bsnes-plus/bsnes/snes/ppu/debugger/debugger.hpp

23 lines
776 B
C++

class PPUDebugger : public PPU, public ChipDebugger {
public:
uint8 vram_read(unsigned addr);
void vram_write(unsigned addr, uint8 data);
uint8 oam_read(unsigned addr);
void oam_write(unsigned addr, uint8 data);
uint8 cgram_read(unsigned addr);
void cgram_write(unsigned addr, uint8 data);
unsigned vram_start_addr() const;
uint8 bg_mode() const;
unsigned bg_screen_addr(unsigned index) const;
uint8 bg_screen_size(unsigned index) const;
unsigned bg_tile_addr(unsigned index) const;
uint8 bg_tile_size(unsigned index) const;
unsigned oam_tile_addr(unsigned index) const;
uint8 oam_base_size() const;
unsigned oam_first_sprite() const;
bool mode7_extbg() const;
bool property(unsigned id, string &name, string &value);
};