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Somewhere in the world, somebody with more knowledge than I is probably screaming about how wrong this NTSC signal stuff is, but it's at least less worse than what was there before! The way interlaced signals are handled is still VERY wrong (I need to swizzle in the lines from each field before shipping a framebuffer off to the GPU). That being said, some ROMs like LaC fire demo and one of SonCrap's demos look correct now (there is no flickering). |
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controller.c | ||
controller.h | ||
registers.md | ||
render.c | ||
render.h | ||
window.c | ||
window.h |