z2442
6038280de6
Update Platform.h
2018-10-27 15:50:48 -04:00
z2442
d6d94d0fa0
Delete .DS_Store
2018-10-27 15:48:26 -04:00
z2442
bc755c5f9e
Update JobManager.cpp
2018-10-26 22:04:47 -04:00
TheMrIron2
99665d8087
Append GitHub project to about page
2018-10-11 20:34:25 +01:00
z2442
143c3d148c
Update main.cpp
2018-10-05 20:39:20 -04:00
z2442
966734f2bb
Update main.cpp
2018-10-04 15:46:52 -04:00
z2442
0af8bbfbe6
Update JobManager.cpp
2018-10-03 22:01:48 -04:00
z2442
3859a1ac6c
Update JobManager.cpp
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fixed vita detection
2018-10-03 21:51:55 -04:00
z2442
c6eca00af6
Update JobManager.cpp
2018-10-03 21:41:56 -04:00
z2442
1791d929a1
Update JobManager.cpp
2018-10-03 21:37:17 -04:00
z2442
d603dcb993
Update main.cpp
2018-10-03 21:30:16 -04:00
z2442
9696932b05
Update ROMBuffer.cpp
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Clean up for buffering text
2018-10-03 21:08:04 -04:00
z2442
93bc35be55
Update AboutComponent.cpp
2018-10-03 15:03:33 -04:00
z2442
c35309304e
Update PauseScreen.cpp
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Broken battery indicator removed
2018-10-03 15:01:15 -04:00
z2442
5071c66ffa
Update main.cpp
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Add in vita detection code to check vita PSP emu flash0:\ for a file that is only in add
2018-10-03 14:58:17 -04:00
z2442
ef988e775c
Update JobManager.cpp
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Remove Vita test It works but does not belong here
2018-10-03 14:51:54 -04:00
TheMrIron2
e98f35a9a6
Minor fixes, untested 720p mode
2018-10-03 12:17:53 +01:00
TheMrIron2
b386b04105
Remove unstable -fsingle-precision-constant flag
2018-10-03 11:42:40 +01:00
z2442
8f3bf8b7f3
Update main.cpp
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Remove fw check and psp callbacks
2018-09-30 20:32:52 -04:00
z2442
bf17c7c9bb
Update CodeGeneratorPSP.cpp
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merge these two
2018-09-21 18:27:37 -04:00
z2442
ce1e89f8a2
Update JobManager.cpp
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Added check for vita cfw
2018-09-16 21:12:42 -04:00
z2442
fcef7fa3bb
Update patch.cpp
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Ui cleanup
2018-09-16 20:22:39 -04:00
TheMrIron2
fa266204b6
PS2: More converted functions (Unfinished)
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This will take a long time to do properly, but I thought I would push the changes I've made recently
2018-09-15 09:24:22 +01:00
TheMrIron2
c9a868237d
(UNFINISHED) PS Vita optimization
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Commented out for now; requires testing + Vita SDK compiling.
2018-09-14 21:47:35 +01:00
z2442
9d9384988a
Update patch.cpp
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bugfix for HLE patching texts
2018-09-08 19:49:02 -04:00
TheMrIron2
b6ec153aef
PS2: Some hardware accelerated code ported
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This is all I'm doing for tonight, and about all I could figure out right now... but I wanted to start something and I've made progress in the graphics context with gsKit's GPU functions replacing sceGu functions.
2018-09-08 21:57:22 +01:00
TheMrIron2
40fad73b6f
Basic PS2 directory set up
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Still copying over mostly PSP files, however I've made some tweaks like resolution and the porting process should be somewhat straightforward from the existing PSP code.
2018-09-08 21:27:00 +01:00
TheMrIron2
d2addbf2d1
Fix 4:3 resolution
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Standardised to 512x448
2018-08-23 22:22:10 +01:00
TheMrIron2
a85f19b7d3
Fix async crashes caused by -Ofast
2018-08-23 10:26:11 +00:00
TheMrIron2
2be8207606
Further improve Media Engine code
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-Ofast replacing -O3 and adding -fsingle-precision constant for simplified maths for better CPU usage + less memory traffic
2018-08-22 13:46:00 +00:00
TheMrIron2
f68d8da65c
Speed up media engine math, add -O3 optimisation
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Also -O3, but given that nothing game-changing has broken since we added -O3 last time then why not here too
2018-08-20 13:32:59 +01:00
z2442
26e072e22c
Add files via upload
2018-08-15 18:48:00 -04:00
z2442
6a262dac53
Add files via upload
2018-08-15 18:44:05 -04:00
Hayden K
817c15ba37
Initial Commit
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port to newer zbib, libpng, and gcc 5.4.2
2018-06-25 12:01:06 -04:00
salvy
be72ff010f
[!] Fixed and made MEMCPY_TEST platform independent
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[!] Small bug fix when decrypting PifRam
2014-04-28 21:00:52 -07:00
salvy
8e28aab994
[!] Simplified TLB translate
2014-03-02 12:41:39 -08:00
salvy
d4a2af7f68
updated glfw to latest version 3.0.4
2014-03-02 12:01:23 -08:00
salvy
62dc2487cd
Revert changes to third party libraries.
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PS : I'll be redoing the way we compile the PC build without fiddling with the libs too much!
This reverts commit fa52955863
.
2014-03-02 11:58:07 -08:00
CornN64
22ba3d2091
Merge branch 'CornTnL' of https://github.com/salvy/daedalus into CornTnL
2014-02-09 19:36:01 +01:00
CornN64
d4adf51a6b
[!] Fix menu screens in 40Winks
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[!] Made AudioHLEProcessor addresses and audio buffer accesses safer
2014-02-09 19:34:42 +01:00
salvy
dd743cce6b
[!] Fixed bug with 128bit mult on the interpreter, PSP wasn't affected since we only handle up to 64bit mults for performance reasons
2014-01-03 18:01:36 -08:00
salvy
0d1ff013f1
[!] Fixed bug and remove hack in osInsertTimer
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[!] tiny optimization in osEnqueueAndYield_Mario
2014-01-03 12:41:02 -08:00
salvy
804094c1af
[!] Fixed W32 build, also a couple of warnings
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[!] Handle better platform differences with sqrtf, roundf etc
2013-11-13 00:47:50 -08:00
CornN64
6ad8ef7914
[!] Use A0 as scratch address register
2013-11-07 13:14:10 +01:00
salvy
e691015226
[!] Fixed and optimized IS_SEG_8000 (Corn)
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[+] Glover needs rounding mode (PSP)
[!} Fixed crash in Paper Mario when Mem opt is enabled
[!} Removed unused entry from PatchSymbol struct
[-] Remove DAEDALUS_IS_LEGACY (all dead code is removed by the compiler anyways)
2013-11-07 00:19:23 -08:00
salvy
6c20dcbb50
[!] Optimized LWL/LWR when offset is zero, also avoid invalidating old base register
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[~] Minor optimization in LoadBlock when ACCURATE TMEM is defined
2013-11-06 23:34:56 -08:00
salvy
5ef529270f
[!] Last typo *sigh*
2013-11-05 07:27:53 -08:00
salvy
f28eb4d006
[!] Last typo ;)
2013-11-04 11:32:02 -08:00
salvy
8a84a481db
[!] Typo from previous commit
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[!] JFG is now playable on the PSP
2013-11-04 11:08:03 -08:00
salvy
c728c7654e
[!} Ensure r0 is always zero (R4300_CHECK_R0 is no longer needed, is now only used for debugging)
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[!] Fixed regression in mario party 3 (We now only set rounding mode for games that needed it ex DK64) (PSP)
[!] Optimized CTC1
[!] Fixed bug in Compare for Equality in interpreter
[!} Clean ups in R4300.cpp
[!] Optimisation for ADDI in x86 dynarec (PC)
2013-11-04 10:18:54 -08:00