidy up AudioPluginPSP
2021-11-23 12:25:17 +11:00
Wally4000
4dec722a1b
Simplify savegame path logic
2021-11-13 15:38:25 +11:00
Wally4000
0d9cb06b08
use std::filesystem::path with gDaedalusExePath
2021-11-13 15:36:38 +11:00
wally4000
d52ce85ce8
replace Clamp with std::clamp
2021-10-23 23:08:27 +11:00
wally4000
b2a97c9471
Fix build.
2021-10-23 22:26:46 +11:00
wally4000
4fbc81a4ac
Use std::max and std::min
2021-10-23 22:12:40 +11:00
wally4000
b59bd6bea4
Dunno
2021-10-23 21:48:59 +11:00
Wally4000
226a1ae624
Tidy up defines internally, move to CMake
2021-10-19 21:54:40 +11:00
Wally4000
4082edabe5
Let CMake Handle Endianness Detection
2021-10-18 22:28:41 +11:00
Wally4000
72b8d511b4
Clean up main a bit
2021-10-18 21:41:29 +11:00
Wally4000
06749d7ecc
Disable Colour option on menu
2021-10-18 20:01:02 +11:00
Wally4000
eadc1b3758
move from typedef to modern using declaration
2021-10-18 18:58:14 +11:00
Wally4000
e0c0d23a06
Remove kubridge libraries, tidy up main a bit
2021-10-17 12:27:12 +11:00
Wally4000
b1e6ac01da
Adding in some std:: functions to replace some templates
2021-10-16 22:54:18 +11:00
Wally4000
105ac5beb7
st_ctime is now sce_st_ctime
2021-10-16 17:55:54 +11:00
Wally4000
f94deb4a85
bufferwidth and pixelformat are not s32 variables
2021-10-16 17:26:18 +11:00
Wally4000
0e4dd5604e
ThreadHandle not defined correctly. Breaks in new toolchain
2021-10-16 17:25:20 +11:00
Wally4000
3013f10369
Remove some Curly braces in Pause Screen
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Add "Battery is charging string" to remove random garbage on screen
2021-02-22 12:47:51 +11:00
z2442
a34ab37f37
This should be NULL
2021-02-20 13:53:54 -05:00
z2442
091a48c042
Remove vita refrence from about screen.
2021-02-20 13:33:16 -05:00
Wally4000
976e24ddd1
Update Git Ignore to reflect build changes
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Get rid of GetTargetU32 which is unsafe on 64 bit platforms
2020-08-30 09:36:56 +10:00
Wally4000
15e3e2a1d0
Update to the Bazel Directory Structure..
2020-08-22 18:42:41 +10:00
Carlos R
6a1fbfca52
Fixed PSP path for savegames and FindFilename usage
2020-08-09 11:59:04 -07:00
Carlos R
264ded00a8
Refactored S2DEX, FB and Sprite2D
2020-08-02 15:46:55 -07:00
Carlos R
d1eebabe55
Fixed PSP build
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Tidy AudioPluginPSP
2020-08-02 15:23:48 -07:00
Carlos R
c01cb5ac90
More Improvements for Accurate TMEM
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*Added macro for A8R8G8B8 conversion
*Make the tile conversion code clamp reads to the 4k tmem space (thanks strmnnrmn!)
*Moved DAEDALUS_ACCURATE_TMEM to be platform defined since this feature should not be enabled for low-end systems, ex PSP
2020-07-18 11:23:50 -07:00
Wally4000
d782bc73e3
Readded shadows :)
2020-07-16 21:04:04 +10:00
Wally4000
24bb0cbe23
Update Intrafont with latest sources from https://gitlab.com/HaydenKow/libintrafont
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This fixes the horrible menu issue we've been having
2020-07-16 12:34:27 +10:00
Carlos R
3de6b8210e
Fixes and improvements for hle cache and mempack support
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*Fixed mempack support when savetype is not unknown, for simplicity we always assume the presence of the mempack. Ill add proper support to disable it later
*Removed force flag for Save_Flush, this was a legacy flag mainly used to manually allow users to force saving
*Moved hle cache directory inside the SaveGames folder and removed all the duplicate code added when it was moved to its own directory
*Fixed accurate TMEM for the PSP (still disabled on the PSP)
2020-07-12 14:10:40 -07:00
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3707c880c2
Revert move to HWFog, we'll re-add this at a later date.
2020-05-28 09:38:37 +10:00
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aa569512bb
Small cleanup
2020-05-27 19:23:45 +10:00
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1511baa25e
Fix up paths in headers
2020-05-27 19:20:52 +10:00
Wally4000
744fea9b71
Ensure we close the file on each instance we destroy a png object.
2020-05-24 21:53:12 +10:00
joey
afea726b77
Revert "Update Async audio code"
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This reverts commit df857580a6
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2020-05-16 21:18:12 +10:00
salvy
290a13e22f
Update main.cpp
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Fixed PSP slim detection
2020-05-12 00:43:33 -07:00
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24ce426507
Deprecate support for PSVita in DaedalusX64 PSP
2020-05-06 16:43:39 +10:00
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1c342d8c8f
Revert all initialiser list variables.
2020-05-04 12:24:21 +10:00
joey
df857580a6
Update Async audio code
2020-05-01 14:55:39 -04:00