cen64/rsp/cp2.h
Derek "Turtle" Roe c4afd44ed7 See long description
Replaced all references to simulation with emulation
Updated copyright year
Updated .gitignore to reduce chances of random files being uploaded to
the repo
Added .gitattributes to normalize all text files, and to ignore binary
files (which includes the logo and the NEC PDF)
2015-07-03 08:18:16 -04:00

60 lines
1.1 KiB
C

//
// rsp/cp2.h: RSP control coprocessor.
//
// CEN64: Cycle-Accurate Nintendo 64 Emulator.
// Copyright (C) 2015, Tyler J. Stachecki.
//
// This file is subject to the terms and conditions defined in
// 'LICENSE', which is part of this source code package.
//
#ifndef __rsp_cp2_h__
#define __rsp_cp2_h__
#include "common.h"
#include "rsp/rsp.h"
enum rsp_flags_t {
RSP_VCO = 0,
RSP_VCC = 1,
RSP_VCE = 2
};
enum rsp_acc_t {
RSP_ACC_LO = 16,
RSP_ACC_MD = 8,
RSP_ACC_HI = 0,
};
union aligned_rsp_3vect_t {
rsp_vect_t __align[3];
uint16_t e[24];
};
union aligned_rsp_2vect_t {
rsp_vect_t __align[2];
uint16_t e[16];
};
union aligned_rsp_1vect_t {
rsp_vect_t __align;
uint16_t e[8];
};
struct rsp_cp2 {
union aligned_rsp_1vect_t regs[32];
union aligned_rsp_2vect_t flags[3];
union aligned_rsp_3vect_t acc;
int16_t div_out;
int16_t div_in;
char dp_flag;
};
void RSP_CFC2(struct rsp *rsp, uint32_t iw, uint32_t rs, uint32_t rt);
void RSP_MFC2(struct rsp *rsp, uint32_t iw, uint32_t rs, uint32_t rt);
void RSP_MTC2(struct rsp *rsp, uint32_t iw, uint32_t rs, uint32_t rt);
cen64_cold void rsp_cp2_init(struct rsp *rsp);
#endif