[+] Made it easy to switch between CPU&FPU vs VFPU vertice transformation
[+] Added correct env mapping for textures to VFPU and CPU/FPU (needs more work to fully integrate) (tnx Salvy for spotting the issue)
git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@190 42e9bfbe-799a-4a2d-bad1-236e862a387a