Commit graph

814 commits

Author SHA1 Message Date
Corn
d4a3d9082d [+] Speed up using early FRONT/BACK tris culling in software.
[!] Some minor optimizations in VFPU rendering

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@221 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-04-09 15:26:53 +00:00
Salvy
d9ffcd338a [!] Corrected typo that caused tv out not to work anymore
[~] Fixed bug that caused PSP screen to stretch when tv out cables were connected
[!] Removed software clipping option (Been optimized over time, there's no benefit to disable it anymore)
[+] Added PSP info and other stats in BSOD
[+] Cull texrects and fillrects
[~] Removed microcode debug code which is now useless

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@220 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-04-09 01:49:25 +00:00
Salvy
312c3ce216 [-] Small typo from last commit
[!] Simplified DaedalusFWCheck
[!] Removed alot of flags in RenderUsingCurrentBlendMode (they cause more overhead than good)
[!] Only apply zfighting fix when zbufer is enabled

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@217 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-04-05 06:48:30 +00:00
Salvy
558e6b9a0d [!] Removed "feature" that allowed to swap home with select button (no longer needed)
[+] added more comments and removed legacy debug code from ucode detector
[+] Spread randomly cache ucode entries if we hit max of entries allowed
[+] Block users with lower FWs than 6XX when imposectrl.prx is either missing or damaged

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@216 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-04-05 05:17:06 +00:00
Salvy
e34a3ea876 [!] Fixed clean scene no longer working in Mario Party and other games
[!] Simplified texture filter
[!] Checked if viewport changed earlier

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@214 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-30 06:50:12 +00:00
Salvy
36369a5ff1 [!] Fixed bug that caused to keep rehashing Conker's ucode
[!] Fixed bug that caused viewport to to be override if it didn't changed
[!] Made if viewport changed check less hacky and cheaper

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@212 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-27 21:16:19 +00:00
Corn
472a6cc220 [!] Reverted change devs-revs 130 causing PHAT to run out of memory when pressing home button
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@211 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-27 13:45:38 +00:00
Salvy
69314ea9b4 [+] Rewrote how we generate cic codes (code is 90% smaller now)
[!] Frameskip HandleEndOfFrame
[~} Small change when set the flag to unlock the extra mem
[~] Some cleaning in frameskip options

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@207 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-26 09:23:57 +00:00
Salvy
06cffcecdb [+] Unlocked extra memory for all psps, except phat of course (note : if using a loader, make sure is supported)
[!] Silly mistake from last commit
[~] Move mem access opt to advance settings
[+] Added info for mem access in crash dump

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@206 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-26 06:46:14 +00:00
Salvy
083eefae8e [!] Reworked Viewport codebase (WIP)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@202 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-25 01:16:13 +00:00
Corn
9ba3ca3d57 [!] Re-adjusted envmap so OOT stones looks nice
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@201 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-24 21:15:02 +00:00
Corn
b857cfe707 [-] Revert env map changes from last commit
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@200 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-23 19:06:41 +00:00
Corn
dfc76294f7 [!] Env mapping trimming
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@198 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-23 18:19:28 +00:00
Corn
f60df4e34e [!] Corrected a lightning bug (I introduced earlier)
[!] Env mapping is now done (very fast) in the VFPU
[~] Move some defines

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@194 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-20 19:34:18 +00:00
Corn
971e6d3bc3 [-] Reverted modifyVTX change (always better to bail as soon as possible)
[+] Optimized ENV mapping (uses VFPU for the normals and CPU for Acos())
[+] some commenting and reordering

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@193 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-19 11:43:21 +00:00
Corn
59b8c18741 [-] Removed SM64 star hack (no longer needed)
[+] Made it easy to switch between CPU&FPU vs VFPU vertice transformation
[+] Added correct env mapping for textures to VFPU and CPU/FPU (needs more work to fully integrate) (tnx Salvy for spotting the issue)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@190 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-17 18:07:23 +00:00
Corn
d896d76f29 [!] Some optimizations on Fast memcpy and CRC
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@189 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-15 21:01:46 +00:00
Salvy
8589112152 [!] Replaced swizzle_fast with Raphael's version (Corn)
[~] Code clean ups
[~} Removed usage of pspFpuMin/pspFpuMax
[!] Proper fix for width issues in Lode Runner (removed hack I had for it too)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@184 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-12 12:41:42 +00:00
Corn
847867fce2 [!] Some clean up in graphics and audio
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@183 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-12 11:08:54 +00:00
Corn
0a546dcb0d [!] Improved hack for Wonder project J2 with a speed up (require setting texture check to 4 or so)
[!] Moved clean scene to BeginFrame()
[-] Removed residual fraction calculation in Insert matrix
[!] Corrected a few warnings

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@179 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-08 21:39:51 +00:00
Corn
ce3f7e8c2d [!] Fix for 16bit mode on TV, should look better now.
[!] Using CPU instead of VFPU in memcpy_patch() since VFPU breaks clay fighter 63 1/3
[!] Optimized the little endian memcpy()

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@175 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-05 20:59:18 +00:00
Corn
a4c4101074 [!] This should fix the cut off graphics(bug) in the ROM selector menu
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@171 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-04 20:48:49 +00:00
Corn
6a67872f34 [+] Fix for home button issues
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@170 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-04 20:07:52 +00:00
Salvy
71525b1b12 [!] Leveraged comparing ints with floats in DLParser_GBI1_Sprite2DDraw (chops down 38 ops) (needs more work)
[~] Inlined Audio_Ucode_Detect (I reverted it by error)
[!] Add SVN # to about menu (we'll change it back once we get close to release)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@169 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-04 20:04:05 +00:00
Corn
ece59d5163 [!] Optimized loading vector planes for clipping
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@165 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-03 20:14:41 +00:00
Corn
2407a23131 [!] Optimized Proj matrix sceGU load a bit more
[+] Optimized Bcopy() and MEMCPY_TEST() OSHLE patches
[!] Reverted check that made OOT bug (thnx salvy)
[-] removed unused copy of memcpy_vfpu()

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@164 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-03-03 19:58:59 +00:00
Salvy
4d279b0a88 [!] Tagging as Beta 3
[!] Fixed debug build
[!] Fixed two bad blendmodes
[+] Added blender for mountains in Wipeout
[+] Enabled depth hack for Wipeout (fixes depth issues)


git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@154 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-25 02:42:22 +00:00
bdacanay
0158150f32 [+] Updated all of the recommended settings to reflect the option changes
[-] Replaced some compatibility colors with colors ones that were recently defined

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@153 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-24 22:45:41 +00:00
Corn
3c76699db9 [!] Fixed missed correction for custom DLParser_TexRect_Last_Legion()
[!] Fixed color warning from Bdacanay 
[!] some small cleanup

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@152 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-24 18:21:41 +00:00
bdacanay
e358fd33a1 [+] Added several new menu colors including turquoise, orange, purple, and grey.
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@151 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-24 05:02:39 +00:00
Salvy
fcbec7a22f [~] Patch_bzero use old Daedalus7 implementation (slower, otherwise Chameleon Twist 2 won't work :/)
[~] Removed Check N64 FP Usage option (no longer needed)
[~] Replaced update screen option with a hack (is only needed for CT2)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@143 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-19 02:41:03 +00:00
Corn
a25e5cc364 [+] Added more warnings to options
[!] moved copy/fill logic from PSPrenderer to DLparser
[!] Fixed logic/compile warning from previous rev

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@142 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-16 21:58:08 +00:00
Corn
5ca661e29b [!] Scissor fix (might need more work)
[!] Some changes in options texts

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@140 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-14 21:55:11 +00:00
Salvy
97611fa1cb [~] Minor change when using gprof build
[!] Avoid ending up trying to get length from mem in osAiGetLength when audio is disabled.

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@139 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-14 05:00:46 +00:00
Salvy
128d475aca [~] tight up buttons wrapper
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@138 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-14 03:34:37 +00:00
Salvy
8e463d7064 [!] Fixed two bugs in oshle when loading from ss (fixes Doom and RR64 when loading from ss)
[!] Inlined IsDirty ( We need to clean up N64RegisterCachePSP, is really messy )
[~] Small changes to polish gui for Beta 3

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@137 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-14 03:17:31 +00:00
Corn
6a0971c195 [-] Reverted UpdateFrame() change
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@136 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-13 20:18:47 +00:00
Corn
63846c5556 [+] Auto FS 1 & 2 works now
[!] improved wonder project hack
[!] improved Zfight logic

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@135 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-13 17:36:05 +00:00
Salvy
3443b0c543 [~] forgot this
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@131 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-13 07:05:00 +00:00
Salvy
98cefac7dc [~] Do not force saving when entering pause menu (Note : more testings is needed to make sure savings didn't get broken!!)
[~] Simplify our dialogs abit
[~] Separate UpdateFrame for GUI (more clean ups are needed though)
[!] Use ClearZbuffer for clean scene
[~] Made exception handler release only (breaks gdb in debug builds)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@130 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-13 07:00:52 +00:00
Corn
5205f89355 [!] Possible fix/hack for SM64 stars blend
[!] Calling proper function for clearing Zbuffer(also adding proper cast for passed variable)


git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@129 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-12 23:12:34 +00:00
Salvy
6ffdd6199a [!] Light up easymsg lib
[~] Converted all our dialogs using easymsg lib (big clean up too)
[+] Added new compile option to turn off dialogs (this only enabled for dev and profile builds) 

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@126 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-11 19:35:04 +00:00
Salvy
9cef9435af [+] Rewrote dialogs using EasyMessage lib by jojojoris
[!] Added blendmode for waterfall in SpiderMan
[~] Cleaned up blender abit
[~] Cleaned up a warning

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@124 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-10 20:58:14 +00:00
Salvy
ebeb71bb76 [!] Fixed DoubleDisplay not disabling
[+] Added roms.ini from 636 (feel free to modify it)
[~] Disabled DD in Cruisn' Exotica (cures crash before race)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@121 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-02-07 23:23:44 +00:00
Salvy
2293cca5e2 [!] Set various return values to 32bit in OSHLE (Note: Only changed the funcs I could test, seems safe to change em all, I could save from 2-19 ops per func!)
[~] Reverted adding back libs from 623 ( It didn't fix the freezing issue in MM when oshle is off...)
[~] Avoid linking unnecessary libs
[!] Updated profiler for memcpy, also added back original memcpy_vpfu( newer memcpy_vpu mostly LE version got really slow, should we revert the changes to it? )

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@98 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-26 03:20:31 +00:00
Corn
8e6ad69e23 [!] Fix branchZ for aerogauge (hides stuff once it gets far away.) (need to check other games)
[+] weapons blend for doom64
[!] even better dither matrix combo

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@97 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-25 20:12:19 +00:00
Salvy
bba192baf2 [~] Removed bad blender ( was breaking Doom's weapons)
[~] Removed Nascar hack (tested several games and depth source check seems safe, risky though)
[~] Fixed menu writing in Tarzan and also added proper fix to the alpha issues Tarzan had
[!] Set new blender as default ( I find it alot easier to work with, as far as right now there's no case that it breaks anything)
[=>]Merged from 632-636 (Yamagushi)
[~] Updated About Screen.
[~] Added message boxes for reset settings confirmation.
[~] Added new quit window.
[!] Fixed Dpad+Analog UI Bug
[!] Fixed 2 Rom UI Bug
[!] Fixed Graphical UI Bug

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@95 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-25 02:56:57 +00:00
Salvy
9bc291106b [-] More clean ups to dynarec
[!] Forgot to enabled mem access opt for cache op

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@78 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-13 07:32:55 +00:00
Salvy
04f8b89782 [~] Simplified a couple of parameters in dynarec codegen
[~] Disabled mem opt for LW op (breaks Paper Mario)
[~] Do mem access opt for cache op (balances speed lost from LW)
[!] Made RDP_SetOtherMode debug only (we no longer use gRDPOtherMode._u64 anyways)
[+] Added locally a modified build.mak, also restored -MD flag and old makefile style) 


git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@77 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-13 06:33:20 +00:00
Salvy
aeffd0b0e3 [~] More fixes to allow Daedalus to work with latest minpspw (it compiles perfectly now)
[-] Temporarily disabled dependency generation (Is broken, sent bug report to minpspw author)
[+] Added example how to get fps natively (doesn't seem to work, is commented out)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@74 42e9bfbe-799a-4a2d-bad1-236e862a387a
2011-01-12 06:36:09 +00:00